ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
@@ -96,7 +96,7 @@ # # 故该状态标记仅为一个非精确的标记,应用中请注意!!!(当且仅当多个buff有同一个效果时会提前结束该状态) #=============================================================================== def GetPyPlayerState(gameObj, pyState, ownerID = 0, ownerType = 0): if pyState == 0: if pyState == 0 or gameObj == None: # 0不需要判断 return True curState = gameObj.GetDictByKey(ChConfig.Def_PlayerKey_CurState)