hxp
2020-02-11 3eee55d3e918bf2386fc59836dd2c89e21e6c1c3
8374 【后端】【主干】通知客户端攻击封包增加专精技能
4个文件已修改
38 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChNetSendPack.py 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -32825,6 +32825,7 @@
    PosY = 0    #(WORD PosY)
    HurtCount = 0    #(WORD HurtCount)//伤害数目
    HurtList = list()    #(vector<tagSkillPosHurtObj> HurtList)//size = HurtCount
    SkillElementID = 0    #(WORD SkillElementID)//专精技能ID
    data = None
    def __init__(self):
@@ -32846,6 +32847,7 @@
            temHurtList = tagSkillPosHurtObj()
            _pos = temHurtList.ReadData(_lpData, _pos)
            self.HurtList.append(temHurtList)
        self.SkillElementID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -32860,6 +32862,7 @@
        self.PosY = 0
        self.HurtCount = 0
        self.HurtList = list()
        self.SkillElementID = 0
        return
    def GetLength(self):
@@ -32873,6 +32876,7 @@
        length += 2
        for i in range(self.HurtCount):
            length += self.HurtList[i].GetLength()
        length += 2
        return length
@@ -32887,6 +32891,7 @@
        data = CommFunc.WriteWORD(data, self.HurtCount)
        for i in range(self.HurtCount):
            data = CommFunc.WriteString(data, self.HurtList[i].GetLength(), self.HurtList[i].GetBuffer())
        data = CommFunc.WriteWORD(data, self.SkillElementID)
        return data
    def OutputString(self):
@@ -32898,7 +32903,8 @@
                                PosX:%d,
                                PosY:%d,
                                HurtCount:%d,
                                HurtList:%s
                                HurtList:%s,
                                SkillElementID:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -32908,7 +32914,8 @@
                                self.PosX,
                                self.PosY,
                                self.HurtCount,
                                "..."
                                "...",
                                self.SkillElementID
                                )
        return DumpString
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -2749,8 +2749,9 @@
        sendPack.HurtList.append(hurtList)
        
    sendPack.HurtCount = len(sendPack.HurtList)
    sendPack.SkillElementID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementID % skillID)
    PlayerControl.PyNotifyAll(curPlayer, sendPack, notifySelf=True, notifyCnt=-1)
    return
# py重现View_UseSkillPos效果,对地通知,只用于玩家
@@ -2785,6 +2786,7 @@
        
    sendPack.HurtCount = len(sendPack.HurtList)
    if attacker.GetGameObjType() == IPY_GameWorld.gotPlayer:
        sendPack.SkillElementID = attacker.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementID % skillID)
        PlayerControl.PyNotifyAll(attacker, sendPack, notifySelf, -1)
    else:
        attacker.NotifyAll(sendPack.GetBuffer(), sendPack.GetLength())
@@ -2826,6 +2828,7 @@
        sendPack.HurtList.append(hurtList)
        
    sendPack.HurtCount = len(sendPack.HurtList)
    sendPack.SkillElementID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementID % skillID)
    NetPackCommon.SendFakePack(curPlayer, sendPack)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChNetSendPack.py
@@ -332,6 +332,7 @@
    PosY = 0    #(WORD PosY)
    HurtCount = 0    #(WORD HurtCount)//伤害数目
    HurtList = list()    #(vector<tagSkillPosHurtObj> HurtList)//size = HurtCount
    SkillElementID = 0    #(WORD SkillElementID)//专精技能ID
    data = None
    def __init__(self):
@@ -354,6 +355,7 @@
            temHurtList = tagSkillPosHurtObj()
            _pos = temHurtList.ReadData(_lpData, _pos)
            self.HurtList.append(temHurtList)
        self.SkillElementID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -369,6 +371,7 @@
        self.PosY = 0
        self.HurtCount = 0
        self.HurtList = list()
        self.SkillElementID = 0
        return
    def GetLength(self):
@@ -383,6 +386,7 @@
        length += 2
        for i in range(self.HurtCount):
            length += self.HurtList[i].GetLength()
        length += 2
        return length
@@ -398,6 +402,7 @@
        data = CommFunc.WriteWORD(data, self.HurtCount)
        for i in range(self.HurtCount):
            data = CommFunc.WriteString(data, self.HurtList[i].GetLength(), self.HurtList[i].GetBuffer())
        data = CommFunc.WriteWORD(data, self.SkillElementID)
        return data
    def OutputString(self):
@@ -410,7 +415,8 @@
                                PosX:%d,
                                PosY:%d,
                                HurtCount:%d,
                                HurtList:%s
                                HurtList:%s,
                                SkillElementID:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -421,7 +427,8 @@
                                self.PosX,
                                self.PosY,
                                self.HurtCount,
                                "..."
                                "...",
                                self.SkillElementID
                                )
        return DumpString
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -32825,6 +32825,7 @@
    PosY = 0    #(WORD PosY)
    HurtCount = 0    #(WORD HurtCount)//伤害数目
    HurtList = list()    #(vector<tagSkillPosHurtObj> HurtList)//size = HurtCount
    SkillElementID = 0    #(WORD SkillElementID)//专精技能ID
    data = None
    def __init__(self):
@@ -32846,6 +32847,7 @@
            temHurtList = tagSkillPosHurtObj()
            _pos = temHurtList.ReadData(_lpData, _pos)
            self.HurtList.append(temHurtList)
        self.SkillElementID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -32860,6 +32862,7 @@
        self.PosY = 0
        self.HurtCount = 0
        self.HurtList = list()
        self.SkillElementID = 0
        return
    def GetLength(self):
@@ -32873,6 +32876,7 @@
        length += 2
        for i in range(self.HurtCount):
            length += self.HurtList[i].GetLength()
        length += 2
        return length
@@ -32887,6 +32891,7 @@
        data = CommFunc.WriteWORD(data, self.HurtCount)
        for i in range(self.HurtCount):
            data = CommFunc.WriteString(data, self.HurtList[i].GetLength(), self.HurtList[i].GetBuffer())
        data = CommFunc.WriteWORD(data, self.SkillElementID)
        return data
    def OutputString(self):
@@ -32898,7 +32903,8 @@
                                PosX:%d,
                                PosY:%d,
                                HurtCount:%d,
                                HurtList:%s
                                HurtList:%s,
                                SkillElementID:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -32908,7 +32914,8 @@
                                self.PosX,
                                self.PosY,
                                self.HurtCount,
                                "..."
                                "...",
                                self.SkillElementID
                                )
        return DumpString