New file |
| | |
| | | #!/usr/bin/python
|
| | | # -*- coding: GBK -*-
|
| | | #-------------------------------------------------------------------------------
|
| | | #
|
| | | #-------------------------------------------------------------------------------
|
| | | #
|
| | | ##@package GM.Commands.AddFairyEvent
|
| | | #
|
| | | # @todo:增加缥缈事件
|
| | | # @author xdh
|
| | | # @date 2019-4-13
|
| | | # @version 1.0
|
| | | #
|
| | | # 详细描述: 增加缥缈事件
|
| | | #
|
| | | #---------------------------------------------------------------------
|
| | | """Version = 2019-4-13 16:00"""
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | import IpyGameDataPY
|
| | | import GameWorld
|
| | | import ChConfig
|
| | | import PlayerFairyDomain
|
| | | import PlayerControl
|
| | | import ShareDefine
|
| | | import random
|
| | | #---------------------------------------------------------------------
|
| | | #逻辑实现
|
| | |
|
| | | ## GM命令执行入口
|
| | | # @param curPlayer 当前玩家
|
| | | # @param msgList 参数列表
|
| | | # @return None
|
| | | # @remarks 函数详细说明.
|
| | | def OnExec(curPlayer, msgList):
|
| | | if not msgList:
|
| | | GameWorld.DebugAnswer(curPlayer, "AddFairyEvent 事件ID")
|
| | | return
|
| | | fdEventIDList = msgList
|
| | | openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
|
| | | otherCntRateList = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 2)
|
| | | maxEventCnt = max([info[1] for info in otherCntRateList]) + 1 #最大可出现事件个数
|
| | | for i in xrange(maxEventCnt):
|
| | | prefdEventID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventID % i)
|
| | | if prefdEventID:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % prefdEventID, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyAdventuresData % prefdEventID, 0)
|
| | | |
| | | fdEventID = fdEventIDList[i] if i < len(fdEventIDList) else 0
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventID % i, fdEventID)
|
| | | if fdEventID:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % fdEventID, PlayerFairyDomain.FDEventState_CanVisit)
|
| | | if fdEventID in PlayerFairyDomain.AdventuresTypeList:
|
| | | ipyData = IpyGameDataPY.InterpolationSearch('FairyAdventures', 'OpenServerDay', openServerDay, {'EventID':fdEventID})
|
| | | if ipyData:
|
| | | conditionList = ipyData.GetCondition()
|
| | | condition = random.choice(conditionList)
|
| | | index = conditionList.index(condition)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyAdventuresData % fdEventID, ipyData.GetID() * 100 + index)
|
| | | |
| | | #设置寻访中
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainState, 1)
|
| | | |
| | | #设置初始体力
|
| | | initEnergy = IpyGameDataPY.GetFuncCfg('ImmortalDomainStrength')
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEnergy, initEnergy)
|
| | | |
| | | PlayerFairyDomain.NotifyVisitFairyDomainInfo(curPlayer, fdEventIDList)
|
| | | PlayerFairyDomain.NotifyFairyAdventuresInfo(curPlayer)
|
| | | GameWorld.DebugAnswer(curPlayer, "新增 事件 fdEventIDList=%s"%fdEventIDList)
|
| | | return
|
| | |
|
| | |
|