xdh
2019-05-31 3430c7509dc69005f7532cbd20cb6617aa6a9bf3
6501 活跃任务接口
3个文件已修改
26 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3793,6 +3793,7 @@
Def_PDict_Activity_FinishCnt = "Activity_FinishCnt_%s"  # 活跃度类型对应完成次数
Def_PDict_Activity_TotalPoint = "Activity_TotalPoint"  # 当前总活跃值(不可消耗)
Def_PDict_ActivityCanCostTotalPoint = "ActivityCanCostTotalPoint"  # 当前总活跃值(可消耗)
Def_PDict_ActivityHistoryPoint = "ActivityHistoryPoint"  # 累积获得活跃值
Def_PDict_ActivityAwardRecord = "ActivityAwardRecord"  # 活跃度奖励领取记录,按二进制位标识
Def_PDict_Activity_AwardStage = "Activity_AwardStage"  # 当前活跃奖励阶段
Def_PDict_Activity_RealmPoint = "Activity_RealmPoint"  # 当前可领修行点
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7351,3 +7351,25 @@
def ConditionType_Check_Dayactivity(curPlayer, curMission, curActionNode):
    value = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
    return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Activity_TotalPoint, 0) >= value
##设置历史活跃度
# @param curPlayer 玩家实例
# @param curMission 任务实例
# @param curActionNode节点信息
# @return 返回值无意义
# @remarks <Set_Historyactivity key=""/>
def DoType_Set_Historyactivity(curPlayer, curMission, curActionNode):
    key = curActionNode.GetAttribute("key")
    questID = GameWorld.ToIntDef(curActionNode.GetAttribute("id"), 0)
    if questID != 0:
        curMission = curPlayer.FindMission(questID)
    curMission.SetProperty(key, curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActivityHistoryPoint, 0))
    return
##历史活跃度判断
# @param None
# @return None <Check_Historyactivity value="活跃度"/>
def ConditionType_Check_Historyactivity(curPlayer, curMission, curActionNode):
    value = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
    return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActivityHistoryPoint, 0) >= value
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -246,6 +246,9 @@
        curTotalPoint = __GetPDictValue(curPlayer, ChConfig.Def_PDict_Activity_TotalPoint)
        __SetPDictValue(curPlayer, ChConfig.Def_PDict_Activity_TotalPoint, curTotalPoint + addValue)
        AddCanCostActivityPoint(curPlayer, addValue)
        historyPoint = __GetPDictValue(curPlayer, ChConfig.Def_PDict_ActivityHistoryPoint)
        __SetPDictValue(curPlayer, ChConfig.Def_PDict_ActivityHistoryPoint, min(ChConfig.Def_UpperLimit_DWord, historyPoint + addValue))
        SyncDailyActivityInfo(curPlayer)
        EventShell.EventRespons_AddActivityValue(curPlayer)
        GameWorld.DebugLog("增加活跃度任务次数,activityNum=%s,addPbCnt=%s,addValue=%s, multiple=%s, addExtraPoint=%s,curExtraPoint=%s"