6597 【后端】【2.0】缥缈仙域事件刷新类型做限制(配置0代表不限制)
2个文件已修改
16 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFairyDomain.py 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFairyDomain.py
@@ -87,10 +87,12 @@
def __ResetFairyDomainCnt(resetType):
    curLimitEventIDList = []
    delCnt = 0
    universalRecMgr = GameWorld.GetUniversalRecMgr()
    recTypeListData = universalRecMgr.GetTypeList(RecType)
    for index in xrange(recTypeListData.Count()):
        recData = recTypeListData.At(index)
        dataIndex = index - delCnt
        recData = recTypeListData.At(dataIndex)
        if resetType == 1:
            recData.SetValue2(0)
        elif resetType == 2:
@@ -102,6 +104,10 @@
        if not ipyData:
            continue
        hourCntLimit, dayCntLimit = ipyData.GetHourCntPubLimit(), ipyData.GetDayCntPubLimit()
        if not hourCntLimit and not dayCntLimit:
            recTypeListData.Delete(dataIndex)
            delCnt +=1
            continue
        if hourAppearCnt >= hourCntLimit or dayAppearCnt >= dayCntLimit:
            curLimitEventIDList.append(curID)
    #同步地图
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
@@ -250,8 +250,12 @@
        eventID = ipyData.GetID()
        appearCntInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventAppearCnt % eventID)
        hourAppearCntPri, dayAppearCntPri = appearCntInfo % 1000, appearCntInfo / 1000
        if hourAppearCntPri >= ipyData.GetHourCntPriLimit() or dayAppearCntPri >= ipyData.GetDayCntPriLimit():
            #超过今日或本小时个人可出现次数上限
        hourCntPriLimit, dayCntPriLimit = ipyData.GetHourCntPriLimit(), ipyData.GetDayCntPriLimit()
        if hourCntPriLimit and hourAppearCntPri >= hourCntPriLimit:
            #超过本小时个人可出现次数上限
            continue
        if dayCntPriLimit and dayAppearCntPri >= dayCntPriLimit:
            #超过今日个人可出现次数上限
            continue
        if eventID in PyGameData.g_fairyDomainLimit:
            #超过全服可出现次数