2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 补齐遗漏效果值
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| | | import GameWorld
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| | | import SkillCommon
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| | | def CheckCanHappen(attacker, defender, passiveEffect, skillID):
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| | | def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
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| | | curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
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| | | if not curSkill:
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| | | import GameWorld
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| | | import SkillCommon
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| | |
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| | | def CheckCanHappen(attacker, defender, passiveEffect, skillID):
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| | | def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
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| | |
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| | | curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
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| | | if not curSkill:
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| | |
| | | import GameWorld
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| | | import SkillCommon
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| | |
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| | | def CheckCanHappen(attacker, defender, passiveEffect, skillID):
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| | | def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
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| | | curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
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| | | if not curSkill:
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| | | return False
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