10229 【BT】【英文】【越南】【砍树】古神战场修改(功能队伍解散改为每周结算时同步解散)
1个文件已修改
8 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBattlefield.py
@@ -253,6 +253,8 @@
                
            billboardObj.ClearData()
            
    # 清空队伍
    PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield)
    return
def GetCrossBattlefieldState():
@@ -472,9 +474,9 @@
                    GameWorld.Log("    无召集的场次不开分区战场! zoneID=%s" % (zoneID))
                 
    # 关闭
    if not battlefieldState and beforeState != battlefieldState:
        # 活动结束清空队伍
        PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield)
    #if not battlefieldState and beforeState != battlefieldState:
    #    # 活动结束清空队伍
    #    PlayerFuncTeam.DelTeamByFunc(ChConfig.Def_FBMapID_CrossBattlefield)
        
    # 同步子服务器
    dataMsg = {"battlefieldState":battlefieldState}