2184 【1.1.0】【1.0.18】【主干】娲皇角色死亡同时进入下一层的bug
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| | | import ShareDefine
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| | | import EventShell
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| | | import EventReport
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| | | import ChPlayer
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| | | #阶段时间
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| | | GameWorld.ErrLog("没有目标功能线路!toLineID=%s" % toLineID)
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| | | return
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| | | if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie:
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| | | GameWorld.Log("进入下一层时玩家是死亡状态,先复活!", curPlayer.GetPlayerID())
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| | | ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick)
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| | | |
| | | toPosX, toPosY = __GetQueenRelicsLinePos(mapID, toLineID, toLineIpyData)
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| | | PlayerControl.PlayerResetWorldPosFBLineID(curPlayer, mapID, toPosX, toPosY, toLineID)
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