10263 【英文】【BT】【GM】后端支持NPC仿真实玩家战斗和快速战斗(触发被动死循环防范修改;)
1个文件已修改
5 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3807,8 +3807,9 @@
        skillID = curSkill.GetSkillID()
        PyGameData.g_singleAtkRecordList.append([atkID, tagID, skillID])
        #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList))
        if len(PyGameData.g_singleAtkRecordList) >= 50:
            GameWorld.SendGameError("MirrorAIAtkDepthError", str(PyGameData.g_singleAtkRecordList))
        if len(PyGameData.g_singleAtkRecordList) >= 5:
            mapID = GameWorld.GetMap().GetMapID()
            GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s,%s" % (mapID, PyGameData.g_singleAtkRecordList))
            PyGameData.g_singleAtkRecordList = None
            return result