ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1661,6 +1661,8 @@ aIceAtk = atkObj.GetIceAtk() # 冰攻, 元素真伤, 玩家及NPC通用 aIceAtk += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_AddIceAtk) #------- 防守方 dMinAtk = defObj.GetMinAtk() # 防守方最小攻击 dMaxAtk = defObj.GetMaxAtk() # 防守方最大攻击 dDef = defObj.GetDef() # 防守方防御力 dHP = GameObj.GetHP(defObj) # 防守方当前血量 dMaxHP = GameObj.GetMaxHP(defObj) # 防守方最大血量