| | |
| | | for i in equipIndexList:
|
| | | suiteInfo = ChEquip.GetSuiteInfoByPlace(curPlayer, i)
|
| | | for suiteType, lv in suiteInfo.items():
|
| | | if lv >= 2 and groupType == 1 and suiteType == 2:
|
| | | if lv >= 2 and int(groupType) == 1 and suiteType == 2:
|
| | | groupCnt +=1
|
| | | for j in xrange(1,lv+1):
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_EquipSuit, 1, [j, suiteType, int(groupType)])
|
| | | #GameWorld.DebugLog('2阶强化防具套装件数=%s'%groupCnt)
|
| | | EventShell.EventRespons_SuitPlus(curPlayer, groupCnt)
|
| | | return |
| | |
| | | ItemCommon.ReduceItem(curPlayer, itemPack, itemList, needItemCnt, False, ChConfig.ItemDel_Horse)
|
| | | #设置初始等级
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Horser_LV % horseID, ipyData.GetInitLV(), ChConfig.Def_PDictType_Horse)
|
| | | |
| | | for _ in xrange(ipyData.GetInitLV()):
|
| | | EventShell.EventRespons_HorseUp(curPlayer)
|
| | | # 记录开服活动马匹阶级
|
| | | sumLV = GetHorseSumLV(curPlayer)
|
| | | OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_HorseLV, sumLV)
|