hxp
2025-01-17 3d0611e13d98915c6889bcdbbd6346dff6adcea8
1111 【越南】【英语】【BT】【砍树】增加击杀boss任务事件
2个文件已修改
6 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -1747,6 +1747,11 @@
    RunQuestEvent(curPlayer, "killworldbossbyfeel", 'killworldbossbyfeel', Def_RunQuestType_Normal)
    return
def EventRespons_KillBoss(curPlayer, indexMark):
    # 击杀BOSS
    RunQuestEvent(curPlayer, "killboss", indexMark, Def_RunQuestType_Normal)
    return
def EventRespons_SealDemon(curPlayer):
    # 获得封魔坛110级以上BOSS伤害排名第一
    RunQuestEvent(curPlayer, "sealdemon", "sealdemon", Def_RunQuestType_Normal)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -2564,6 +2564,7 @@
                    "AccID":curPlayer.GetAccID(), "PlayerID":curPlayer.GetPlayerID()}
        DataRecordPack.SendEventPack("AddKillBossCnt", dataDict, curPlayer)
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_KillBoss, 1, [limitIndex])
        EventShell.EventRespons_KillBoss(curPlayer, limitIndex)
        
    if isCrossServer:
        return