xdh
2019-06-19 0c5b2ef1c91daf9b52555b36a8e06cda7a770614
7403 【2.0】【后端】日常活动新增上架拍品
4个文件已修改
18 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -1464,7 +1464,8 @@
DailyActionID_SkyTower, # 天星塔  23
DailyActionID_HorsePetBoss, # 骑宠BOSS  24
DailyActionID_FairyDomain, # 缥缈仙域  25
) = range(1, 25 + 1)
DailyActionID_AuctionItem, # 拍卖行上架/竞拍  26
) = range(1, 26 + 1)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -5012,8 +5012,8 @@
VIPPrivilege_18,    #18 洗炼副本购买次数 - 副本总表统一处理
VIPPrivilege_19,    #19 虚无禁地额外次数 - 副本总表统一处理
VIPPrivilege_20,    #20 暮光神庙购买次数
VIPPrivilege_21,    #21 恶魔深渊购买次数 - 副本总表统一处理
VIPPrivilege_22,    #22 黑暗之门购买次数
VIPPrivilege_21,    #21 仙界秘境 - 副本总表统一处理
VIPPrivilege_22,    #22 宗门试炼购买次数
VIPPrivilege_FamilyGoldPack,    #23 仙盟钻石红包
VIPPrivilege_BoursePwd,    #24 集市上架使用密码
VIPPrivilege_25,    #25 封魔坛购买次数 - 副本总表统一处理
@@ -5027,7 +5027,8 @@
VIPPrivilege_XianyuanCoinUpperAdd,    #33 仙缘币上限加成
VIPPrivilege_XianyuanCoinAddPer,    #34 仙缘币获得倍率加成(万分比)
VIPPrivilege_35,    #35 诛仙BOSS购买次数 - 副本总表统一处理
) = range(1, 36)
VIPPrivilege_36,    #36 仙丹批量炼制
) = range(1, 37)
(
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -23,6 +23,7 @@
import ItemCommon
import ChConfig
import ShareDefine
import PlayerActivity
import time
@@ -118,6 +119,8 @@
    DR_AuctionHouse(curPlayer, "PlayerPayBid", infoDict)
    playerID = curPlayer.GetPlayerID()
    QueryGameServer_AuctionHouse(playerID, "BidAuctionItem", [itemGUID, biddingPrice])
    PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_AuctionItem, 1)
    return
def __DoPlayerSellAuctionItem(curPlayer, itemIndex, itemGUID, itemID):
@@ -197,6 +200,8 @@
        GameWorld.DebugLog("上架拍品: playerID=%s,familyID=%s,%s" % (playerID, familyID, drDict), playerID)
        
    QueryGameServer_AuctionHouse(playerID, "AddAuctionItem", addAuctionItemList)
    if curPlayer:
        PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_AuctionItem, 1)
    return
def DR_AuctionHouse(curPlayer, eventName, drDict):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1464,7 +1464,8 @@
DailyActionID_SkyTower, # 天星塔  23
DailyActionID_HorsePetBoss, # 骑宠BOSS  24
DailyActionID_FairyDomain, # 缥缈仙域  25
) = range(1, 25 + 1)
DailyActionID_AuctionItem, # 拍卖行上架/竞拍  26
) = range(1, 26 + 1)