9701 【后端】【越南】【BT7】【主干】跨服竞技64位排位赛(冲突)
4个文件已修改
159 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py 69 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 19 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py 69 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -187,6 +187,46 @@
Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
CrossChampionshipState_Guess8 = 80 #8强竞猜
CrossChampionshipState_Group64 = 641 #64强分组
CrossChampionshipState_Enter64 = 642 #64强进场
CrossChampionshipState_Fight64 = 643 #64强战斗
CrossChampionshipState_Group32 = 321 #32强分组
CrossChampionshipState_Enter32 = 322 #32强进场
CrossChampionshipState_Fight32 = 323 #32强战斗
CrossChampionshipState_Group16 = 161 #16强分组
CrossChampionshipState_Enter16 = 162 #16强进场
CrossChampionshipState_Fight16 = 163 #16强战斗
CrossChampionshipState_Guess4 = 40 #4强竞猜
CrossChampionshipState_Group8 = 81 #8强分组
CrossChampionshipState_Enter8 = 82 #8强进场
CrossChampionshipState_Fight8 = 83 #8强战斗
CrossChampionshipState_GroupSemi = 41 #半决赛分组
CrossChampionshipState_EnterSemi = 42 #半决赛进场
CrossChampionshipState_FightSemi = 43 #半决赛战斗
CrossChampionshipState_GroupFinal = 21 #决赛分组
CrossChampionshipState_EnterFinal = 22 #决赛进场
CrossChampionshipState_FightFinal = 23 #决赛战斗
#跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
CrossChampionshipStateList = [CrossChampionshipState_Guess8,
                              CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
                              CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
                              CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
                              CrossChampionshipState_Guess4,
                              CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
                              CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
                              CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
                              ]
#跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
                                   CrossChampionshipState_Enter32:32,
                                   CrossChampionshipState_Enter16:16,
                                   CrossChampionshipState_Enter8:8,
                                   CrossChampionshipState_EnterSemi:4,
                                   CrossChampionshipState_EnterFinal:2,
                                   }
Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s'   # 跨服世界boss重生, 参数为(zoneID, bossID)
Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s'   # 世界boss重生, 参数为(bossID)
Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s'  # boss击杀次数, 参数为NPCID
@@ -997,7 +1037,8 @@
CDBPlayerRefresh_CharmLV, # 魅力等级  239
CDBPlayerRefresh_BTGMPoint, # BT版GM令  240
CDBPlayerRefresh_GuShenMoney, # 古神币  241
) = range(146, 242)
CDBPlayerRefresh_GongdePoint, # 功德点  242
) = range(146, 243)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1020,6 +1061,7 @@
TYPE_Price_Environment = 32    # 环保值
TYPE_Price_BTGMPoint = 33    # BT版GM令
TYPE_Price_GuShenMoney = 34    # 古神币
TYPE_Price_GongdePoint = 35    # 功德点
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
@@ -1047,6 +1089,7 @@
                           TYPE_Price_Environment:CDBPlayerRefresh_Environment,
                           TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                           TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                           TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
                           }
# 支持负值的货币及对应0418刷新类型
@@ -1201,11 +1244,11 @@
                                Def_UniversalGameRecType_BossInfo,  # boss信息29
                                Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息 30
                                Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
                                Def_UniversalGameRecType_32,
                                Def_UniversalGameRecType_33,
                                Def_UniversalGameRecType_34,
                                Def_UniversalGameRecType_35,
                                Def_UniversalGameRecType_36,
                                Def_UniversalGameRecType_CrossCollect,  # 跨服采集记录信息 32
                                Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
                                Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
                                Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
                                Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
                                Def_UniversalGameRecType_37,
                                Def_UniversalGameRecType_38,
                                Def_UniversalGameRecType_39,
@@ -1381,6 +1424,7 @@
CrossServerMsg_NPCInfoRet = "NPCInfoRet"                # 跨服地图NPC信息
CrossServerMsg_CollectNPCOK = "CollectNPCOK"            # 采集NPC完成
CrossServerMsg_EnterFBRet = "EnterFBRet"                # 请求进入跨服副本返回信息
CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet"        # 请求进入跨服PK房间副本返回信息
CrossServerMsg_FBEnd = "FBEnd"                          # 完成跨服副本
CrossServerMsg_NPCAttackCount = "NPCAttackCount"        # 攻击NPC次数记录
CrossServerMsg_SendMail = "SendMail"                    # 发送邮件,已知玩家目标服务器,主动发送
@@ -1397,6 +1441,12 @@
CrossServerMsg_DebugAnswer = "DebugAnswer"              # DebugAnswer
CrossServerMsg_ActDropSpecItem = "ActDropSpecItem"      # 特殊掉落验证返回
CrossServerMsg_CrossAssist = "CrossAssist"              # 跨服协助
CrossServerMsg_ChampionshipState = "ChampionshipState"  # 跨服排位争霸赛状态信息
CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
CrossServerMsg_ChampionshipGroup = "ChampionshipGroup"  # 跨服排位争霸赛分组信息
CrossServerMsg_ChampionshipGuess = "ChampionshipGuess"  # 跨服排位争霸赛竞猜信息
CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial"  # 跨服排位争霸赛官职信息
CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial"  # 跨服排位争霸赛每日官职信息
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
@@ -1424,6 +1474,13 @@
ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick"   # 跨服战场召集 - 踢出
ClientServerMsg_ActDropSpecItem = "ActDropSpecItem"     # 活动特殊掉落
ClientServerMsg_CrossAssist = "CrossAssist"             # 跨服协助
ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
#跨服广播类型定义
CrossNotify_CrossAct = "CrossAct"
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -302,10 +302,13 @@
Def_ItemID_FCPartyPoint = 718               # 直接给仙界盛典嗨点
Def_ItemID_BTGMPoint = 450               # 直接给GM令
Def_ItemID_GuShenMoney = 520               # 直接给古神币
Def_ItemID_GongdePoint = 530               # 直接给功德点
Def_ItemID_TongTianPoint = 720               # 直接给通天令经验点
Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, Def_ItemID_GoldPaper, 
                           Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
                           Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
                           Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney]
                           Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney,
                           Def_ItemID_GongdePoint, Def_ItemID_TongTianPoint]
#---------------------------------------------------------------------
#写死的物品类型都放这边
Def_ItemType_All = -1             #所有类型
@@ -1813,6 +1816,8 @@
Def_FBMapID_GatherSoul = 31340
#跨服竞技场
Def_FBMapID_CrossRealmPK = 32010
#跨服排位
Def_FBMapID_CrossChampionship = 32070
#跨服蓬莱仙境
Def_FBMapID_CrossPenglai = 32020
#跨服魔化之地
@@ -1844,6 +1849,7 @@
#注册上传跨服服务器数据后直接进入跨服服务器的地图
RegisterEnter_CrossServerMapIDList = [Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing, 
                                      Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian, Def_FBMapID_CrossBattlefield,
                                      Def_FBMapID_CrossChampionship,
                                      ]
#跨服地图
Def_CrossMapIDList = RegisterEnter_CrossServerMapIDList + [Def_FBMapID_CrossRealmPK]
@@ -1856,13 +1862,14 @@
                         Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
                         Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
                         Def_FBMapID_CrossBattlefield:"CrossZonePK",
                         Def_FBMapID_CrossChampionship:"CrossZonePK",
                         }
#跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
                             Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap",
                             }
#需要动态分配线路的跨服地图
Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian, Def_FBMapID_CrossBattlefield]
Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian, Def_FBMapID_CrossBattlefield, Def_FBMapID_CrossChampionship]
#副本关闭时未拾取的物品邮件发放给玩家
#这里只有需要的副本才配置,不做默认逻辑,防止某些副本实际不能给导致刷物品,如麒麟之府
@@ -1883,7 +1890,7 @@
                      
# 进入副本需要发送到GameServer的地图
Def_MapID_SendToGameServer = [Def_FBMapID_HorsePetBoss, Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap, Def_FBMapID_SealDemon, Def_FBMapID_DemonKing,
                              Def_FBMapID_FamilyWar, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss] + Def_MapID_LineIDToPropertyID
                              Def_FBMapID_FamilyWar, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss] + Def_MapID_LineIDToPropertyID + [Def_FBMapID_CrossChampionship]
# 刷新标识点在无玩家的情况下也需要刷新的地图
Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_HorsePetBoss, Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome, Def_FBMapID_GatherSoul, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss]
@@ -1954,6 +1961,7 @@
                'XMZZ':[Def_FBMapID_XMZZ], #仙魔之争
                'ArenaBattle':[Def_FBMapID_ArenaBattle],#竞技场战斗
                'CrossRealmPK':[Def_FBMapID_CrossRealmPK], #跨服竞技场
                'CrossChampionship':[Def_FBMapID_CrossChampionship], #跨服排位
                'CrossDemonKing':[Def_FBMapID_DemonKing, Def_FBMapID_CrossDemonKing], #妖王
                'CrossGrassland':[Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian], #草园
                'GatherSoul':[Def_FBMapID_GatherSoul],#聚魂副本
@@ -2270,6 +2278,7 @@
                         1000 * 5,                        # 情缘
                         1000 * 10,                        # 跨服战场
                         1000 * 10,                        # 幸运云购
                         1000 * 10,                        # 跨服排位
                         ]
TYPE_Player_Tick_Count = len(TYPE_Player_Tick_Time) 
@@ -2348,6 +2357,7 @@
TYPE_Player_Tick_Love,        #情缘
TYPE_Player_Tick_Battlefield,        #跨服战场
TYPE_Player_Tick_LuckyCloudBuy,        #幸运云购
TYPE_Player_Tick_Championship,        #跨服排位
) = range(0, TYPE_Player_Tick_Count)
#---------------------------------------------------------------------
@@ -4081,6 +4091,9 @@
Def_PDict_CrossPK_SeasonOrder = "CrossPK_SeasonOrder_%s" # 历史赛季名次,参数,赛季ID
Def_PDict_CrossPK_SeasonAwardLV = "CrossPK_SeasonAwardLV_%s" # 历史赛季奖励等级(一般是段位等级,排行奖励的在最高段位等级基础上增加),参数,赛季ID
# 跨服排位
Def_PDict_Championship_WorshipCount = "Championship_WorshipCount" # 今日已膜拜次数
# 跨服幸运云购
Def_PDict_LuckyCloudBuy_RoundID = "LuckyCloudBuy_RoundID" # 本轮标识ID
Def_PDict_LuckyCloudBuy_BuyCount = "LuckyCloudBuy_BuyCount" # 本轮已购买份数
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -1065,6 +1065,8 @@
            PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_BTGMPoint, itemCount)
        elif itemID == ChConfig.Def_ItemID_GuShenMoney:
            PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GuShenMoney, itemCount)
        elif itemID == ChConfig.Def_ItemID_GongdePoint:
            PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GongdePoint, itemCount)
        return True
    
    def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -187,6 +187,46 @@
Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
CrossChampionshipState_Guess8 = 80 #8强竞猜
CrossChampionshipState_Group64 = 641 #64强分组
CrossChampionshipState_Enter64 = 642 #64强进场
CrossChampionshipState_Fight64 = 643 #64强战斗
CrossChampionshipState_Group32 = 321 #32强分组
CrossChampionshipState_Enter32 = 322 #32强进场
CrossChampionshipState_Fight32 = 323 #32强战斗
CrossChampionshipState_Group16 = 161 #16强分组
CrossChampionshipState_Enter16 = 162 #16强进场
CrossChampionshipState_Fight16 = 163 #16强战斗
CrossChampionshipState_Guess4 = 40 #4强竞猜
CrossChampionshipState_Group8 = 81 #8强分组
CrossChampionshipState_Enter8 = 82 #8强进场
CrossChampionshipState_Fight8 = 83 #8强战斗
CrossChampionshipState_GroupSemi = 41 #半决赛分组
CrossChampionshipState_EnterSemi = 42 #半决赛进场
CrossChampionshipState_FightSemi = 43 #半决赛战斗
CrossChampionshipState_GroupFinal = 21 #决赛分组
CrossChampionshipState_EnterFinal = 22 #决赛进场
CrossChampionshipState_FightFinal = 23 #决赛战斗
#跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
CrossChampionshipStateList = [CrossChampionshipState_Guess8,
                              CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
                              CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
                              CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
                              CrossChampionshipState_Guess4,
                              CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
                              CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
                              CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
                              ]
#跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
                                   CrossChampionshipState_Enter32:32,
                                   CrossChampionshipState_Enter16:16,
                                   CrossChampionshipState_Enter8:8,
                                   CrossChampionshipState_EnterSemi:4,
                                   CrossChampionshipState_EnterFinal:2,
                                   }
Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s'   # 跨服世界boss重生, 参数为(zoneID, bossID)
Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s'   # 世界boss重生, 参数为(bossID)
Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s'  # boss击杀次数, 参数为NPCID
@@ -997,7 +1037,8 @@
CDBPlayerRefresh_CharmLV, # 魅力等级  239
CDBPlayerRefresh_BTGMPoint, # BT版GM令  240
CDBPlayerRefresh_GuShenMoney, # 古神币  241
) = range(146, 242)
CDBPlayerRefresh_GongdePoint, # 功德点  242
) = range(146, 243)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1020,6 +1061,7 @@
TYPE_Price_Environment = 32    # 环保值
TYPE_Price_BTGMPoint = 33    # BT版GM令
TYPE_Price_GuShenMoney = 34    # 古神币
TYPE_Price_GongdePoint = 35    # 功德点
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
@@ -1047,6 +1089,7 @@
                           TYPE_Price_Environment:CDBPlayerRefresh_Environment,
                           TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                           TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                           TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
                           }
# 支持负值的货币及对应0418刷新类型
@@ -1201,11 +1244,11 @@
                                Def_UniversalGameRecType_BossInfo,  # boss信息29
                                Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息 30
                                Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
                                Def_UniversalGameRecType_32,
                                Def_UniversalGameRecType_33,
                                Def_UniversalGameRecType_34,
                                Def_UniversalGameRecType_35,
                                Def_UniversalGameRecType_36,
                                Def_UniversalGameRecType_CrossCollect,  # 跨服采集记录信息 32
                                Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
                                Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
                                Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
                                Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
                                Def_UniversalGameRecType_37,
                                Def_UniversalGameRecType_38,
                                Def_UniversalGameRecType_39,
@@ -1381,6 +1424,7 @@
CrossServerMsg_NPCInfoRet = "NPCInfoRet"                # 跨服地图NPC信息
CrossServerMsg_CollectNPCOK = "CollectNPCOK"            # 采集NPC完成
CrossServerMsg_EnterFBRet = "EnterFBRet"                # 请求进入跨服副本返回信息
CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet"        # 请求进入跨服PK房间副本返回信息
CrossServerMsg_FBEnd = "FBEnd"                          # 完成跨服副本
CrossServerMsg_NPCAttackCount = "NPCAttackCount"        # 攻击NPC次数记录
CrossServerMsg_SendMail = "SendMail"                    # 发送邮件,已知玩家目标服务器,主动发送
@@ -1397,6 +1441,12 @@
CrossServerMsg_DebugAnswer = "DebugAnswer"              # DebugAnswer
CrossServerMsg_ActDropSpecItem = "ActDropSpecItem"      # 特殊掉落验证返回
CrossServerMsg_CrossAssist = "CrossAssist"              # 跨服协助
CrossServerMsg_ChampionshipState = "ChampionshipState"  # 跨服排位争霸赛状态信息
CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
CrossServerMsg_ChampionshipGroup = "ChampionshipGroup"  # 跨服排位争霸赛分组信息
CrossServerMsg_ChampionshipGuess = "ChampionshipGuess"  # 跨服排位争霸赛竞猜信息
CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial"  # 跨服排位争霸赛官职信息
CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial"  # 跨服排位争霸赛每日官职信息
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
@@ -1424,6 +1474,13 @@
ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick"   # 跨服战场召集 - 踢出
ClientServerMsg_ActDropSpecItem = "ActDropSpecItem"     # 活动特殊掉落
ClientServerMsg_CrossAssist = "CrossAssist"             # 跨服协助
ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
#跨服广播类型定义
CrossNotify_CrossAct = "CrossAct"