10263 【英文】【BT】【越南】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(暂时屏蔽MirrorAIAtkDepthError警告邮件;)
1个文件已修改
4 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3809,8 +3809,8 @@
        #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList))
        #已修复SetUsingPassiveSkill计数问题,这个记录还是先保留,观察一段时间后没问题可去除
        if len(PyGameData.g_singleAtkRecordList) >= 100:
            mapID = GameWorld.GetMap().GetMapID()
            GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s, %s" % (mapID, PyGameData.g_singleAtkRecordList))
            #mapID = GameWorld.GetMap().GetMapID()
            #GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s, %s" % (mapID, PyGameData.g_singleAtkRecordList))
            PyGameData.g_singleAtkRecordList = None
            return result