ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py
@@ -24,6 +24,7 @@ import GameObj import time import random import ChConfig #{(标识点):[npcid,单个点数量,刷新间隔秒, 每次刷新只数, 第一次刷新只数]} @@ -210,6 +211,8 @@ return def OnOnlineCntChange(key, tick): if GameWorld.GetMap().GetMapID() != ChConfig.Def_FBMapID_Dogz: return bossid = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2) if str(bossid) not in key: return