ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -95,6 +95,8 @@ def SetSuccPassportAwardHasGot(curPlayer, succID, hasGot=True): #设置成就通行证奖励领取状态 GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_Success_PassportAward, succID, hasGot) if hasGot: Sync_SuccTypeIndexAwardRecord(curPlayer, [succID]) return def SetSuccFinishValue(curPlayer, succType, condition, value):