ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -997,6 +997,11 @@ SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState) continue if limitLVType == LimitLVType_Not and curPlayer.GetCreateRoleTime() > curRequire.CreateTime: #GameWorld.DebugLog("升级后不可领取的邮件发送时间后创角的玩家默认不可领取! CreateRoleTime=%s > %s" % (curPlayer.GetCreateRoleTime(), curRequire.CreateTime)) SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState) continue if limitLV > curLV: #等级不足 if limitLVType == LimitLVType_Not: