8585 【主干】【BT2】【BT3】【后端】竞技场(查看玩家增加同步击晕属性)
1个文件已修改
2 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
@@ -213,6 +213,8 @@
    curPlayerPropDict["NPCHurtAddPer"] = PlayerControl.GetNPCHurtAddPer(curPlayer) # 对怪物伤害加成
    curPlayerPropDict["AtkBackHPPer"] = PlayerControl.GetAtkBackHPPer(curPlayer) # 攻击回复血量固定值
    curPlayerPropDict["PVPAtkBackHP"] = PlayerControl.GetPVPAtkBackHP(curPlayer) # PVP攻击回血
    curPlayerPropDict["FaintRate"] = PlayerControl.GetFaintRate(curPlayer) # 触发击晕
    curPlayerPropDict["FaintDefRate"] = PlayerControl.GetFaintDefRate(curPlayer) # 击晕抵抗
    
    #推送提醒
    curPlayerPropDict[ChConfig.Def_PDict_GeTuiSet] = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GeTuiSet)