xdh
2019-04-23 48ae6ad0561685c8755236ad93d69e316c556b64
6588 【2.0】【后端】人族法宝界面优化
1个文件已修改
7 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -33,7 +33,7 @@
import PassiveBuffEffMng
import ItemControler
import PlayerActivity
import ChEquip
import FBCommon
import PlayerVip
import random
@@ -324,9 +324,10 @@
        for ipyData in ipyDataList:
            if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_XBXZAwardRecord, ipyData.GetID()):
                return
    elif mwID != 101: #定海神针特殊 可直接获得
    elif mwID == 101: #定海神针特殊 可直接获得
        FBCommon.Notify_FB_Over(curPlayer, {FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_MagicWeapon,FBCommon.Over_isPass:1})
    else:
        return
    DoActiveMW(curPlayer, mwID)
    return