10367 【越南】【英语】【BT】【砍树】仙盟攻城战-服务端(优化进出战斗场景、城池数据同步;)
1个文件已修改
10 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
@@ -249,9 +249,8 @@
        return True
    
    def SetPlayerInCity(self, playerID, serverGroupID):
        if playerID in self.inCityPlayerIDList:
            return
        self.inCityPlayerIDList.append(playerID)
        if playerID not in self.inCityPlayerIDList:
            self.inCityPlayerIDList.append(playerID)
        Sync_FamilyGCZBatCityInfo(self.zoneID, self.batType, self.groupNum, self.cityID, toPlayerServerDict={playerID:serverGroupID})
        return
    
@@ -494,9 +493,8 @@
        return newCity
    
    def SetPlayerInScene(self, playerID, serverGroupID):
        if playerID in self.inBatScenePlayerIDList:
            return
        self.inBatScenePlayerIDList.append(playerID)
        if playerID not in self.inBatScenePlayerIDList:
            self.inBatScenePlayerIDList.append(playerID)
        Sync_FamilyGCZBatSceneInfo(self.zoneID, self.batType, self.groupNum, toPlayerServerDict={playerID:serverGroupID})
        return