|  |  | 
 |  |  |     RunQuestEvent(curPlayer, "linggenqualityup", '%s_%s' % (attrID, qualityLV), Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_AddPoint(curPlayer):
 | 
 |  |  |     #灵根加点
 | 
 |  |  |     RunQuestEvent(curPlayer, "addpoint", '0', Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_ActivityAward(curPlayer, awardIndex):
 | 
 |  |  |     #活跃领奖
 | 
 |  |  |     RunQuestEvent(curPlayer, "activityaward", awardIndex, Def_RunQuestType_Normal)
 | 
 
 |  |  | 
 |  |  |     NotifyPlayerBasePoint(curPlayer, pointAttrIDList)
 | 
 |  |  |     playerControl = PlayerControl.PlayerControl(curPlayer)
 | 
 |  |  |     playerControl.RefreshPlayerAttrState()
 | 
 |  |  |     EventShell.EventRespons_AddPoint(curPlayer)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | #// B2 07 重置加点 #tagCMResetAttrPoint
 |