10385 【越南】【英语】【BT】【砍树】【GM】福地拉取物品触发任务事件;
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| | | # 拉物品
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| | | if msgType == "Pull":
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| | | __DoPullItem(playerID, curPlayer, dataMsg)
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| | | ret = __DoPullItem(playerID, curPlayer, dataMsg)
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| | | # 刷新福地物品
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| | | elif msgType == "MineItemRefresh":
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| | | __RefreshMineItemSpeed(mineItemData, True)
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| | | SyncMineAreaItemInfo(areaPlayerID, [itemIndex], notifyPlayerIDListEx)
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| | | return
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| | | return [areaPlayerID]
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| | | def __DoCancelPull(playerID, areaPlayerID, itemIndex, reason=""):
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| | | ## 取消拉取
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| | | def EventResponse_BuyVIPItem(curPlayer, vipLV):
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| | | RunQuestEvent(curPlayer, "buyvipitem", "buyvipitem", Def_RunQuestType_Normal)
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| | | return
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| | | def EventResponse_MineAreaPull(curPlayer, isRob):
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| | | ## 福地采集物品
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| | | RunQuestEvent(curPlayer, "minearea_pull", "rob" if isRob else "self", Def_RunQuestType_Normal)
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| | | RunQuestEvent(curPlayer, "minearea_pull", 0, Def_RunQuestType_Normal)
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| | | return
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| | | #---------------------------------------------------------------------
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| | | ##任务触发器_Active 已经无使用了
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| | | #@param curPlayer 玩家实例
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| | |
| | | import PlayerSuccess
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| | | import ShareDefine
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| | | import ItemCommon
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| | | import EventShell
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| | | import GameWorld
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| | | import time
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| | | areaPlayerID, reason = dataMsg
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| | | __OnMineAreaPullEnd(curPlayer, areaPlayerID, reason)
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| | | ## 拉取
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| | | elif msgType == "Pull":
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| | | areaPlayerID = dataMsg[0]
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| | | isRob = (areaPlayerID and curPlayer.GetPlayerID() != areaPlayerID)
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| | | EventShell.EventResponse_MineAreaPull(curPlayer, isRob)
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| | | return
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| | | def __DoGiveMineAreaAward(curPlayer, awardInfoList):
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