4717 【主干】【长尾】【BT】修行之路 领取符印奖励没有判断符印背包满
2个文件已修改
42 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -598,6 +598,38 @@
    return
#---------------------------------------------------------------------
def CheckPackEnough(curPlayer, itemInfo, isNotify=True):
    ## 检查放入物品的背包空间是否足够
    # @param itemInfo: 支持 {itemID:itemCount, ...}  or [[itemID, itemCount], ...]
    if isinstance(itemInfo, dict):
        itemList = []
        for itemID, itemCount in itemInfo.items():
            itemList.append([itemID, itemCount])
    else:
        itemList = itemInfo
    needPackSpaceDict = {}
    for item in itemList:
        itemID, itemCount = item[:2]
        isAuctionItem = item[2] if len(item) > 2 else 0
        itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
        if not itemData:
            continue
        packType = ChConfig.GetItemPackType(itemData.GetType())
        needSpace = ItemControler.GetItemNeedPackCount(packType, itemData, itemCount, isAuctionItem)
        needPackSpaceDict[packType] = needPackSpaceDict.get(packType, 0) + needSpace
    #GameWorld.DebugLog("CheckPackEnough %s,needPackSpaceDict=%s" % (itemInfo, needPackSpaceDict))
    for packType, needSpace in needPackSpaceDict.items():
        if needSpace > GetItemPackSpace(curPlayer, packType, needSpace):
            if isNotify:
                PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packType])
            return False
    return True
## 获得背包剩余空间(参数 -> 当前玩家,背包索引)
#  @param curPlayer 当前玩家
#  @param packindex 背包索引
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -951,11 +951,13 @@
        
    # 检查背包
    if isGiveItem:
        packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem)
        needSpace = len(itemDict)
        if needSpace > packSpace:
            PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
        if not ItemCommon.CheckPackEnough(curPlayer, itemDict):
            return
#        packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem)
#        needSpace = len(itemDict)
#        if needSpace > packSpace:
#            PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
#            return
    # 更新领奖记录
    if isPassport: