10385 【越南】【英语】【BT】【砍树】福地物品同步增加标记是否手动刷新物品
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| | | # 刷新福地物品
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| | | elif msgType == "MineItemRefresh":
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| | | playerID, isSuper = dataMsg
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| | | __DoMineItemRefresh(playerID, curPlayer, isSuper=isSuper)
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| | | __DoMineItemRefresh(playerID, curPlayer, isSuper=isSuper, queryType=99, queryValue=isSuper)
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| | | # 地图结算奖励OK
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| | | elif msgType == "MineAreaAwardGetOK":
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| | | MapServer_QueryPlayerResult(curPlayer, "MineAreaCancelPull", [areaPlayerID, reason])
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| | | return
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| | | def __DoMineItemRefresh(areaPlayerID, areaPlayer=None, isSys=False, isSuper=False, isNotify=True, refreshIndexList=None, setPosition=None, setItemLV=None, setMineID=None):
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| | | def __DoMineItemRefresh(areaPlayerID, areaPlayer=None, isSys=False, isSuper=False, isNotify=True, refreshIndexList=None, setPosition=None, setItemLV=None, setMineID=None, queryType=0, queryValue=0):
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| | | '''刷新福地物品
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| | | @param areaPlayerID: 福地玩家ID,可能是假人
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| | | @param areaPlayer: 福地玩家实例
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| | |
| | | GameWorld.DebugLog(" index=%s,randMineID=%s,position=%s,mineType=%s,itemLV=%s" % (index, randMineID, position, mineType, itemLV), areaPlayerID)
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| | | if isNotify and refreshDict:
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| | | SyncMineAreaItemInfo(areaPlayerID, refreshDict.keys())
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| | | SyncMineAreaItemInfo(areaPlayerID, refreshDict.keys(), queryType=queryType, queryValue=queryValue)
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| | | return refreshDict
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| | | #// B0 33 福地查看 #tagCGMineAreaView
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| | | return
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| | | def SyncMineAreaItemInfo(areaPlayerID, mineIndexList, notifyPlayerIDListEx=None):
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| | | def SyncMineAreaItemInfo(areaPlayerID, mineIndexList, notifyPlayerIDListEx=None, queryType=0, queryValue=0):
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| | | '''某个福地物品变更时同步,会同步给相关玩家
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| | | @param areaPlayerID: 福地玩家ID,可能是假人
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| | | @param mineIndexList: 需要同步的矿物索引
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| | |
| | | if not notifyPlayerIDList:
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| | | return
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| | |
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| | | clientPack = __GetMineAreaInfoPack([[areaPlayerID, mineIndexList]])
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| | | clientPack = __GetMineAreaInfoPack([[areaPlayerID, mineIndexList]], queryType=queryType, queryValue=queryValue)
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| | | # 去重同步
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| | | playerManager = GameWorld.GetPlayerManager()
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| | | for playerID in set(notifyPlayerIDList):
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