9135 【主干】【BT3】活动逻辑优化(世界等级变更不影响已经开启活动的玩家奖励;多日连充、单笔累充、单日/多日累充、转盘活动、仙匣秘境、boss复活、消费返利、周狂欢)

# Conflicts:
# ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActManyDayRecharge.py
# ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
10个文件已修改
205 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py 82 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActSingleRecharge.py 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTurntable.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActXianXiaMJ.py 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBossReborn.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py 41 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashSale.py 48 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWeekParty.py 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -658,88 +658,6 @@
                    
    return actNumDisableWeekIpyDataInfo, disableWeekCfgIDDict
def TransferOperationActDBKeyValue():
    '''  服务器启动时调用
            支持多活动的数据转移,旧版本db活动数据转移到新版本,分两种情况
    1. 原已支持多活动的:  手动根据原编号规则进行指定转移,这个维护一次后代码可删除
    2. 原不支持多活动的,自动根据原活动类型进行适配转移即可,由于合服相关的独立出来了,所以只需要处理常规的及节日类型
                           这个代码可以一直放着,后续增加支持多活动类型的配置到  MultiActNumOperationActNameList 即可
           注:不支持多活动的,暂还是用旧的key记录数据
    '''
    GameWorld.Log("=== 转移运营活动旧版本数据到新版本 ===")
    # 1. 原已支持的  - 维护后过一次后可删除或注释掉,目前只有累计充值、集字,线上版本分支 gt_1.100.4
    transferDict = {
                    ShareDefine.OperationActionName_TotalRecharge:[
                            # 原常规每日累充  转移 到 10
                            [PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge,
                             PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 10,
                             ],
                            [PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge,
                             PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 10,
                             ],
                            # 原常规多日累充2  转移 到 11
                            [PlayerDBGSEvent.Def_OperationActID % (ShareDefine.OperationActionName_TotalRecharge + "2"),
                             PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 11,
                             ],
                            [PlayerDBGSEvent.Def_OActWorldLV % (ShareDefine.OperationActionName_TotalRecharge + "2"),
                             PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 11,
                             ],
                            # 原节日多日累充3  转移 到 31
                            [PlayerDBGSEvent.Def_OperationActID % (ShareDefine.OperationActionName_TotalRecharge + "3"),
                             PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 31,
                             ],
                            [PlayerDBGSEvent.Def_OActWorldLV % (ShareDefine.OperationActionName_TotalRecharge + "3"),
                             PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 31,
                             ],
                                                                   ],
                    ShareDefine.OperationActionName_CollectWords:[
                            # 只配置了常规日期的,可不处理
                                                                  ],
                    }
    for actName, transferKeyList in transferDict.items():
        for oldKey, newKey in transferKeyList:
            value = PlayerDBGSEvent.GetDBGSTrig_ByKey(oldKey)
            if not value:
                continue
            GameWorld.Log("    转移旧运营活动dbKey值到新key: actName=%s,oldKey=%s,newKey=%s,value=%s" % (actName, oldKey, newKey, value))
            PlayerDBGSEvent.SetDBGSTrig_ByKey(newKey, value)
            PlayerDBGSEvent.DelDBGSTrig_ByKey(oldKey)
    # 2. 新增支持的 - 可当做常规代码一直留着
    for actName in ShareDefine.MultiActNumOperationActNameList:
        if actName in transferDict:
            # 特殊处理转化的活动不进行常规处理
            continue
        actIDKeyOld = PlayerDBGSEvent.Def_OperationActID % actName
        worldLVKeyOld = PlayerDBGSEvent.Def_OActWorldLV % actName
        actNum = GetOperationActNum(actName)
        actIDKeyNew = actIDKeyOld + "_%s" % actNum
        worldLVKeyNew = worldLVKeyOld + "_%s" % actNum
        dbActID = PlayerDBGSEvent.GetDBGSTrig_ByKey(actIDKeyOld)
        dbWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(worldLVKeyOld)
        if not dbActID:
            continue
        GameWorld.Log("    转移旧运营活动dbKey值到新key: actName=%s" % actName)
        PlayerDBGSEvent.SetDBGSTrig_ByKey(actIDKeyNew, dbActID)
        PlayerDBGSEvent.DelDBGSTrig_ByKey(actIDKeyOld)
        GameWorld.Log("        actIDKeyOld=%s,actIDKeyNew=%s,dbActID=%s" % (actIDKeyOld, actIDKeyNew, dbActID))
        if dbWorldLV:
            PlayerDBGSEvent.SetDBGSTrig_ByKey(worldLVKeyNew, dbWorldLV)
            PlayerDBGSEvent.DelDBGSTrig_ByKey(worldLVKeyOld)
            GameWorld.Log("        worldLVKeyOld=%s,worldLVKeyNew=%s,dbWorldLV=%s" % (worldLVKeyOld, worldLVKeyNew, dbWorldLV))
    GameWorld.Log("===================================")
    return
def Dispose_OperationActionState(reloadRefresh=False):
    # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器
    
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -1207,8 +1207,6 @@
    GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, int(time.time()))
    #初始化游戏时钟
    GameWorld.GetGameWorld().SetTickTypeCount(ChConfig.TYPE_Tick_Count)
    #转移运营活动旧db记录key value 到 新记录
    GameWorldActionControl.TransferOperationActDBKeyValue()
    #初始话开服时间、星期几
    initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime)
    openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActSingleRecharge.py
@@ -251,7 +251,7 @@
        
        # 线下活动,检查发放奖励
        if ipyData.GetIsOfflineAct():
            playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV % actNum)
            playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeWorldLV % actNum)
            __SendSingleRechargeMail(curPlayer, templateID, playerWorldLV, actNum)
            
    return
@@ -302,7 +302,7 @@
                           % (templateID, awardIndex, singleValue, canAwardValue), playerID)
        return
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeWorldLV % actNum)
    awardItemList = GameWorld.GetDictValueByRangeKey(ipyData.GetAwardItem(), actWorldLV, [])
    
    if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
@@ -373,7 +373,7 @@
    if not templateID:
        return
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeWorldLV % actNum)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    
    clientPack = ChPyNetSendPack.tagMCActSingleRechargeInfo()
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTurntable.py
@@ -289,7 +289,7 @@
    if not canChoose:
        return
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TurntableWorldLV % actNum)
    goodItemLib = GameWorld.GetDictValueByRangeKey(ipyData.GetGoodItemLib(), actWorldLV, [])
    chooseGoodItemNumList = clientData.GoodItemNumList
    if not chooseGoodItemNumList or len(chooseGoodItemNumList) != goodCount or min(chooseGoodItemNumList) <= 0 or max(chooseGoodItemNumList) > len(goodItemLib):
@@ -481,7 +481,7 @@
    if not ipyData:
        return
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TurntableWorldLV % actNum)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    
    clientPack = ChPyNetSendPack.tagMCActTurntableInfo()
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActXianXiaMJ.py
@@ -124,7 +124,7 @@
    if not templateID:
        return
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XianXiaMJWorldLV % actNum)
    awardIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActXianXiaMJAward", templateID)
    if not awardIpyDataList:
        return
@@ -262,7 +262,7 @@
    
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID)
    actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XianXiaMJWorldLV % actNum)
    
    layerInfoValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XianXiaMJAwardLayerInfo % actNum)
    layerNum = layerInfoValue % 100
@@ -389,7 +389,7 @@
    if not templateID:
        return
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XianXiaMJWorldLV % actNum)
    awardIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActXianXiaMJAward", templateID)
    if not awardIpyDataList:
        return
@@ -526,7 +526,7 @@
        return
    costMoneyType, costMoneyValue = ipyData.GetUseMoneyInfo()
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XianXiaMJWorldLV % actNum)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    
    layerInfoValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XianXiaMJAwardLayerInfo % actNum)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBossReborn.py
@@ -228,7 +228,7 @@
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("BossReborn", {'TemplateID':templateID}, True)
    if not ipyDataList:
        return
    worldLV = actBossRebornInfo.get(ShareDefine.ActKey_WorldLV, 0)
    worldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BRActionWorldLV)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(actBossIpyData)
    actInfo = ChPyNetSendPack.tagMCBossRebornInfo()
    actInfo.Clear()
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py
@@ -223,7 +223,7 @@
        return
    
    needCostGold = awardIpyData.GetNeedCostGold()
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateWorldLV % actNum)
    awardItemList = __GetItemList(awardIpyData.GetAwardItemList(), curPlayer.GetJob(), actWorldLV)
    
    curCostGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateGold % actNum)
@@ -279,7 +279,7 @@
    if not templateIDList:
        return
    job = curPlayer.GetJob()
    actWorldLV = actCostRebateInfo.get(ShareDefine.ActKey_WorldLV, 0)
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateWorldLV % actNum)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    actInfo = ChPyNetSendPack.tagMCCostRebateInfo()
    actInfo.ActNum = actNum
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashGiftbag.py
@@ -41,52 +41,11 @@
def OnPlayerLogin(curPlayer):
    
    TransferPlayerActDBKeyValue(curPlayer)
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FlashGiftbag, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        isReset = __CheckPlayerFlashGiftbagAction(curPlayer, actNum)
        if not isReset:
            pass
    return
def TransferPlayerActDBKeyValue(curPlayer):
    ## 玩家登录时调用,旧版本玩家活动数据转移到新版本字典,线上版本维护之后的版本可删除此代码,线上版本分支 gt_1.100.4
    ##限时礼包活动
    Def_PDict_FlashGiftbagID = "FlashGiftbagID"  # 玩家身上的限时礼包活动ID,唯一标识,取活动开始日期time
    Def_PDict_FlashGiftbagBuyCount = "FlashGiftbagBuyCount_%s"  # 限时礼包已购买次数,参数(礼包ID)
    Def_PDict_FlashGiftbagMailState = "FlashGiftbagMailState"  # 玩家身上的活动更新提醒邮件状态
    playerActID = curPlayer.NomalDictGetProperty(Def_PDict_FlashGiftbagID)
    if not playerActID:
        return
    tagActNum = 10
    playerMailState = curPlayer.NomalDictGetProperty(Def_PDict_FlashGiftbagMailState) # 玩家身上的活动提醒邮件状态
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashGiftbagID % tagActNum, playerActID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashGiftbagMailState % tagActNum, playerMailState)
    PlayerControl.NomalDictSetProperty(curPlayer, Def_PDict_FlashGiftbagID, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, Def_PDict_FlashGiftbagMailState, 0)
    GameWorld.Log("限时礼包转移玩家活动字典记录: playerActID=%s,tagActNum=%s" % (playerActID, tagActNum), curPlayer.GetPlayerID())
    ipyMgr = IpyGameDataPY.IPY_Data()
    for index in xrange(ipyMgr.GetFlashGiftbagCount()):
        ipyData = ipyMgr.GetFlashGiftbagByIndex(index)
        giftbagID = ipyData.GetGiftbagID()
        buyCount = curPlayer.NomalDictGetProperty(Def_PDict_FlashGiftbagBuyCount % giftbagID)
        if buyCount <= 0:
            continue
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashGiftbagBuyCount % (tagActNum, giftbagID), buyCount)
        PlayerControl.NomalDictSetProperty(curPlayer, Def_PDict_FlashGiftbagBuyCount % giftbagID, 0)
        GameWorld.Log("    转移购买次数: giftbagID=%s,buyCount=%s" % (giftbagID, buyCount), curPlayer.GetPlayerID())
        
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFlashSale.py
@@ -43,57 +43,9 @@
def OnPlayerLogin(curPlayer):
    
    TransferPlayerActDBKeyValue(curPlayer)
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FlashSale, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        __CheckPlayerflashSaleAction(curPlayer, actNum)
    return
def TransferPlayerActDBKeyValue(curPlayer):
    ## 玩家登录时调用,旧版本玩家活动数据转移到新版本字典,线上版本维护之后的版本可删除此代码,线上版本分支 gt_1.100.4
    #限时抢购活动
    Def_PDict_FlashSaleID = "FlashSaleID"  # 玩家身上的限时抢购活动ID,唯一标识,取活动开始日期time
    Def_PDict_FlashSaleState = "FlashSaleState"  # 玩家身上的限时抢购活动state
    Def_PDict_FlashSaleMailState = "FlashSaleMailState"  # 玩家身上的活动更新提醒邮件状态
    Def_PDict_FlashSaleYY = "FlashSaleYY_%s"  # 玩家预约限时抢购商品
    playerActID = curPlayer.NomalDictGetProperty(Def_PDict_FlashSaleID, 0, ChConfig.Def_PDictType_FlashSale)
    if not playerActID:
        return
    tagActNum = 10
    playerState = curPlayer.NomalDictGetProperty(Def_PDict_FlashSaleState, 0, ChConfig.Def_PDictType_FlashSale)
    playerMailState = curPlayer.NomalDictGetProperty(Def_PDict_FlashSaleMailState, 0, ChConfig.Def_PDictType_FlashSale)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleID % tagActNum, playerActID, ChConfig.Def_PDictType_FlashSale)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleState % tagActNum, playerState, ChConfig.Def_PDictType_FlashSale)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleMailState % tagActNum, playerMailState, ChConfig.Def_PDictType_FlashSale)
    PlayerControl.NomalDictSetProperty(curPlayer, Def_PDict_FlashSaleID, 0, ChConfig.Def_PDictType_FlashSale)
    PlayerControl.NomalDictSetProperty(curPlayer, Def_PDict_FlashSaleState, 0, ChConfig.Def_PDictType_FlashSale)
    PlayerControl.NomalDictSetProperty(curPlayer, Def_PDict_FlashSaleMailState, 0, ChConfig.Def_PDictType_FlashSale)
    GameWorld.Log("限时抢购转移玩家活动字典记录: tagActNum=%s,playerActID=%s,playerState=%s,playerMailState=%s"
                  % (tagActNum, playerActID, playerState, playerMailState), curPlayer.GetPlayerID())
    for dayIndex in xrange(7): # 支持7天
        for timeIndex in xrange(2): # 支持2个时段
            for i in xrange(10): # 支持10个物品
                goodsMark = dayIndex * 10000 + timeIndex * 100 + i  #商品标识
                isAppointment = curPlayer.NomalDictGetProperty(Def_PDict_FlashSaleYY % goodsMark, 0, ChConfig.Def_PDictType_FlashSale)
                if not isAppointment:
                    continue
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleYY % (tagActNum, goodsMark), isAppointment, ChConfig.Def_PDictType_FlashSale)
                PlayerControl.NomalDictSetProperty(curPlayer, Def_PDict_FlashSaleYY % goodsMark, 0, ChConfig.Def_PDictType_FlashSale)
                GameWorld.Log("    转移预约状态: dayIndex=%s,timeIndex=%s,i=%s,goodsMark=%s, %s"
                              % (dayIndex, timeIndex, i, goodsMark, isAppointment), curPlayer.GetPlayerID())
                
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWeekParty.py
@@ -273,7 +273,8 @@
        return
    
    #给奖励
    awardDict = __GetAwardItem(curPlayer, ipyData, actWeekPartyInfo.get(ShareDefine.ActKey_WorldLV, 0))
    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyWorldLV, 0, ChConfig.Def_PDictType_WeekParty)
    awardDict = __GetAwardItem(curPlayer, ipyData, playerWorldLV)
    # 检查背包
    needSpace = len(awardDict)
    packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
@@ -305,7 +306,8 @@
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyPoint % day, 0, ChConfig.Def_PDictType_WeekParty)
    if curPoint < getPoint:
        return
    pointAwardInfo = __GetPointAwardInfo(actBossIpyData.GetPointAward(), actWeekPartyInfo.get(ShareDefine.ActKey_WorldLV, 0))
    worldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyWorldLV, 0, ChConfig.Def_PDictType_WeekParty)
    pointAwardInfo = __GetPointAwardInfo(actBossIpyData.GetPointAward(), worldLV)
    pointAwardDict = pointAwardInfo.get(day, {})
    pointList = pointAwardDict.keys()
    pointList.sort()
@@ -410,7 +412,7 @@
    templateIDList = actBossIpyData.GetTemplateID()
    if not templateIDList:
        return
    worldLV = actWeekPartyInfo.get(ShareDefine.ActKey_WorldLV, 0)
    worldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyWorldLV, 0, ChConfig.Def_PDictType_WeekParty)
    pointAwardDict = __GetPointAwardInfo(actBossIpyData.GetPointAward(), worldLV)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(actBossIpyData)
    actInfo = ChPyNetSendPack.tagMCWeekPartyInfo()