hxp
2024-05-17 138b71605e1646e28b20588571edbe8682fbf913
10156 副本功能玩法关联回合战斗表现(增加冒险过关成就178)
3个文件已修改
9 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -1998,7 +1998,8 @@
SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
SuccType_CrossPK, # 跨服PK x次  176
SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
) = range(1, 178)
SuccType_PassAdventure, #通关冒险 178
) = range(1, 179)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py
@@ -19,6 +19,8 @@
import IpyGameDataPY
import GameWorld
import FBCommon
import PlayerSuccess
import ShareDefine
def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList):
    ## 回合战斗请求 - 地图验证
@@ -60,6 +62,7 @@
    if not isWin:
        return
    
    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_PassAdventure, funcLineID)
    awardItemList = ipyData.GetAwardItemList()
    FBCommon.OnFBPass(curPlayer, mapID, funcLineID, awardItemList)
    return needSendGameServer, awardItemList, overInfoEx
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1998,7 +1998,8 @@
SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
SuccType_CrossPK, # 跨服PK x次  176
SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
) = range(1, 178)
SuccType_PassAdventure, #通关冒险 178
) = range(1, 179)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)