ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py
@@ -29,6 +29,14 @@ MineTreasureProgressMax = 100 def OnPlayerLogin(curPlayer): freeWorkerCount = 0 workerNeedItemList = IpyGameDataPY.GetFuncEvalCfg("MineAreaWorker", 3) for needItemCount in workerNeedItemList: if needItemCount: break freeWorkerCount += 1 if freeWorkerCount > curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MineWorkerCount): PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineWorkerCount, freeWorkerCount) SyncPlayerMineAreaInfo(curPlayer) return