5424 【后端】【1.4】跨服竞技场开发(未同步的PK信息增加存储DB,防止服务器维护后数据丢失)
3个文件已修改
251 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py 87 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py 157 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -1634,6 +1634,44 @@
        
    return
#跨服竞技场未通知玩家的比赛结果,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
class CrossPKUnNotifyOverInfoManager(object):
    def __init__(self):
        self.__unNotifyOverInfoDict = {} # {playerID:tagDBCrossPKUnNotifyOverInfo, ...}
        return
    def AddUnNotifyOverInfo(self, playerID, overInfoData):
        self.__unNotifyOverInfoDict[playerID] = overInfoData
        return
    def GetPlayerUnNotifyOverInfo(self, playerID): return self.__unNotifyOverInfoDict.pop(playerID, None)
    # 保存数据 存数据库和realtimebackup
    def GetSaveData(self):
        savaData = ""
        cntData = ""
        cnt = 0
        for overInfoData in self.__unNotifyOverInfoDict.values():
            cnt += 1
            savaData += overInfoData.getBuffer()
        GameWorld.Log("SaveDBCrossPKUnNotifyOverInfo cnt :%s" % cnt)
        return CommFunc.WriteDWORD(cntData, cnt) + savaData
    # 从数据库载入数据
    def LoadPyGameData(self, datas, pos, dataslen):
        cnt, pos = CommFunc.ReadDWORD(datas, pos)
        GameWorld.Log("LoadDBCrossPKUnNotifyOverInfo cnt :%s" % cnt)
        for _ in xrange(cnt):
            overInfoData = PyGameDataStruct.tagDBCrossPKUnNotifyOverInfo()
            overInfoData.clear()
            pos += overInfoData.readData(datas, pos, dataslen)
            self.__unNotifyOverInfoDict[overInfoData.PlayerID] = overInfoData
        return pos
def CrossServerMsg_PKOverInfo(playerOverDict):
    ## 子服接收跨服PK结果信息
    
@@ -1651,7 +1689,24 @@
        player = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
        if not player or PlayerControl.GetIsTJG(player):
            GameWorld.Log("    玩家不在线 或脱机中,先缓存,玩家上线后再同步,playerID=%s" % (playerID))
            PyGameData.g_crossPKUnNotifyOverInfo[playerID] = sendMapOverInfo
            overInfoData = PyGameDataStruct.tagDBCrossPKUnNotifyOverInfo()
            overInfoData.clear()
            overInfoData.ZoneID = zoneID
            overInfoData.SeasonID = seasonID
            overInfoData.RoomID = roomID
            overInfoData.TimeStr = timeStr
            overInfoData.OverType = overType
            overInfoData.PlayerID = playerID
            overInfoData.WinnerID = winnerID
            overInfoData.RoundWinnerInfo = str(roundWinnerIDList)
            overInfoData.RoundWinnerLen = len(overInfoData.RoundWinnerInfo)
            overInfoData.PKScore = pkScore
            overInfoData.DanLV = danLV
            overInfoData.CWinCount = cWinCount
            overInfoData.AddScore = addScore
            overInfoData.TagPlayerID = tagPlayerID
            overInfoData.TagPlayerName = tagPlayerName
            PyDataManager.GetCrossPKUnNotifyOverInfoManager().AddUnNotifyOverInfo(playerID, overInfoData)
            continue
        
        PlayerControl.SetVsRoomId(player, 0)
@@ -1663,14 +1718,36 @@
def __OnLoginNotifyPKOverInfo(curPlayer):
    playerID = curPlayer.GetPlayerID()
    if playerID not in PyGameData.g_crossPKUnNotifyOverInfo:
    overInfoData = PyDataManager.GetCrossPKUnNotifyOverInfoManager().GetPlayerUnNotifyOverInfo(playerID)
    if not overInfoData:
        return
    overInfo = PyGameData.g_crossPKUnNotifyOverInfo.pop(playerID)
    PlayerControl.SetCrossRealmState(curPlayer, 0)
    PlayerControl.SetVsRoomId(curPlayer, 0)
    sysMsg = str(overInfo)
    zoneID = overInfoData.ZoneID
    seasonID = overInfoData.SeasonID
    roomID = overInfoData.RoomID
    timeStr = overInfoData.TimeStr
    overType = overInfoData.OverType
    #playerID = overInfoData.PlayerID
    winnerID = overInfoData.WinnerID
    roundWinnerIDList = []
    try:
        roundWinnerIDList = eval(overInfoData.RoundWinnerInfo)
    except:
        GameWorld.ErrLog("__OnLoginNotifyPKOverInfo roundWinnerIDList eval error! RoundWinnerInfo=%s" % overInfoData.RoundWinnerInfo, playerID)
    pkScore = overInfoData.PKScore
    danLV = overInfoData.DanLV
    cWinCount = overInfoData.CWinCount
    addScore = overInfoData.AddScore
    tagPlayerID = overInfoData.TagPlayerID
    tagPlayerName = overInfoData.TagPlayerName
    notifyState = 0 # 登录才通知的默认未通知
    sendMapOverInfo = [roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, tagPlayerName, notifyState]
    sysMsg = str(sendMapOverInfo)
    curPlayer.MapServer_QueryPlayerResult(0, 0, "CrossPKOverInfo", sysMsg, len(sysMsg))
    GameWorld.Log("玩家上线通知地图未结算的跨服PK结算: mapID=%s,overInfo=%s" % (curPlayer.GetMapID(), overInfo), playerID)
    GameWorld.Log("玩家上线通知地图未结算的跨服PK结算: roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s, pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s,mapID=%s"
                  % (roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState, curPlayer.GetMapID()), playerID)
    return
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -44,6 +44,7 @@
class PyGameDataManager(object):
    def __init__(self):
        self.crossPKUnNotifyOverInfo = CrossRealmPK.CrossPKUnNotifyOverInfoManager()
        self.crossPKBillboard = CrossRealmPK.CrossPKBillboardManager()
        self.XMZZManager = PlayerXMZZ.XMZZManager()
        self.sealDemonManager = PlayerSealDemon.SealDemonManager()
@@ -60,6 +61,7 @@
    def GetSaveData(self):
        buff = ""
        buff += self.crossPKUnNotifyOverInfo.GetSaveData()
        buff += self.crossPKBillboard.GetSaveData()
        buff += self.XMZZManager.GetSaveData()
        buff += self.sealDemonManager.GetSaveData()
@@ -75,6 +77,7 @@
        return buff
    
    def LoadGameData(self, gameBuffer, pos):
        pos = self.crossPKUnNotifyOverInfo.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.crossPKBillboard.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.XMZZManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.sealDemonManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -89,6 +92,10 @@
        pos = self.socialInfoManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        return pos
# 跨服竞技场未通知玩家的比赛结果
def GetCrossPKUnNotifyOverInfoManager():
    return PyGameData.g_pyGameDataManager.crossPKUnNotifyOverInfo
# 跨服竞技场排行榜管理
def GetCrossPKBillboardManager():
    return PyGameData.g_pyGameDataManager.crossPKBillboard
ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
@@ -15,6 +15,163 @@
from ctypes import (Structure, memset, memmove, sizeof, addressof, create_string_buffer, string_at)
import CommFunc
# 跨服竞技场未通知玩家的比赛结果表 #tagDBCrossPKUnNotifyOverInfo
class tagDBCrossPKUnNotifyOverInfo(Structure):
    _pack_ = 1
    _fields_ = [
        ('ZoneID', ctypes.c_ubyte),
        ('SeasonID', ctypes.c_ubyte),
        ('RoomID', ctypes.c_ushort),
        ('TimeStr', ctypes.c_char * 19),
        ('OverType', ctypes.c_ubyte),
        ('PlayerID', ctypes.c_ulong),
        ('WinnerID', ctypes.c_ulong),
        ('RoundWinnerLen', ctypes.c_ubyte),
        ('RoundWinnerInfo', ctypes.c_char_p),
        ('PKScore', ctypes.c_ulong),
        ('DanLV', ctypes.c_ubyte),
        ('CWinCount', ctypes.c_ushort),
        ('AddScore', ctypes.c_ushort),
        ('TagPlayerID', ctypes.c_ulong),
        ('TagPlayerName', ctypes.c_char * 33),
        ('ADOResult', ctypes.c_ulong),
    ]
    def __init__(self):
        Structure.__init__(self)
        self.clear()
    def clear(self):
        self.ZoneID = 0
        self.SeasonID = 0
        self.RoomID = 0
        self.TimeStr = ''
        self.OverType = 0
        self.PlayerID = 0
        self.WinnerID = 0
        self.RoundWinnerLen = 0
        self.RoundWinnerInfo = ''
        self.PKScore = 0
        self.DanLV = 0
        self.CWinCount = 0
        self.AddScore = 0
        self.TagPlayerID = 0
        self.TagPlayerName = ''
    def readData(self, buf, pos = 0, length = 0):
        if not pos <= length:
            return -1
        if len(buf) < pos + self.getLength():
            return -1
        self.clear()
        self.ZoneID, pos = CommFunc.ReadBYTE(buf, pos)
        self.SeasonID, pos = CommFunc.ReadBYTE(buf, pos)
        self.RoomID, pos = CommFunc.ReadWORD(buf, pos)
        self.TimeStr, pos = CommFunc.ReadString(buf, pos, 19)
        self.OverType, pos = CommFunc.ReadBYTE(buf, pos)
        self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos)
        self.WinnerID, pos = CommFunc.ReadDWORD(buf, pos)
        self.RoundWinnerLen, pos = CommFunc.ReadBYTE(buf, pos)
        tmp, pos = CommFunc.ReadString(buf, pos, self.RoundWinnerLen)
        self.RoundWinnerInfo = ctypes.c_char_p(tmp)
        self.PKScore, pos = CommFunc.ReadDWORD(buf, pos)
        self.DanLV, pos = CommFunc.ReadBYTE(buf, pos)
        self.CWinCount, pos = CommFunc.ReadWORD(buf, pos)
        self.AddScore, pos = CommFunc.ReadWORD(buf, pos)
        self.TagPlayerID, pos = CommFunc.ReadDWORD(buf, pos)
        self.TagPlayerName, pos = CommFunc.ReadString(buf, pos, 33)
        return self.getLength()
    def getBuffer(self):
        buf = ''
        buf = CommFunc.WriteBYTE(buf, self.ZoneID)
        buf = CommFunc.WriteBYTE(buf, self.SeasonID)
        buf = CommFunc.WriteWORD(buf, self.RoomID)
        buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 19, self.TimeStr)
        buf = CommFunc.WriteBYTE(buf, self.OverType)
        buf = CommFunc.WriteDWORD(buf, self.PlayerID)
        buf = CommFunc.WriteDWORD(buf, self.WinnerID)
        buf = CommFunc.WriteBYTE(buf, self.RoundWinnerLen)
        buf = CommFunc.WriteString(buf, self.RoundWinnerLen, self.RoundWinnerInfo)
        buf = CommFunc.WriteDWORD(buf, self.PKScore)
        buf = CommFunc.WriteBYTE(buf, self.DanLV)
        buf = CommFunc.WriteWORD(buf, self.CWinCount)
        buf = CommFunc.WriteWORD(buf, self.AddScore)
        buf = CommFunc.WriteDWORD(buf, self.TagPlayerID)
        buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 33, self.TagPlayerName)
        return buf
    def getLength(self):
        length = 0
        length += sizeof(ctypes.c_ubyte)
        length += sizeof(ctypes.c_ubyte)
        length += sizeof(ctypes.c_ushort)
        length += sizeof(ctypes.c_char) * 19
        length += sizeof(ctypes.c_ubyte)
        length += sizeof(ctypes.c_ulong)
        length += sizeof(ctypes.c_ulong)
        length += sizeof(ctypes.c_ubyte)
        length += self.RoundWinnerLen
        length += sizeof(ctypes.c_ulong)
        length += sizeof(ctypes.c_ubyte)
        length += sizeof(ctypes.c_ushort)
        length += sizeof(ctypes.c_ushort)
        length += sizeof(ctypes.c_ulong)
        length += sizeof(ctypes.c_char) * 33
        return length
    def outputString(self):
        output = '''// 跨服竞技场未通知玩家的比赛结果表 #tagDBCrossPKUnNotifyOverInfo:
            ZoneID = %s,
            SeasonID = %s,
            RoomID = %s,
            TimeStr = %s,
            OverType = %s,
            PlayerID = %s,
            WinnerID = %s,
            RoundWinnerLen = %s,
            RoundWinnerInfo = %s,
            PKScore = %s,
            DanLV = %s,
            CWinCount = %s,
            AddScore = %s,
            TagPlayerID = %s,
            TagPlayerName = %s,
            ADOResult = %s,
            '''%(
                self.ZoneID,
                self.SeasonID,
                self.RoomID,
                self.TimeStr,
                self.OverType,
                self.PlayerID,
                self.WinnerID,
                self.RoundWinnerLen,
                self.RoundWinnerInfo,
                self.PKScore,
                self.DanLV,
                self.CWinCount,
                self.AddScore,
                self.TagPlayerID,
                self.TagPlayerName,
                self.ADOResult,
            )
        return output
    #Char数组类型Set接口,使用该接口对此类型数据赋值,防止赋值的数据过长报错
    def SetTimeStr(self,Str):
        if len(Str)<=19:
            self.TimeStr = Str
        else:
            self.TimeStr = Str[:19]
    def SetTagPlayerName(self,Str):
        if len(Str)<=33:
            self.TagPlayerName = Str
        else:
            self.TagPlayerName = Str[:33]
# 跨服竞技场PK排行榜 #tagDBCrossPKBillboard
class tagDBCrossPKBillboard(Structure):
    _pack_ = 1