xdh
2019-02-19 1ff3e77b9f3398c3c0c057091b17a11d3040228a
6253 【主干】【1.6】守卫人皇添加怪物波数日志输出
1个文件已修改
3 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -605,7 +605,8 @@
        passGrade = 1 #d
    
    overMsgDict = {FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_FamilyInvade, FBCommon.Over_isPass:int(isAllPass), FBCommon.Over_grade:passGrade, FBCommon.Over_costTime:costTime}
    GameWorld.Log("副本结算: familyID=%s, %s" % (familyID, overMsgDict), familyID)
    killNPCCnt = gameFB.GetGameFBDictByKey(Map_FamilyInvadeFB_KillNPCCnt)
    GameWorld.Log("副本结算: familyID=%s, overMsgDict=%s,passWheel=%s,killNPCCnt=%s" % (familyID, overMsgDict, passWheel, killNPCCnt), familyID)
    
    leaveTick = invadeCfg[Def_Time_Leave] * 1000
    copyMapPlayerManager = GameWorld.GetMapCopyPlayerManager()