| | |
| | | return
|
| | | #装备判断
|
| | | needEquip = realmIpyData.GetNeedEquip()
|
| | | if needEquip and len(needEquip) == 3:
|
| | | classLV, star, isSuite = needEquip
|
| | | if needEquip and len(needEquip) == 4:
|
| | | classLV, star, isSuite, color = needEquip
|
| | | equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
|
| | | for place in ChConfig.EquipPlace_Base:
|
| | | ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
|
| | |
| | | return
|
| | | if isSuite and not curEquip.GetSuiteID():
|
| | | return
|
| | | if curEquip.GetItemColor() < color:
|
| | | return
|
| | |
|
| | | needItemID = realmIpyData.GetNeedItemID()
|
| | | needItemCount = realmIpyData.GetNeedItemCnt()
|