6087 【后端】【1.5.200】春节红包雨活动(增加配置未用完的次数过天可否累加)
1个文件已修改
5 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastRedPacket.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastRedPacket.py
@@ -92,10 +92,11 @@
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketCanGrabCnt, dayCanGrabCount)
        GameWorld.DebugLog("    首日重置次数及金额!", playerID)
    else:
        canAddRemainCnt = IpyGameDataPY.GetFuncCfg('FeastRedPacket', 4)
        remainGrabCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastRedPacketCanGrabCnt)
        setTotalCanGrabCnt = remainGrabCnt + dayCanGrabCount
        setTotalCanGrabCnt = (remainGrabCnt + dayCanGrabCount) if canAddRemainCnt else dayCanGrabCount
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastRedPacketCanGrabCnt, setTotalCanGrabCnt)
        GameWorld.DebugLog("    非首日重置次数! remainGrabCnt=%s,setTotalCanGrabCnt=%s" % (remainGrabCnt, setTotalCanGrabCnt), playerID)
        GameWorld.DebugLog("    非首日重置次数! canAddRemainCnt=%s,remainGrabCnt=%s,setTotalCanGrabCnt=%s" % (canAddRemainCnt, remainGrabCnt, setTotalCanGrabCnt), playerID)
        
    # 重置相关成就
    resetSuccIDList = []