| | |
| | | __repr__ = _swig_repr
|
| | | def GetType(self): return _IPY_MapServerToGameServer.IPY_GRefreshPlayerProperty_GetType(self)
|
| | | def GetValue(self): return _IPY_MapServerToGameServer.IPY_GRefreshPlayerProperty_GetValue(self)
|
| | | def GetValueEx(self): return _IPY_MapServerToGameServer.IPY_GRefreshPlayerProperty_GetValueEx(self)
|
| | | def __init__(self):
|
| | | this = _IPY_MapServerToGameServer.new_IPY_GRefreshPlayerProperty()
|
| | | try: self.this.append(this)
|
| | |
| | | def GetLVEx(self): return _IPY_Player.IPY_Player_GetLVEx(self)
|
| | | def GetLV2(self): return _IPY_Player.IPY_Player_GetLV2(self)
|
| | | def GetFightPower(self): return _IPY_Player.IPY_Player_GetFightPower(self)
|
| | | def GetFightPowerEx(self): return _IPY_Player.IPY_Player_GetFightPowerEx(self)
|
| | | def GetOfficialRank(self): return _IPY_Player.IPY_Player_GetOfficialRank(self)
|
| | | def GetCountry(self): return _IPY_Player.IPY_Player_GetCountry(self)
|
| | | def GetCreateRoleTime(self): return _IPY_Player.IPY_Player_GetCreateRoleTime(self)
|
| | |
| | | def SetMoveArea(self, *args): return _IPY_ChinNPC.IPY_NPCData_SetMoveArea(self, *args)
|
| | | def SetAttentionRefreshID(self, *args): return _IPY_ChinNPC.IPY_NPCData_SetAttentionRefreshID(self, *args)
|
| | | def SetHP(self, *args): return _IPY_ChinNPC.IPY_NPCData_SetHP(self, *args)
|
| | | def SetHPEx(self, *args): return _IPY_ChinNPC.IPY_NPCData_SetHPEx(self, *args)
|
| | | def SetHPRestore(self, *args): return _IPY_ChinNPC.IPY_NPCData_SetHPRestore(self, *args)
|
| | | def SetEventArea(self, *args): return _IPY_ChinNPC.IPY_NPCData_SetEventArea(self, *args)
|
| | | def SetIsBoss(self, *args): return _IPY_ChinNPC.IPY_NPCData_SetIsBoss(self, *args)
|
| | |
| | | def GetObjID(self): return _IPY_GameObj.IPY_HurtObj_GetObjID(self)
|
| | | def GetAttackType(self): return _IPY_GameObj.IPY_HurtObj_GetAttackType(self)
|
| | | def GetHurtHP(self): return _IPY_GameObj.IPY_HurtObj_GetHurtHP(self)
|
| | | def GetHurtHPEx(self): return _IPY_GameObj.IPY_HurtObj_GetHurtHPEx(self)
|
| | | def GetCurHP(self): return _IPY_GameObj.IPY_HurtObj_GetCurHP(self)
|
| | | def GetCurHPEx(self): return _IPY_GameObj.IPY_HurtObj_GetCurHPEx(self)
|
| | | def SetObjType(self, *args): return _IPY_GameObj.IPY_HurtObj_SetObjType(self, *args)
|
| | |
| | | def SetAttackType(self, *args): return _IPY_GameObj.IPY_HurtObj_SetAttackType(self, *args)
|
| | | def SetHurtHP(self, *args): return _IPY_GameObj.IPY_HurtObj_SetHurtHP(self, *args)
|
| | | def SetCurHP(self, *args): return _IPY_GameObj.IPY_HurtObj_SetCurHP(self, *args)
|
| | | def SetCurHPEx(self, *args): return _IPY_GameObj.IPY_HurtObj_SetCurHPEx(self, *args)
|
| | | def Clear(self): return _IPY_GameObj.IPY_HurtObj_Clear(self)
|
| | | IPY_HurtObj_swigregister = _IPY_GameObj.IPY_HurtObj_swigregister
|
| | | IPY_HurtObj_swigregister(IPY_HurtObj)
|
| | |
| | | def GetID(self): return _IPY_GameObj.IPY_GameObj_GetID(self)
|
| | | def GetIndex(self): return _IPY_GameObj.IPY_GameObj_GetIndex(self)
|
| | | def GetHP(self): return _IPY_GameObj.IPY_GameObj_GetHP(self)
|
| | | def GetHPEx(self): return _IPY_GameObj.IPY_GameObj_GetHPEx(self)
|
| | | def Move(self, *args): return _IPY_GameObj.IPY_GameObj_Move(self, *args)
|
| | | def ChangePos(self, *args): return _IPY_GameObj.IPY_GameObj_ChangePos(self, *args)
|
| | | def StopMove(self): return _IPY_GameObj.IPY_GameObj_StopMove(self)
|
| | |
| | | def GetPosY(self): return _IPY_GameObj.IPY_Player_GetPosY(self)
|
| | | def GetState(self): return _IPY_GameObj.IPY_Player_GetState(self)
|
| | | def GetMaxHP(self): return _IPY_GameObj.IPY_Player_GetMaxHP(self)
|
| | | def GetMaxHPEx(self): return _IPY_GameObj.IPY_Player_GetMaxHPEx(self)
|
| | | def GetHP(self): return _IPY_GameObj.IPY_Player_GetHP(self)
|
| | | def GetHPEx(self): return _IPY_GameObj.IPY_Player_GetHPEx(self)
|
| | | def GetMaxMP(self): return _IPY_GameObj.IPY_Player_GetMaxMP(self)
|
| | | def GetMP(self): return _IPY_GameObj.IPY_Player_GetMP(self)
|
| | | def GetXP(self): return _IPY_GameObj.IPY_Player_GetXP(self)
|
| | |
| | | def GetTotalSoulPropretyLV(self): return _IPY_GameObj.IPY_Player_GetTotalSoulPropretyLV(self)
|
| | | def SetTotalSoulPropretyLV(self, *args): return _IPY_GameObj.IPY_Player_SetTotalSoulPropretyLV(self, *args)
|
| | | def GetFightPower(self): return _IPY_GameObj.IPY_Player_GetFightPower(self)
|
| | | def GetFightPowerEx(self): return _IPY_GameObj.IPY_Player_GetFightPowerEx(self)
|
| | | def SetFightPower(self, *args): return _IPY_GameObj.IPY_Player_SetFightPower(self, *args)
|
| | | def GetSlashRate(self): return _IPY_GameObj.IPY_Player_GetSlashRate(self)
|
| | | def SetSlashRate(self, *args): return _IPY_GameObj.IPY_Player_SetSlashRate(self, *args)
|
| | |
| | | def GetObjID(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetObjID(self)
|
| | | def GetObjType(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetObjType(self)
|
| | | def GetAngryValue(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetAngryValue(self)
|
| | | def GetAngryValueEx(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetAngryValueEx(self)
|
| | | def GetIsDisable(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetIsDisable(self)
|
| | | def SetObjID(self, *args): return _IPY_GameObj.IPY_NPCAngrityValue_SetObjID(self, *args)
|
| | | def SetObjType(self, *args): return _IPY_GameObj.IPY_NPCAngrityValue_SetObjType(self, *args)
|
| | |
| | | def GetCurPatrolIndex(self): return _IPY_GameObj.IPY_NPC_GetCurPatrolIndex(self)
|
| | | def SetCurLV(self, *args): return _IPY_GameObj.IPY_NPC_SetCurLV(self, *args)
|
| | | def SetHP(self, *args): return _IPY_GameObj.IPY_NPC_SetHP(self, *args)
|
| | | def SetHPEx(self, *args): return _IPY_GameObj.IPY_NPC_SetHPEx(self, *args)
|
| | | def SetCurAction(self, *args): return _IPY_GameObj.IPY_NPC_SetCurAction(self, *args)
|
| | | def SetActionTick(self, *args): return _IPY_GameObj.IPY_NPC_SetActionTick(self, *args)
|
| | | def SetAttackTick(self, *args): return _IPY_GameObj.IPY_NPC_SetAttackTick(self, *args)
|
| | |
| | | def SetThunderDef(self, *args): return _IPY_GameObj.IPY_NPC_SetThunderDef(self, *args)
|
| | | def SetWindDef(self, *args): return _IPY_GameObj.IPY_NPC_SetWindDef(self, *args)
|
| | | def SetMaxHP(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxHP(self, *args)
|
| | | def SetMaxHPEx(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxHPEx(self, *args)
|
| | | def SetMaxMP(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxMP(self, *args)
|
| | | def SetMiss(self, *args): return _IPY_GameObj.IPY_NPC_SetMiss(self, *args)
|
| | | def SetSuperHit(self, *args): return _IPY_GameObj.IPY_NPC_SetSuperHit(self, *args)
|
| | |
| | | def GetAttentionPlayersCount(self): return _IPY_GameObj.IPY_NPC_GetAttentionPlayersCount(self)
|
| | | def GetAttentionPlayerByIndex(self, *args): return _IPY_GameObj.IPY_NPC_GetAttentionPlayerByIndex(self, *args)
|
| | | def Notify_HP(self): return _IPY_GameObj.IPY_NPC_Notify_HP(self)
|
| | | def Notify_HPEx(self): return _IPY_GameObj.IPY_NPC_Notify_HPEx(self)
|
| | | def Notify_MaxHP(self): return _IPY_GameObj.IPY_NPC_Notify_MaxHP(self)
|
| | | def Notify_MaxHPEx(self): return _IPY_GameObj.IPY_NPC_Notify_MaxHPEx(self)
|
| | | def GetAngryNPCCount(self): return _IPY_GameObj.IPY_NPC_GetAngryNPCCount(self)
|
| | | def GetAngryNPCByIndex(self, *args): return _IPY_GameObj.IPY_NPC_GetAngryNPCByIndex(self, *args)
|
| | | def GetDamReduce(self): return _IPY_GameObj.IPY_NPC_GetDamReduce(self)
|
| | |
| | | def GetBaseMissRate(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMissRate(self)
|
| | | def GetBaseSuperHiteRate(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseSuperHiteRate(self)
|
| | | def GetBaseMaxHP(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMaxHP(self)
|
| | | def GetBaseMaxHPEx(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMaxHPEx(self)
|
| | | def GetBaseHPRestore(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseHPRestore(self)
|
| | | def GetBaseOrgSpeed(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseOrgSpeed(self)
|
| | | def GetMoveType(self): return _IPY_GameObj.IPY_SummonNPC_GetMoveType(self)
|
| | |
| | | def Sync_PetTrainingEnd(self): return _IPY_GameObj.IPY_RolePet_Sync_PetTrainingEnd(self)
|
| | | def SetMaxHP(self, *args): return _IPY_GameObj.IPY_RolePet_SetMaxHP(self, *args)
|
| | | def GetMaxHP(self): return _IPY_GameObj.IPY_RolePet_GetMaxHP(self)
|
| | | def GetMaxHPEx(self): return _IPY_GameObj.IPY_RolePet_GetMaxHPEx(self)
|
| | | def GetGrade(self): return _IPY_GameObj.IPY_RolePet_GetGrade(self)
|
| | | def GetLeftPoints(self): return _IPY_GameObj.IPY_RolePet_GetLeftPoints(self)
|
| | | def SetGrade(self, *args): return _IPY_GameObj.IPY_RolePet_SetGrade(self, *args)
|
| | |
| | | ('ExAttr18', ctypes.c_ulong),
|
| | | ('ExAttr19', ctypes.c_ulong),
|
| | | ('ExAttr20', ctypes.c_ulong),
|
| | | ('HPEx', ctypes.c_ulong),
|
| | | ('FightPowerEx', ctypes.c_ulong),
|
| | | ('ADOResult', ctypes.c_ulong),
|
| | | ('SID', ctypes.c_int), #ç¨äºæ ¡éª
|
| | | ('VerNO', ctypes.c_ulong) #ç¨äºSIDæ ¡éªæ¶æ¯è¾çæ¬å·
|
| | |
| | | def clear(self):
|
| | | memset(addressof(self), 0, self.getLength())
|
| | |
|
| | |
|
| | | def readData(self, buf, pos = 0, length = 0):
|
| | | if not pos <= length:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_150, '(pos = %s)> (length = %s)'%(pos, length))
|
| | | msg = error.formatMsg('error', error.ERROR_NO_148, '(pos = %s) > (length = %s)'%(pos, length))
|
| | | mylog.error(msg)
|
| | | return -1
|
| | | if len(buf) < pos + self.getLength():
|
| | | msg = error.formatMsg('error', error.ERROR_NO_151, 'len = %s while %s expected!'%(len(buf) - pos, self.getLength()))
|
| | | msg = error.formatMsg('error', error.ERROR_NO_149, 'len = %s while %s expected!'%(len(buf) - pos, self.getLength()))
|
| | | mylog.error(msg)
|
| | | return -1
|
| | | self.clear()
|
| | | memmove(addressof(self), buf[pos:], self.getLength())
|
| | | self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.AccID, pos = CommFunc.ReadString(buf, pos, 65)
|
| | | self.PlayerName, pos = CommFunc.ReadString(buf, pos, 33)
|
| | | self.AccState, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.IsDeleted, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.GMLevel, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.Sex, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Hair, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.HairColor, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Face, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FacePic, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Job, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ReincarnationLv, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.LV, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TotalExp, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FamilyID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FamilyName, pos = CommFunc.ReadString(buf, pos, 33)
|
| | | self.Country, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TeamHornor, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FamilyHornor, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FamilyActiveValue, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.LastWeekFamilyActiveValue, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.CountryHornor, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.CountryLastWeekHornor, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Mate, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Gold, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.GoldPaper, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Silver, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.SilverPaper, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FightPoint, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.HappyPoint, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.MapID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.DataMapID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.CopyMapID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.PosX, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.PosY, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.FromMapID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FromCopyMapID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FromPosX, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.FromPosY, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.State, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.HP, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.MP, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.XP, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.HPRestoreSetting, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.MPRestoreSetting, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.FreePoint, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FreeSkillPoint, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.STR, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.PNE, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.PHY, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.CON, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TotalSTR, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TotalPNE, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TotalPHY, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TotalCON, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Setting, pos = CommFunc.ReadString(buf, pos, 100)
|
| | | self.PKValue, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.FightPower, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ActiveValue, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.PlayerType, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.BackpackLV, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.WarehouseLV, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.HaveWarehousePsw, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.WarehousePsw, pos = CommFunc.ReadString(buf, pos, 15)
|
| | | self.WarehouseLocked, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.WarehouseGold, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.WarehouseSilver, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TeamID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.UseGoldType, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.UseSilverType, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.AttackMode, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.RebornMapID, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.RebornPosX, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.RebornPosY, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.WeekOnlineTime, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.LastWeekOnlineTime, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.LogoffTime, pos = CommFunc.ReadString(buf, pos, 30)
|
| | | self.IsHideMask, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.DayProcessGameEventCount, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.LoginIP, pos = CommFunc.ReadString(buf, pos, 20)
|
| | | self.LoginTime, pos = CommFunc.ReadString(buf, pos, 30)
|
| | | self.OnlineTime, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FriendFavor, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.TeamPrivity, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.OfflineMinutes, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Energy, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ReceivedSalary, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.EquipShowSwitch, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.LuckValue, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.ExAttr1, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr2, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr3, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr4, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr5, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Faction, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.InfamyValue, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.OfficialRank, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.IsFindByLabel, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.IsCloseFriendLabel, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.ChangeCoinPointTotal, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.VIPLv, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.VIPLvForPhone, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.PhoneVIPStartTime, pos = CommFunc.ReadDouble(buf, pos)
|
| | | self.PhoneVIPEndTime, pos = CommFunc.ReadDouble(buf, pos)
|
| | | self.VsRoomId, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr6, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr7, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr8, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr9, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr10, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ModelMark, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FromDataMapID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.LastOrderId, pos = CommFunc.ReadString(buf, pos, 40)
|
| | | self.PrizeCoin, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr11, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr12, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr13, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr14, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.CreateRoleTime, pos = CommFunc.ReadString(buf, pos, 30)
|
| | | self.LVEx, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.LV2, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.ExpPoint, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.OperateInfo, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Operate, pos = CommFunc.ReadString(buf, pos, 15)
|
| | | self.ServerID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr15, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr16, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr17, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr18, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr19, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.ExAttr20, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.HPEx, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FightPowerEx, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | return self.getLength()
|
| | |
|
| | |
|
| | |
| | | rec[u'ExAttr18'] = self.ExAttr18
|
| | | rec[u'ExAttr19'] = self.ExAttr19
|
| | | rec[u'ExAttr20'] = self.ExAttr20
|
| | | rec[u'HPEx'] = self.HPEx
|
| | | rec[u'FightPowerEx'] = self.FightPowerEx
|
| | | rec[u'SID'] = self.SID
|
| | | rec[u'VerNO'] = self.VerNO
|
| | | return rec
|
| | |
| | | self.ExAttr18 = rec.get(u'ExAttr18', 0)
|
| | | self.ExAttr19 = rec.get(u'ExAttr19', 0)
|
| | | self.ExAttr20 = rec.get(u'ExAttr20', 0)
|
| | | self.HPEx = rec.get(u'HPEx', 0)
|
| | | self.FightPowerEx = rec.get(u'FightPowerEx', 0)
|
| | | self.SID = rec['SID']
|
| | | self.VerNO = rec.get(u'VerNO', 0)
|
| | |
|
| | |
| | | ExAttr18 = %s,
|
| | | ExAttr19 = %s,
|
| | | ExAttr20 = %s,
|
| | | HPEx = %s,
|
| | | FightPowerEx = %s,
|
| | | ADOResult = %s,
|
| | | SID = %s,
|
| | | VerNO = %s,
|
| | |
| | | self.ExAttr18,
|
| | | self.ExAttr19,
|
| | | self.ExAttr20,
|
| | | self.HPEx,
|
| | | self.FightPowerEx,
|
| | | self.ADOResult,
|
| | | self.SID,
|
| | | self.VerNO
|
| | |
| | | return output
|
| | |
|
| | | def dumpString(self):
|
| | | output = '''%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s'''%(
|
| | | output = '''%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s'''%(
|
| | | self.PlayerID,
|
| | | self.AccID,
|
| | | self.PlayerName,
|
| | |
| | | self.ExAttr18,
|
| | | self.ExAttr19,
|
| | | self.ExAttr20,
|
| | | self.HPEx,
|
| | | self.FightPowerEx,
|
| | | )
|
| | | return output
|
| | |
|
| | |
| | | ('Name', ctypes.c_char * 24),
|
| | | ('Friendliness', ctypes.c_ushort),
|
| | | ('HP', ctypes.c_ulong),
|
| | | ('HPEx', ctypes.c_ulong),
|
| | | ('MP', ctypes.c_ulong),
|
| | | ('Lv', ctypes.c_ushort),
|
| | | ('Exp', ctypes.c_ulong),
|
| | |
| | | def clear(self):
|
| | | memset(addressof(self), 0, self.getLength())
|
| | |
|
| | |
|
| | | def readData(self, buf, pos = 0, length = 0):
|
| | | if not pos <= length:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_150, '(pos = %s)> (length = %s)'%(pos, length))
|
| | | msg = error.formatMsg('error', error.ERROR_NO_148, '(pos = %s) > (length = %s)'%(pos, length))
|
| | | mylog.error(msg)
|
| | | return -1
|
| | | if len(buf) < pos + self.getLength():
|
| | | msg = error.formatMsg('error', error.ERROR_NO_151, 'len = %s while %s expected!'%(len(buf) - pos, self.getLength()))
|
| | | msg = error.formatMsg('error', error.ERROR_NO_149, 'len = %s while %s expected!'%(len(buf) - pos, self.getLength()))
|
| | | mylog.error(msg)
|
| | | return -1
|
| | | self.clear()
|
| | | memmove(addressof(self), buf[pos:], self.getLength())
|
| | | self.PetID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.NPCID, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Name, pos = CommFunc.ReadString(buf, pos, 24)
|
| | | self.Friendliness, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.HP, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.HPEx, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.MP, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Lv, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.Exp, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.HPTalent, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.MPTalent, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.PhysicAtkTalent, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.MagicAtkTalent, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.PhysicDefTalent, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.MagicDefTalent, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.BindType, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.STR, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.PNE, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.PHY, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.CON, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Pos, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.DailyTrainCnt, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.RemainTrainTime, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.UseCreatorDrugCnt, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.LeftPoints, pos = CommFunc.ReadWORD(buf, pos)
|
| | | self.AIMode, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.IsBattle, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.BattlePower, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.IncreateSkillCnt, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.TrainType, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.PetIndex, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | return self.getLength()
|
| | |
|
| | |
|
| | |
| | | rec[u'Name'] = fix_incomingText(self.Name)
|
| | | rec[u'Friendliness'] = self.Friendliness
|
| | | rec[u'HP'] = self.HP
|
| | | rec[u'HPEx'] = self.HPEx
|
| | | rec[u'MP'] = self.MP
|
| | | rec[u'Lv'] = self.Lv
|
| | | rec[u'Exp'] = self.Exp
|
| | |
| | | self.Name = fix_outgoingText(rec.get(u'Name', u''))
|
| | | self.Friendliness = rec.get(u'Friendliness', 0)
|
| | | self.HP = rec.get(u'HP', 0)
|
| | | self.HPEx = rec.get(u'HPEx', 0)
|
| | | self.MP = rec.get(u'MP', 0)
|
| | | self.Lv = rec.get(u'Lv', 0)
|
| | | self.Exp = rec.get(u'Exp', 0)
|
| | |
| | | Name = %s,
|
| | | Friendliness = %s,
|
| | | HP = %s,
|
| | | HPEx = %s,
|
| | | MP = %s,
|
| | | Lv = %s,
|
| | | Exp = %s,
|
| | |
| | | self.Name,
|
| | | self.Friendliness,
|
| | | self.HP,
|
| | | self.HPEx,
|
| | | self.MP,
|
| | | self.Lv,
|
| | | self.Exp,
|
| | |
| | | return output
|
| | |
|
| | | def dumpString(self):
|
| | | output = '''%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s'''%(
|
| | | output = '''%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s\t%1s'''%(
|
| | | self.PetID,
|
| | | self.PlayerID,
|
| | | self.NPCID,
|
| | | self.Name,
|
| | | self.Friendliness,
|
| | | self.HP,
|
| | | self.HPEx,
|
| | | self.MP,
|
| | | self.Lv,
|
| | | self.Exp,
|
| | |
| | | else:
|
| | | self.Name = Str[:24]
|
| | |
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | #ç©å®¶éå¤äºä»¶è¡¨#tagRoleRepeatTime
|