ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
@@ -269,7 +269,7 @@ if str(getType) in getTypeRainDict: PlayerControl.WorldNotify(0, getTypeRainDict[str(getType)]) elif outputNum >= IpyGameDataPY.GetFuncCfg('OpenServerRedPacketRain'): PlayerControl.WorldNotify(0, 'OSRedpackSfx') PlayerControl.WorldNotify(0, 'OSRedpackSfx', [getType]) return def CreatNewFamilyRedPacket(family, playerID, redPackID):