9946 【BT0.1】【主干】仙盟BOSS修改(修改仙盟累计伤害过天重置时机)
3个文件已修改
13 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -84,6 +84,8 @@
    return
def DoLogic_GameServer_OnDayEx(tick):
    #仙盟
    PlayerFamily.FamilyOnDayEx(tick)
    #渡劫OnDay
    PlayerDuJie.OnDayEx()
    #副本助战
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -2669,8 +2669,6 @@
#            #帮会日常维持消耗{%S1%}银两帮会资金
#            PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
        
        #仙盟boss
        PlayerFamilyBoss.FamilyBossFBOnDay(family)
        #通知客户端刷新
        family.Broadcast_FamilyChange()
        #通知地图服务器刷新
@@ -2689,6 +2687,13 @@
    __SetFamilyActivityDayStateValue(0)
    return
def FamilyOnDayEx(tick):
    familyManager = GameWorld.GetFamilyManager()
    for i in range(0, familyManager.GetCount()):
        family = familyManager.GetAt(i)
        #仙盟boss
        PlayerFamilyBoss.FamilyBossFBOnDayEx(family)
    return
#---------------------------------------------------------------------
##家族过周
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py
@@ -32,7 +32,7 @@
def FamilyBossFBOnWeek(curFamily):
    return
def FamilyBossFBOnDay(curFamily):
def FamilyBossFBOnDayEx(curFamily):
    __FamilyBossFBHurtOnDay(curFamily)
    return