9701 【后端】【越南】【BT7】【主干】跨服竞技64位排位赛(冲突)
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| | | Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
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|
| | | CrossChampionshipState_Guess8 = 80 #8强竞猜
|
| | | CrossChampionshipState_Group64 = 641 #64强分组
|
| | | CrossChampionshipState_Enter64 = 642 #64强进场
|
| | | CrossChampionshipState_Fight64 = 643 #64强战斗
|
| | | CrossChampionshipState_Group32 = 321 #32强分组
|
| | | CrossChampionshipState_Enter32 = 322 #32强进场
|
| | | CrossChampionshipState_Fight32 = 323 #32强战斗
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| | | CrossChampionshipState_Group16 = 161 #16强分组
|
| | | CrossChampionshipState_Enter16 = 162 #16强进场
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| | | CrossChampionshipState_Fight16 = 163 #16强战斗
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| | | CrossChampionshipState_Guess4 = 40 #4强竞猜
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| | | CrossChampionshipState_Group8 = 81 #8强分组
|
| | | CrossChampionshipState_Enter8 = 82 #8强进场
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| | | CrossChampionshipState_Fight8 = 83 #8强战斗
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| | | CrossChampionshipState_GroupSemi = 41 #半决赛分组
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| | | CrossChampionshipState_EnterSemi = 42 #半决赛进场
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| | | CrossChampionshipState_FightSemi = 43 #半决赛战斗
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| | | CrossChampionshipState_GroupFinal = 21 #决赛分组
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| | | CrossChampionshipState_EnterFinal = 22 #决赛进场
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| | | CrossChampionshipState_FightFinal = 23 #决赛战斗
|
| | | #跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
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| | | CrossChampionshipStateList = [CrossChampionshipState_Guess8, |
| | | CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
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| | | CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
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| | | CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
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| | | CrossChampionshipState_Guess4,
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| | | CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
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| | | CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
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| | | CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
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| | | ]
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| | |
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| | | #跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
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| | | CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
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| | | CrossChampionshipState_Enter32:32,
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| | | CrossChampionshipState_Enter16:16,
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| | | CrossChampionshipState_Enter8:8,
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| | | CrossChampionshipState_EnterSemi:4,
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| | | CrossChampionshipState_EnterFinal:2,
|
| | | }
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| | |
|
| | | Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID)
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| | | Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID)
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| | | Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s' # boss击杀次数, 参数为NPCID
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| | |
| | | CDBPlayerRefresh_CharmLV, # 魅力等级 239
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| | | CDBPlayerRefresh_BTGMPoint, # BT版GM令 240
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| | | CDBPlayerRefresh_GuShenMoney, # 古神币 241
|
| | | ) = range(146, 242)
|
| | | CDBPlayerRefresh_GongdePoint, # 功德点 242
|
| | | ) = range(146, 243)
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| | |
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| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
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| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_Environment = 32 # 环保值
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| | | TYPE_Price_BTGMPoint = 33 # BT版GM令
|
| | | TYPE_Price_GuShenMoney = 34 # 古神币
|
| | | TYPE_Price_GongdePoint = 35 # 功德点
|
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
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| | |
| | | TYPE_Price_Environment:CDBPlayerRefresh_Environment,
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| | | TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
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| | | TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
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| | | TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
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| | | }
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| | |
|
| | | # 支持负值的货币及对应0418刷新类型
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| | |
| | | Def_UniversalGameRecType_BossInfo, # boss信息29
|
| | | Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30
|
| | | Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
|
| | | Def_UniversalGameRecType_32, |
| | | Def_UniversalGameRecType_33,
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| | | Def_UniversalGameRecType_34,
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| | | Def_UniversalGameRecType_35,
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| | | Def_UniversalGameRecType_36,
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| | | Def_UniversalGameRecType_CrossCollect, # 跨服采集记录信息 32 |
| | | Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
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| | | Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
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| | | Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
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| | | Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
|
| | | Def_UniversalGameRecType_37,
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| | | Def_UniversalGameRecType_38,
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| | | Def_UniversalGameRecType_39,
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| | |
| | | CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息
|
| | | CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成
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| | | CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
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| | | CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet" # 请求进入跨服PK房间副本返回信息
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| | | CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本
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| | | CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录
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| | | CrossServerMsg_SendMail = "SendMail" # 发送邮件,已知玩家目标服务器,主动发送
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| | |
| | | CrossServerMsg_DebugAnswer = "DebugAnswer" # DebugAnswer
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| | | CrossServerMsg_ActDropSpecItem = "ActDropSpecItem" # 特殊掉落验证返回
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| | | CrossServerMsg_CrossAssist = "CrossAssist" # 跨服协助
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| | | CrossServerMsg_ChampionshipState = "ChampionshipState" # 跨服排位争霸赛状态信息
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| | | CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
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| | | CrossServerMsg_ChampionshipGroup = "ChampionshipGroup" # 跨服排位争霸赛分组信息
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| | | CrossServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位争霸赛竞猜信息
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| | | CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial" # 跨服排位争霸赛官职信息
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| | | CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial" # 跨服排位争霸赛每日官职信息
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| | |
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| | | # 子服发送跨服信息定义
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| | | ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
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| | |
| | | ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick" # 跨服战场召集 - 踢出
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| | | ClientServerMsg_ActDropSpecItem = "ActDropSpecItem" # 活动特殊掉落
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| | | ClientServerMsg_CrossAssist = "CrossAssist" # 跨服协助
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| | | ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
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| | | ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
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| | | ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
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| | | ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
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| | | ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
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| | | ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
|
| | | ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
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| | |
|
| | | #跨服广播类型定义
|
| | | CrossNotify_CrossAct = "CrossAct"
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| | |
| | | Def_ItemID_FCPartyPoint = 718 # 直接给仙界盛典嗨点
|
| | | Def_ItemID_BTGMPoint = 450 # 直接给GM令
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| | | Def_ItemID_GuShenMoney = 520 # 直接给古神币
|
| | | Def_ItemID_GongdePoint = 530 # 直接给功德点
|
| | | Def_ItemID_TongTianPoint = 720 # 直接给通天令经验点
|
| | | Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, Def_ItemID_GoldPaper,
|
| | | Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
|
| | | Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
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| | | Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney]
|
| | | Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney,
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| | | Def_ItemID_GongdePoint, Def_ItemID_TongTianPoint]
|
| | | #---------------------------------------------------------------------
|
| | | #写死的物品类型都放这边
|
| | | Def_ItemType_All = -1 #所有类型
|
| | |
| | | Def_FBMapID_GatherSoul = 31340
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| | | #跨服竞技场
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| | | Def_FBMapID_CrossRealmPK = 32010
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| | | #跨服排位
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| | | Def_FBMapID_CrossChampionship = 32070
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| | | #跨服蓬莱仙境
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| | | Def_FBMapID_CrossPenglai = 32020
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| | | #跨服魔化之地
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| | |
| | | #注册上传跨服服务器数据后直接进入跨服服务器的地图
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| | | RegisterEnter_CrossServerMapIDList = [Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing,
|
| | | Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian, Def_FBMapID_CrossBattlefield,
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| | | Def_FBMapID_CrossChampionship,
|
| | | ]
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| | | #跨服地图
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| | | Def_CrossMapIDList = RegisterEnter_CrossServerMapIDList + [Def_FBMapID_CrossRealmPK]
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| | |
| | | Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
|
| | | Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
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| | | Def_FBMapID_CrossBattlefield:"CrossZonePK",
|
| | | Def_FBMapID_CrossChampionship:"CrossZonePK",
|
| | | }
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| | | #跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
|
| | | Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
|
| | | Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap",
|
| | | }
|
| | | #需要动态分配线路的跨服地图
|
| | | Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian, Def_FBMapID_CrossBattlefield]
|
| | | Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian, Def_FBMapID_CrossBattlefield, Def_FBMapID_CrossChampionship]
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| | |
|
| | | #副本关闭时未拾取的物品邮件发放给玩家
|
| | | #这里只有需要的副本才配置,不做默认逻辑,防止某些副本实际不能给导致刷物品,如麒麟之府
|
| | |
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|
| | | # 进入副本需要发送到GameServer的地图
|
| | | Def_MapID_SendToGameServer = [Def_FBMapID_HorsePetBoss, Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap, Def_FBMapID_SealDemon, Def_FBMapID_DemonKing,
|
| | | Def_FBMapID_FamilyWar, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss] + Def_MapID_LineIDToPropertyID
|
| | | Def_FBMapID_FamilyWar, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss] + Def_MapID_LineIDToPropertyID + [Def_FBMapID_CrossChampionship]
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| | |
|
| | | # 刷新标识点在无玩家的情况下也需要刷新的地图
|
| | | Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_HorsePetBoss, Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome, Def_FBMapID_GatherSoul, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss]
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| | |
| | | 'XMZZ':[Def_FBMapID_XMZZ], #仙魔之争
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| | | 'ArenaBattle':[Def_FBMapID_ArenaBattle],#竞技场战斗
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| | | 'CrossRealmPK':[Def_FBMapID_CrossRealmPK], #跨服竞技场
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| | | 'CrossChampionship':[Def_FBMapID_CrossChampionship], #跨服排位
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| | | 'CrossDemonKing':[Def_FBMapID_DemonKing, Def_FBMapID_CrossDemonKing], #妖王
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| | | 'CrossGrassland':[Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian], #草园
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| | | 'GatherSoul':[Def_FBMapID_GatherSoul],#聚魂副本
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| | |
| | | 1000 * 5, # 情缘
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| | | 1000 * 10, # 跨服战场
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| | | 1000 * 10, # 幸运云购
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| | | 1000 * 10, # 跨服排位
|
| | | ]
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| | | TYPE_Player_Tick_Count = len(TYPE_Player_Tick_Time)
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| | |
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| | |
| | | TYPE_Player_Tick_Love, #情缘
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| | | TYPE_Player_Tick_Battlefield, #跨服战场
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| | | TYPE_Player_Tick_LuckyCloudBuy, #幸运云购
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| | | TYPE_Player_Tick_Championship, #跨服排位
|
| | | ) = range(0, TYPE_Player_Tick_Count)
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
| | | Def_PDict_CrossPK_SeasonOrder = "CrossPK_SeasonOrder_%s" # 历史赛季名次,参数,赛季ID
|
| | | Def_PDict_CrossPK_SeasonAwardLV = "CrossPK_SeasonAwardLV_%s" # 历史赛季奖励等级(一般是段位等级,排行奖励的在最高段位等级基础上增加),参数,赛季ID
|
| | |
|
| | | # 跨服排位
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| | | Def_PDict_Championship_WorshipCount = "Championship_WorshipCount" # 今日已膜拜次数
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| | |
|
| | | # 跨服幸运云购
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| | | Def_PDict_LuckyCloudBuy_RoundID = "LuckyCloudBuy_RoundID" # 本轮标识ID
|
| | | Def_PDict_LuckyCloudBuy_BuyCount = "LuckyCloudBuy_BuyCount" # 本轮已购买份数
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| | |
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_BTGMPoint, itemCount)
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| | | elif itemID == ChConfig.Def_ItemID_GuShenMoney:
|
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GuShenMoney, itemCount)
|
| | | elif itemID == ChConfig.Def_ItemID_GongdePoint:
|
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GongdePoint, itemCount)
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| | | return True
|
| | |
|
| | | def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
|
| | |
| | |
|
| | | Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
|
| | |
|
| | | CrossChampionshipState_Guess8 = 80 #8强竞猜
|
| | | CrossChampionshipState_Group64 = 641 #64强分组
|
| | | CrossChampionshipState_Enter64 = 642 #64强进场
|
| | | CrossChampionshipState_Fight64 = 643 #64强战斗
|
| | | CrossChampionshipState_Group32 = 321 #32强分组
|
| | | CrossChampionshipState_Enter32 = 322 #32强进场
|
| | | CrossChampionshipState_Fight32 = 323 #32强战斗
|
| | | CrossChampionshipState_Group16 = 161 #16强分组
|
| | | CrossChampionshipState_Enter16 = 162 #16强进场
|
| | | CrossChampionshipState_Fight16 = 163 #16强战斗
|
| | | CrossChampionshipState_Guess4 = 40 #4强竞猜
|
| | | CrossChampionshipState_Group8 = 81 #8强分组
|
| | | CrossChampionshipState_Enter8 = 82 #8强进场
|
| | | CrossChampionshipState_Fight8 = 83 #8强战斗
|
| | | CrossChampionshipState_GroupSemi = 41 #半决赛分组
|
| | | CrossChampionshipState_EnterSemi = 42 #半决赛进场
|
| | | CrossChampionshipState_FightSemi = 43 #半决赛战斗
|
| | | CrossChampionshipState_GroupFinal = 21 #决赛分组
|
| | | CrossChampionshipState_EnterFinal = 22 #决赛进场
|
| | | CrossChampionshipState_FightFinal = 23 #决赛战斗
|
| | | #跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
|
| | | CrossChampionshipStateList = [CrossChampionshipState_Guess8, |
| | | CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
|
| | | CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
|
| | | CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
|
| | | CrossChampionshipState_Guess4,
|
| | | CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
|
| | | CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
|
| | | CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
|
| | | ]
|
| | |
|
| | | #跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
|
| | | CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
|
| | | CrossChampionshipState_Enter32:32,
|
| | | CrossChampionshipState_Enter16:16,
|
| | | CrossChampionshipState_Enter8:8,
|
| | | CrossChampionshipState_EnterSemi:4,
|
| | | CrossChampionshipState_EnterFinal:2,
|
| | | }
|
| | |
|
| | | Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID)
|
| | | Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID)
|
| | | Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s' # boss击杀次数, 参数为NPCID
|
| | |
| | | CDBPlayerRefresh_CharmLV, # 魅力等级 239
|
| | | CDBPlayerRefresh_BTGMPoint, # BT版GM令 240
|
| | | CDBPlayerRefresh_GuShenMoney, # 古神币 241
|
| | | ) = range(146, 242)
|
| | | CDBPlayerRefresh_GongdePoint, # 功德点 242
|
| | | ) = range(146, 243)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_Environment = 32 # 环保值
|
| | | TYPE_Price_BTGMPoint = 33 # BT版GM令
|
| | | TYPE_Price_GuShenMoney = 34 # 古神币
|
| | | TYPE_Price_GongdePoint = 35 # 功德点
|
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
|
| | |
| | | TYPE_Price_Environment:CDBPlayerRefresh_Environment,
|
| | | TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
|
| | | TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
|
| | | TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
|
| | | }
|
| | |
|
| | | # 支持负值的货币及对应0418刷新类型
|
| | |
| | | Def_UniversalGameRecType_BossInfo, # boss信息29
|
| | | Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30
|
| | | Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
|
| | | Def_UniversalGameRecType_32, |
| | | Def_UniversalGameRecType_33,
|
| | | Def_UniversalGameRecType_34,
|
| | | Def_UniversalGameRecType_35,
|
| | | Def_UniversalGameRecType_36,
|
| | | Def_UniversalGameRecType_CrossCollect, # 跨服采集记录信息 32 |
| | | Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
|
| | | Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
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| | | Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
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| | | Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
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| | | Def_UniversalGameRecType_37,
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| | | Def_UniversalGameRecType_38,
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| | | Def_UniversalGameRecType_39,
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| | |
| | | CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息
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| | | CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成
|
| | | CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
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| | | CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet" # 请求进入跨服PK房间副本返回信息
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| | | CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本
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| | | CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录
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| | | CrossServerMsg_SendMail = "SendMail" # 发送邮件,已知玩家目标服务器,主动发送
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| | |
| | | CrossServerMsg_DebugAnswer = "DebugAnswer" # DebugAnswer
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| | | CrossServerMsg_ActDropSpecItem = "ActDropSpecItem" # 特殊掉落验证返回
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| | | CrossServerMsg_CrossAssist = "CrossAssist" # 跨服协助
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| | | CrossServerMsg_ChampionshipState = "ChampionshipState" # 跨服排位争霸赛状态信息
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| | | CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
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| | | CrossServerMsg_ChampionshipGroup = "ChampionshipGroup" # 跨服排位争霸赛分组信息
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| | | CrossServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位争霸赛竞猜信息
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| | | CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial" # 跨服排位争霸赛官职信息
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| | | CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial" # 跨服排位争霸赛每日官职信息
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| | |
|
| | | # 子服发送跨服信息定义
|
| | | ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
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| | |
| | | ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick" # 跨服战场召集 - 踢出
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| | | ClientServerMsg_ActDropSpecItem = "ActDropSpecItem" # 活动特殊掉落
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| | | ClientServerMsg_CrossAssist = "CrossAssist" # 跨服协助
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| | | ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
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| | | ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
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| | | ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
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| | | ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
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| | | ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
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| | | ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
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| | | ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
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| | |
|
| | | #跨服广播类型定义
|
| | | CrossNotify_CrossAct = "CrossAct"
|