8384 【主干】【后端】优化控制buff类对boss的影响(boss信息表增加是否技能抵抗字段)
| | |
| | | WORD RelatedID; //关联ID
|
| | | DWORD StoneNPCID; //墓碑NPCID
|
| | | BYTE CanAssist; //是否可协助
|
| | | BYTE SkillResist; //是否技能抵抗
|
| | | };
|
| | |
|
| | | //Boss首杀
|
| | |
| | | ("WORD", "RelatedID", 0),
|
| | | ("DWORD", "StoneNPCID", 0),
|
| | | ("BYTE", "CanAssist", 0),
|
| | | ("BYTE", "SkillResist", 0),
|
| | | ),
|
| | |
|
| | | "BOSSFirstKill":(
|
| | |
| | | self.RelatedID = 0
|
| | | self.StoneNPCID = 0
|
| | | self.CanAssist = 0 |
| | | self.SkillResist = 0 |
| | | return |
| | | |
| | | def GetNPCID(self): return self.NPCID # ID
|
| | |
| | | def GetRelatedID(self): return self.RelatedID # 关联ID
|
| | | def GetStoneNPCID(self): return self.StoneNPCID # 墓碑NPCID
|
| | | def GetCanAssist(self): return self.CanAssist # 是否可协助 |
| | | def GetSkillResist(self): return self.SkillResist # 是否技能抵抗 |
| | | |
| | | # Boss首杀 |
| | | class IPY_BOSSFirstKill(): |