ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -84,6 +84,8 @@ return def DoLogic_GameServer_OnDayEx(tick): #仙盟 PlayerFamily.FamilyOnDayEx(tick) #渡劫OnDay PlayerDuJie.OnDayEx() #副本助战 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -2669,8 +2669,6 @@ # #帮会日常维持消耗{%S1%}银两帮会资金 # PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney]) #仙盟boss PlayerFamilyBoss.FamilyBossFBOnDay(family) #通知客户端刷新 family.Broadcast_FamilyChange() #通知地图服务器刷新 @@ -2689,6 +2687,13 @@ __SetFamilyActivityDayStateValue(0) return def FamilyOnDayEx(tick): familyManager = GameWorld.GetFamilyManager() for i in range(0, familyManager.GetCount()): family = familyManager.GetAt(i) #仙盟boss PlayerFamilyBoss.FamilyBossFBOnDayEx(family) return #--------------------------------------------------------------------- ##家族过周 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py
@@ -32,7 +32,7 @@ def FamilyBossFBOnWeek(curFamily): return def FamilyBossFBOnDay(curFamily): def FamilyBossFBOnDayEx(curFamily): __FamilyBossFBHurtOnDay(curFamily) return