6597 【后端】【2.0】缥缈仙域事件刷新类型做限制
| | |
| | | list NotifyInfoLoop; //全服提示信息 - 循环广播[间隔分钟, 广播key]
|
| | | WORD LVLimit; //限制等级
|
| | | }; |
| | |
|
| | | //缥缈仙域表
|
| | |
|
| | | struct tagFairyDomain
|
| | | {
|
| | | WORD _ID; //事件编号
|
| | | DWORD HourCntPubLimit; //全服每小时次数限制
|
| | | DWORD DayCntPubLimit; //全服每天次数限制
|
| | | }; |
| | |
| | | BYTE NeedAlchemyLV; //出现的炼丹等级要求
|
| | | list NeedLV; //出现的玩家等级要求
|
| | | DWORD Weight; //权重
|
| | | DWORD HourCntPriLimit; //个人每小时次数限制
|
| | | DWORD DayCntPriLimit; //个人每天次数限制
|
| | | };
|
| | |
|
| | | //缥缈奇遇表
|
| | |
| | | import CrossRealmPlayer
|
| | | import PlayerFBHelpBattle
|
| | | import PlayerFamilyRedPacket
|
| | | import PlayerFairyDomain
|
| | | import IpyGameDataPY
|
| | | import PlayerFamilyParty
|
| | | import GameWorldFamilyWar
|
| | |
| | | SendMapCommMapLinePlayerCount(True) # 同步一次普通地图线路人数信息
|
| | | #随机假仙盟
|
| | | PlayerFamily.RandomFakeFamily()
|
| | | |
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnMapServerInitOK()
|
| | | # 记录服务器是否正常开启完毕
|
| | | getUrl = ReadChConfig.GetPyMongoConfig("EventReport", "OpenStateUrl") + "?Type=MapInit&MapCount=%s"%GameWorld.GetGameWorld().GetGameMapManager().GetCount()
|
| | | GameWorld.GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl)
|
| | |
| | | ("list", "NotifyInfoLoop", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ),
|
| | |
|
| | | "FairyDomain":(
|
| | | ("WORD", "ID", 1),
|
| | | ("DWORD", "HourCntPubLimit", 0),
|
| | | ("DWORD", "DayCntPubLimit", 0),
|
| | | ),
|
| | | }
|
| | |
|
| | | |
| | |
| | | def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级 |
| | |
|
| | | # 缥缈仙域表 |
| | | class IPY_FairyDomain(): |
| | | |
| | | def __init__(self): |
| | | self.ID = 0
|
| | | self.HourCntPubLimit = 0
|
| | | self.DayCntPubLimit = 0 |
| | | return |
| | | |
| | | def GetID(self): return self.ID # 事件编号
|
| | | def GetHourCntPubLimit(self): return self.HourCntPubLimit # 全服每小时次数限制
|
| | | def GetDayCntPubLimit(self): return self.DayCntPubLimit # 全服每天次数限制 |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | | LogUI.Msg("%s\t%s\t%s" % (par, playerID, msg))
|
| | |
| | | self.ipyNewUniquenessArriveLen = len(self.ipyNewUniquenessArriveCache)
|
| | | self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
|
| | | self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
|
| | | self.ipyFairyDomainCache = self.__LoadFileData("FairyDomain", IPY_FairyDomain)
|
| | | self.ipyFairyDomainLen = len(self.ipyFairyDomainCache)
|
| | | Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
|
| | | Log("IPY_DataMgr InitOK!")
|
| | | return
|
| | |
| | | def GetNewUniquenessArriveByIndex(self, index): return self.ipyNewUniquenessArriveCache[index]
|
| | | def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
|
| | | def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
|
| | | def GetFairyDomainCount(self): return self.ipyFairyDomainLen
|
| | | def GetFairyDomainByIndex(self, index): return self.ipyFairyDomainCache[index]
|
| | |
|
| | | IPYData = IPY_DataMgr()
|
| | | def IPY_Data(): return IPYData
|
| | |
| | | import PlayerDBGSEvent
|
| | | import GameWorldActionControl
|
| | | import PlayerFBHelpBattle
|
| | | import PlayerFairyDomain
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | | import PlayerDuJie
|
| | |
| | | def DoLogic_GameServer_OnHour(tick):
|
| | | #处理这个小时发出的邮件
|
| | | #GameWorld.GetMailManager().ProcessAllMail()
|
| | | PlayerFairyDomain.OnHour()
|
| | | return
|
| | |
|
| | | ## 处理玩家每日响应
|
| | |
| | | PlayerDuJie.OnDayEx()
|
| | | #副本助战
|
| | | PlayerFBHelpBattle.HelpBattleOnDay()
|
| | | #缥缈OnDay
|
| | | PlayerFairyDomain.OnDayEx()
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
New file |
| | |
| | | #!/usr/bin/python
|
| | | # -*- coding: GBK -*-
|
| | | #-------------------------------------------------------------------------------
|
| | | #
|
| | | #-------------------------------------------------------------------------------
|
| | | #
|
| | | ##@package PlayerFairyDomain
|
| | | #
|
| | | # @todo:缥缈仙域
|
| | | # @author xdh
|
| | | # @date 2019-04-23
|
| | | # @version 1.0
|
| | | #
|
| | | #
|
| | | # 详细描述: 缥缈仙域
|
| | | #
|
| | | #---------------------------------------------------------------------
|
| | | """Version = 2019-04-23 17:00"""
|
| | |
|
| | | import GameWorld
|
| | | import ShareDefine
|
| | | import IpyGameDataPY
|
| | | '''
|
| | | Value1:事件ID
|
| | | Value2:小时段出现次数
|
| | | Value3:今日出现次数
|
| | | '''
|
| | | RecType = ShareDefine.Def_UniversalGameRecType_FairyDomain
|
| | |
|
| | |
|
| | | def AddFairyDomainEvent(fdEventIDList):
|
| | | fdEventLimitDict = {}
|
| | | for fdEventID in fdEventIDList:
|
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog('FairyDomain', fdEventID)
|
| | | if not ipyData:
|
| | | continue
|
| | | hourCntLimit, dayCntLimit = ipyData.GetHourCntPubLimit(), ipyData.GetDayCntPubLimit()
|
| | | if not hourCntLimit and not dayCntLimit:
|
| | | continue
|
| | | fdEventLimitDict[fdEventID] = [hourCntLimit, dayCntLimit]
|
| | | if not fdEventLimitDict:
|
| | | return
|
| | | addfdRecList = fdEventLimitDict.keys()
|
| | | universalRecMgr = GameWorld.GetUniversalRecMgr()
|
| | | recTypeListData = universalRecMgr.GetTypeList(RecType)
|
| | |
|
| | | addFDEventList = []
|
| | | for index in xrange(recTypeListData.Count()):
|
| | | recData = recTypeListData.At(index)
|
| | | curID = recData.GetValue1()
|
| | | if curID in fdEventLimitDict:
|
| | | addfdRecList.remove(curID)
|
| | | curHourAppearCnt = recData.GetValue2()
|
| | | curDayAppearCnt = recData.GetValue3()
|
| | | hourCntLimit, dayCntLimit = fdEventLimitDict[curID]
|
| | | if curHourAppearCnt >= hourCntLimit or curDayAppearCnt >= dayCntLimit:
|
| | | continue
|
| | | recData.SetValue2(curHourAppearCnt +1)
|
| | | recData.SetValue3(curDayAppearCnt + 1)
|
| | | if curHourAppearCnt +1 >= hourCntLimit or curDayAppearCnt + 1 >= dayCntLimit:
|
| | | addFDEventList.append(curID)
|
| | | for fdid in addfdRecList:
|
| | | recData = recTypeListData.AddRec()
|
| | | recData.SetValue1(fdid)
|
| | | recData.SetValue2(1)
|
| | | recData.SetValue3(1)
|
| | | hourCntLimit, dayCntLimit = fdEventLimitDict[fdid]
|
| | | if 1 >= hourCntLimit or 1 >= dayCntLimit:
|
| | | addFDEventList.append(fdid)
|
| | | if addFDEventList:
|
| | | #同步地图
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FairyDomainLimit, [1, addFDEventList])
|
| | | |
| | | return
|
| | |
|
| | | def OnHour():
|
| | | __ResetFairyDomainCnt(1)
|
| | | return
|
| | |
|
| | | def OnDayEx():
|
| | | __ResetFairyDomainCnt(2)
|
| | | return
|
| | |
|
| | | def OnMapServerInitOK():
|
| | | __ResetFairyDomainCnt(0)
|
| | | return
|
| | |
|
| | | def __ResetFairyDomainCnt(resetType):
|
| | | curLimitEventIDList = []
|
| | | universalRecMgr = GameWorld.GetUniversalRecMgr()
|
| | | recTypeListData = universalRecMgr.GetTypeList(RecType)
|
| | | for index in xrange(recTypeListData.Count()):
|
| | | recData = recTypeListData.At(index)
|
| | | if resetType == 1:
|
| | | recData.SetValue2(0)
|
| | | elif resetType == 2:
|
| | | recData.SetValue3(0)
|
| | | curID = recData.GetValue1()
|
| | | hourAppearCnt = recData.GetValue2()
|
| | | dayAppearCnt = recData.GetValue3()
|
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog('FairyDomain', curID)
|
| | | if not ipyData:
|
| | | continue
|
| | | hourCntLimit, dayCntLimit = ipyData.GetHourCntPubLimit(), ipyData.GetDayCntPubLimit()
|
| | | if hourAppearCnt >= hourCntLimit or dayAppearCnt >= dayCntLimit:
|
| | | curLimitEventIDList.append(curID)
|
| | | #同步地图
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FairyDomainLimit, [0, curLimitEventIDList])
|
| | | return |
| | |
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | | import AuctionHouse
|
| | | import PlayerFairyDomain
|
| | |
|
| | | import time
|
| | | import datetime
|
| | |
| | | if callName =="HorsePetBossOver":
|
| | | PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
|
| | | return
|
| | | #缥缈仙域事件出现
|
| | | if callName =="AddFairyDomainEvent":
|
| | | PlayerFairyDomain.AddFairyDomainEvent(eval(resultName))
|
| | | return
|
| | |
|
| | | #---return分割线-----------------------------------------------------------------
|
| | |
|
| | |
| | |
|
| | | Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
|
| | | Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
|
| | |
|
| | | Def_Notify_WorldKey_FairyDomainLimit = "FairyDomainLimit" # 缥缈仙域限制事件
|
| | | #运营活动表名定义
|
| | | OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
|
| | | OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动
|
| | |
| | | Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
|
| | | Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
|
| | | Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
|
| | | Def_UniversalGameRecType_13,
|
| | | Def_UniversalGameRecType_FairyDomain, #缥缈仙域事件次数记录13
|
| | | Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14
|
| | | Def_UniversalGameRecType_15,
|
| | | Def_UniversalGameRecType_16,
|
| | |
| | | Def_PDict_FairyDomainEnergy = "FairyDomainEnergy" #体力值
|
| | | Def_PDict_FairyDomainVisitCnt = "FairyDomainVisitCnt" #寻访总次数
|
| | | Def_PDict_FairyAdventuresData = "FairyAdventuresData_%s" #奇遇数值 唯一ID*100+档位 参数事件ID
|
| | | Def_PDict_FairyDomainEventAppearCnt = "FDEventAppearCnt%s" #事件出现次数 参数事件ID AAABBB BBB:小时段出现次数 AAA:今日出现次数
|
| | | #-------------------------------------------------------------------------------
|
| | | #可以从07 41封包购买的背包类型,和对应字典{背包类型:[字典key, 默认格子数]}
|
| | |
|
| | |
| | | ("BYTE", "NeedAlchemyLV", 0),
|
| | | ("list", "NeedLV", 0),
|
| | | ("DWORD", "Weight", 0),
|
| | | ("DWORD", "HourCntPriLimit", 0),
|
| | | ("DWORD", "DayCntPriLimit", 0),
|
| | | ),
|
| | |
|
| | | "FairyAdventures":(
|
| | |
| | | self.NeedAlchemyLV = 0
|
| | | self.NeedLV = []
|
| | | self.Weight = 0 |
| | | self.HourCntPriLimit = 0
|
| | | self.DayCntPriLimit = 0 |
| | | return |
| | | |
| | | def GetID(self): return self.ID # 事件编号
|
| | |
| | | def GetNeedAlchemyLV(self): return self.NeedAlchemyLV # 出现的炼丹等级要求
|
| | | def GetNeedLV(self): return self.NeedLV # 出现的玩家等级要求
|
| | | def GetWeight(self): return self.Weight # 权重 |
| | | def GetHourCntPriLimit(self): return self.HourCntPriLimit # 个人每小时次数限制
|
| | | def GetDayCntPriLimit(self): return self.DayCntPriLimit # 个人每天次数限制 |
| | | |
| | | # 缥缈奇遇表 |
| | | class IPY_FairyAdventures(): |
| | |
| | | import PlayerRefineStove
|
| | | import PlayerFlashSale
|
| | | import PlayerWishingWell
|
| | | import PlayerFairyDomain
|
| | | import PlayerVip
|
| | | import PlayerDiceEx
|
| | | import IpyGameDataPY
|
| | |
| | | FBHelpBattle.DoPlayerOnDay(curPlayer)
|
| | | #跨服竞技场
|
| | | PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
|
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnDay(curPlayer)
|
| | |
|
| | | PlayerTJG.TJGOnDay(curPlayer, onEventType)
|
| | | # 以下为支持两种重置模式切换配置的
|
| | |
| | |
|
| | | #触发每小时任务重置脚本
|
| | | EventShell.EventResponse_OnHour(curPlayer)
|
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnHour(curPlayer)
|
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
| | | PyGameData.g_familyPartyInfo = eval(msgValue)
|
| | | return
|
| | |
|
| | | if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
|
| | | isAdd, limitList = eval(msgValue)
|
| | | if isAdd:
|
| | | PyGameData.g_fairyDomainLimit += limitList
|
| | | else:
|
| | | PyGameData.g_fairyDomainLimit = limitList
|
| | | return
|
| | | |
| | | if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]):
|
| | | keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
|
| | | actionName = key[len(keyHead):]
|
| | |
| | | import IpyGameDataPY
|
| | | import PlayerActivity
|
| | | import ItemControler
|
| | | import PyGameData
|
| | | import EventShell
|
| | |
|
| | | import copy
|
| | |
| | | def OnLogin(curPlayer):
|
| | | NotifyVisitFairyDomainInfo(curPlayer)
|
| | | NotifyFairyAdventuresInfo(curPlayer)
|
| | | return
|
| | |
|
| | |
|
| | | def OnHour(curPlayer):
|
| | | __ResetFairyDomainCntLimit(curPlayer, 1)
|
| | | return
|
| | |
|
| | |
|
| | | def OnDay(curPlayer):
|
| | | __ResetFairyDomainCntLimit(curPlayer, 2)
|
| | | return
|
| | |
|
| | |
|
| | | def __ResetFairyDomainCntLimit(curPlayer, resetType):
|
| | | ## 重置个人缥缈事件出现次数记录
|
| | | ipyMgr = IpyGameDataPY.IPY_Data()
|
| | | for i in xrange(ipyMgr.GetFairyDomainCount()):
|
| | | ipyData = ipyMgr.GetFairyDomainByIndex(i)
|
| | | eventID = ipyData.GetID()
|
| | | appearCntInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventAppearCnt % eventID)
|
| | | if not appearCntInfo:
|
| | | continue
|
| | | hourAppearCntPri, dayAppearCntPri = appearCntInfo % 1000, appearCntInfo / 1000
|
| | | if resetType == 1:
|
| | | updAppearCntInfo = dayAppearCntPri * 1000
|
| | | elif resetType == 2:
|
| | | updAppearCntInfo = hourAppearCntPri
|
| | | else:
|
| | | return
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventAppearCnt % eventID, updAppearCntInfo)
|
| | | return
|
| | |
|
| | |
|
| | |
| | | if not randomList:
|
| | | continue
|
| | | fdEventIDList += randomList
|
| | | |
| | | #更新个人出现次数
|
| | | for fdEventID in fdEventIDList:
|
| | | appearCntInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventAppearCnt % fdEventID)
|
| | | hourAppearCntPri, dayAppearCntPri = appearCntInfo % 1000, appearCntInfo / 1000
|
| | | updAppearCntInfo = (dayAppearCntPri + 1) * 1000 + (hourAppearCntPri + 1)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventAppearCnt % fdEventID, updAppearCntInfo)
|
| | | #更新全服出现次数
|
| | | msgStr = str(fdEventIDList)
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'AddFairyDomainEvent', msgStr, len(msgStr))
|
| | | #奇遇事件 随机档位数据
|
| | | openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
|
| | | for fdEventID in fdEventIDList:
|
| | |
| | | NotifyFairyAdventuresInfo(curPlayer)
|
| | | return
|
| | |
|
| | |
|
| | | def EndFairyDomain(curPlayer):
|
| | | ##结束寻访
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainState, 0)
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % fdEventID, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyAdventuresData % fdEventID, 0)
|
| | | return
|
| | |
|
| | |
|
| | | def __RandomFDEventByType(curPlayer, eventType, cnt):
|
| | | ##根据事件类型随机事件
|
| | |
| | | if lvLimit and not (lvLimit[0] <= curLV <= lvLimit[1]):
|
| | | #等级范围不满足
|
| | | continue
|
| | | |
| | | eventID = ipyData.GetID()
|
| | | appearCntInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventAppearCnt % eventID)
|
| | | hourAppearCntPri, dayAppearCntPri = appearCntInfo % 1000, appearCntInfo / 1000
|
| | | if hourAppearCntPri >= ipyData.GetHourCntPriLimit() or dayAppearCntPri >= ipyData.GetDayCntPriLimit():
|
| | | #超过今日或本小时个人可出现次数上限
|
| | | continue
|
| | | if eventID in PyGameData.g_fairyDomainLimit:
|
| | | #超过全服可出现次数
|
| | | continue
|
| | | rate += ipyData.GetWeight()
|
| | | randomRateList.append([rate, ipyData.GetID()])
|
| | | if not randomRateList:
|
| | | GameWorld.DebugLog(' 缥缈仙域刷新池 随机库获取错误 !eventType=%s' % eventType, curPlayer.GetID())
|
| | | GameWorld.DebugLog(' 缥缈仙域刷新池 该类型没有符合条件的事件!eventType=%s' % eventType, curPlayer.GetID())
|
| | | return []
|
| | | randomResultList = GameWorld.GetResultByRandomListEx(randomRateList, cnt, [])
|
| | | |
| | | realCnt = min(len(randomRateList), cnt)
|
| | | randomResultList = GameWorld.GetResultByRandomListEx(randomRateList, realCnt, [])
|
| | | GameWorld.DebugLog('eventType=%s, cnt=%s,randomRateList=%s,randomResultList=%s' % (eventType, cnt, randomRateList, randomResultList))
|
| | | return randomResultList
|
| | |
|
| | |
|
| | | def GetFairyDomainFBEventState(curPlayer, mapID, lineID):
|
| | | ## 获取缥缈相关副本寻访状态
|
| | |
| | | curState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventState % fdeventID)
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| | | return curState
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| | |
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| | |
|
| | | def SetFairyDomainFBEventState(curPlayer, mapID, lineID, state):
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| | | ## 设置缥缈相关副本寻访状态
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| | | ipyData = IpyGameDataPY.GetIpyGameDataByCondition("FairyDomain", {"MapID":mapID, "LineID":lineID})
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| | |
| | | fdeventID = ipyData.GetID()
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| | | return SetFairyDomainEventState(curPlayer, fdeventID, state)
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| | |
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| | |
|
| | | def SetFairyDomainEventState(curPlayer, fdeventID, state):
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| | | ## 设置缥缈事件状态, return 是否成功
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| | | if state not in [FDEventState_Visiting, FDEventState_Visited]: # 1-未拜访 2-拜访中 3-已拜访
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| | |
| | | g_crossFuncLineDataCache = {} # 动态分配的跨服虚拟分线数据缓存 {(mapID, copyMapID):funcLineDataCache, ...}
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| | | g_crossPlayerServerGroupIDInfo = {} #跨服玩家服务器组ID缓存,副本线路关闭时才释放,所以支持离线跨服玩家 {copyMapID:{playerID:serverGroupID, ...}, ...}
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| | | g_fbBuyBuffTimeDict = {} # 副本购买buff时间缓存{playerID:{moneyCnt:time}}
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| | | g_fairyDomainLimit = [] #全服已限制的缥缈仙域事件 |
| | |
| | |
|
| | | Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
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| | | Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
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| | |
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| | | Def_Notify_WorldKey_FairyDomainLimit = "FairyDomainLimit" # 缥缈仙域限制事件
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| | | #运营活动表名定义
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| | | OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
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| | | OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动
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| | |
| | | Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
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| | | Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
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| | | Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
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| | | Def_UniversalGameRecType_13,
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| | | Def_UniversalGameRecType_FairyDomain, #缥缈仙域事件次数记录13
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| | | Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14
|
| | | Def_UniversalGameRecType_15,
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| | | Def_UniversalGameRecType_16,
|