4255 【后端】【1.3】小助手(扫荡支持,等级开启功能表增加VIP等级条件)
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| | | DWORD LimitMagicWeapon; //需要解锁法宝ID
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| | | WORD LimiRealmLV; //需要境界等级
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| | | DWORD LimitMissionID; //需要完成的任务ID
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| | | BYTE LimitVIPLV; //需要VIP等级
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| | | };
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| | |
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| | |
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| | |
| | | ("MapID", c_int),
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| | | ("LineID", c_ushort),
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| | | ("Cnt", c_ubyte), # 扫荡次数
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| | | ("IsFinish", c_ubyte), # 是否立即完成
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| | | ("IsFinish", c_ubyte), # 是否立即完成; 0-否;1-花钱立即完成;2-客户端自行倒计时间到后发送2代表领取扫荡完成奖励
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| | | ("DataEx", c_int), #附带信息
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| | | ("IsLittleHelper", c_ubyte), # 是否小助手扫荡
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| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | self.Cnt = 0
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| | | self.IsFinish = 0
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| | | self.DataEx = 0
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| | | self.IsLittleHelper = 0
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| | | return
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| | |
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| | | def GetLength(self):
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| | |
| | | LineID:%d,
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| | | Cnt:%d,
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| | | IsFinish:%d,
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| | | DataEx:%d
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| | | DataEx:%d,
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| | | IsLittleHelper:%d
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| | | '''\
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| | | %(
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| | | self.Cmd,
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| | |
| | | self.LineID,
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| | | self.Cnt,
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| | | self.IsFinish,
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| | | self.DataEx
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| | | self.DataEx,
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| | | self.IsLittleHelper
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| | | )
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| | | return DumpString
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| | |
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| | |
| | | GameFuncID_OSSail = 132 # 开服特惠
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| | | GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
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| | | GameFuncID_AddPoint = 145 # 加点功能
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| | | GameFuncID_LittleHelper = 146 # 小助手
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| | | # 以下为暂时无用的
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| | | GameFuncID_Truck = 33 # 运镖
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| | | GameFuncID_RunDaily = 34 # 日常跑环
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| | |
| | | ("MapID", c_int),
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| | | ("LineID", c_ushort),
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| | | ("Cnt", c_ubyte), # 扫荡次数
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| | | ("IsFinish", c_ubyte), # 是否立即完成
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| | | ("IsFinish", c_ubyte), # 是否立即完成; 0-否;1-花钱立即完成;2-客户端自行倒计时间到后发送2代表领取扫荡完成奖励
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| | | ("DataEx", c_int), #附带信息
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| | | ("IsLittleHelper", c_ubyte), # 是否小助手扫荡
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| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | self.Cnt = 0
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| | | self.IsFinish = 0
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| | | self.DataEx = 0
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| | | self.IsLittleHelper = 0
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| | | return
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| | |
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| | | def GetLength(self):
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| | |
| | | LineID:%d,
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| | | Cnt:%d,
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| | | IsFinish:%d,
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| | | DataEx:%d
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| | | DataEx:%d,
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| | | IsLittleHelper:%d
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| | | '''\
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| | | %(
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| | | self.Cmd,
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| | |
| | | self.LineID,
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| | | self.Cnt,
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| | | self.IsFinish,
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| | | self.DataEx
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| | | self.DataEx,
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| | | self.IsLittleHelper
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| | | )
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| | | return DumpString
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| | |
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| | |
| | | ("DWORD", "LimitMagicWeapon", 0),
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| | | ("WORD", "LimiRealmLV", 0),
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| | | ("DWORD", "LimitMissionID", 0),
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| | | ("BYTE", "LimitVIPLV", 0),
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| | | ),
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| | |
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| | | "ItemCompound":(
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| | |
| | | self.LimitMagicWeapon = 0
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| | | self.LimiRealmLV = 0
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| | | self.LimitMissionID = 0 |
| | | self.LimitVIPLV = 0 |
| | | return |
| | | |
| | | def GetFuncId(self): return self.FuncId # 功能标识
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| | |
| | | def GetLimitMagicWeapon(self): return self.LimitMagicWeapon # 需要解锁法宝ID
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| | | def GetLimiRealmLV(self): return self.LimiRealmLV # 需要境界等级
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| | | def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID |
| | | def GetLimitVIPLV(self): return self.LimitVIPLV # 需要VIP等级 |
| | | |
| | | # 合成表 |
| | | class IPY_ItemCompound(): |
| | |
| | | if limitMissionID and not curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_MissionFinish % limitMissionID):
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| | | continue
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| | |
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| | | limitVIPLV = ipyData.GetLimitVIPLV()
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| | | if limitVIPLV and curPlayer.GetVIPLv() < limitVIPLV:
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| | | continue
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| | | |
| | | # 先更新值再处理开启逻辑,不能可能导致在功能开启逻辑中再开启功能引发的递归死循环
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| | | befValue, updValue = GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch, funcID, 1)
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| | | if befValue == updValue:
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| | |
| | | import ItemCommon
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| | | import IpyGameDataPY
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| | | import ShareDefine
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| | | import GameFuncComm
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| | |
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| | | import time
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| | | import math
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| | |
| | | # BYTE Cnt; // 扫荡次数
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| | | # BYTE IsFinish; // 是否立即完成; 0-否;1-花钱立即完成;2-客户端自行倒计时间到后发送2代表领取扫荡完成奖励
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| | | # DWORD DataEx; //附带信息
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| | | # BYTE IsLittleHelper; // 是否小助手扫荡
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| | | #};
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| | | ## 玩家副本扫荡
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| | | # @param playerIndex 玩家索引 |
| | | # @param clientData 客户端封包 |
| | | # @param tick 时间
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| | | # @return None
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| | | def OnPlayerFBWipeOut(playerIndex, clientData, tick):
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| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(playerIndex)
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| | |
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| | |
| | | #isFinish = clientData.IsFinish
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| | | isFinish = 1 # 暂时默认1,之后有需要扫荡等待的再说
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| | | dataEx = clientData.DataEx
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| | | isLittleHelper = clientData.IsLittleHelper
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| | | if isLittleHelper:
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| | | if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_LittleHelper):
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| | | GameWorld.DebugLog("玩家没有小助手功能权限!", curPlayer.GetPlayerID())
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| | | return
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| | | |
| | | if cnt <= 0:
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| | | return
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| | | |
| | | fbIpyData = FBCommon.GetFBIpyData(mapID)
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| | | if FBCommon.GetRecordMapID(GameWorld.GetMap().GetMapID()) == FBCommon.GetRecordMapID(mapID):
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| | | if fbIpyData and fbIpyData.GetDayTimes():#没有限制进入次数的不限制在目标地图扫荡
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| | |
| | |
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| | |
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| | | fbLineIpyData = FBCommon.GetFBLineIpyData(mapID, lineID)
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| | | if not fbLineIpyData:
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| | | GameWorld.DebugLog("找不到该副本线路,无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
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| | | return
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| | | |
| | | if FBCommon.CheckCanEnterFBComm(curPlayer, mapID, lineID, fbIpyData, fbLineIpyData, cnt) != ShareDefine.EntFBAskRet_OK:
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| | | return
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| | | costMoneyList = []
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| | |
| | | % (mapID, lineID, curPlayer.GetLV(), sweepLVLimit), curPlayer.GetPlayerID())
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| | | return
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| | |
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| | | #扫荡道具判断
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| | | #扫荡道具判断,小助手不消耗扫荡道具
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| | | sweepItemID = fbLineIpyData.GetSweepItemID()
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| | | if sweepItemID:
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| | | if sweepItemID and not isLittleHelper:
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| | | sweepItemCnt = fbLineIpyData.GetSweepCostCnt()
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| | | sweepCostCnt = sweepItemCnt * cnt
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| | | #isEnough, sweepCostindexList = ItemCommon.GetItem_FromPack_ByID(sweepItemID, itemPack, sweepCostCnt)
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| | |
| | | import EventShell
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| | | import PassiveBuffEffMng
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| | | import PlayerFamilyRedPacket
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| | | import GameFuncComm
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| | |
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| | | import time
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| | | #---------------------------------------------------------------------
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| | |
| | | redPacketID = IpyGameDataPY.GetFuncEvalCfg('VIPRedPackAward', 1, {}).get(vipLV, 0)
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| | | if redPacketID:
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| | | PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID)
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| | | |
| | | GameFuncComm.DoFuncOpenLogic(curPlayer)
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| | | return
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| | |
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| | | #通知玩家购买礼包纪录
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| | |
| | | GameFuncID_OSSail = 132 # 开服特惠
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| | | GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
|
| | | GameFuncID_AddPoint = 145 # 加点功能
|
| | | GameFuncID_LittleHelper = 146 # 小助手
|
| | | # 以下为暂时无用的
|
| | | GameFuncID_Truck = 33 # 运镖
|
| | | GameFuncID_RunDaily = 34 # 日常跑环
|