6211 【后端】【1.6】合服任务单(合服邮件、重置首充双倍、重置商店购买次数、设置合服命令SetMixServer)
| | |
| | | # 详细描述: 设置合服
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| | | #
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| | | #--------------------------------------------------------------------
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| | | """Version = 2014-12-03 18:30"""
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| | |
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| | | #"""Version = 2014-12-03 18:30"""
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| | | #--------------------------------------------------------------------
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| | | import GameWorld
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| | | import PlayerDBGSEvent
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| | | import PlayerEventCounter
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| | | import GameWorldProcess
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| | | import ShareDefine
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| | | import GMCommon
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| | | #---------------------------------------------------------------------
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| | |
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer, 1 if isMix else 0)
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay, 0)
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServerInitOK, 0)
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| | | openDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
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| | | if openDay <= 14:
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay, 15) |
| | | if isMix:
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| | | openDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
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| | | if openDay <= 14:
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| | | openDay = 15
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| | | openDay += 1
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay, openDay) # 为了变更合服时的开服天标记,这里每次默认加1 |
| | | GameWorldProcess.__DoMixServerInit()
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| | |
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| | | openDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
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| | | isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer)
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| | | mixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay)
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| | | lastMixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay)
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| | | lastMixServerWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerWorldLV)
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| | |
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openDay)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_IsMixServer, isMixServer)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_MixServerDay, mixServerDay)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_LastMixServerDay, lastMixServerDay)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_LastMixServerWorldLV, lastMixServerWorldLV)
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| | |
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| | | # 刷新一次活动
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| | | tick = GameWorld.GetGameWorld().GetTick()
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| | |
| | | # 合服天
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| | | mixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_MixServerDay, mixServerDay)
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| | | # 上次合服时的开服天数
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| | | # 上次合服时的开服天数、世界等级
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| | | lastMixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_LastMixServerDay, lastMixServerDay)
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| | | lastMixServerWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerWorldLV)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_LastMixServerWorldLV, lastMixServerWorldLV)
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| | |
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| | | # 通知战盟相关活动开启状态
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| | | fadState = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState)
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| | |
| | | # 设置合服首次启动加载成功
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServerInitOK, 1)
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| | |
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| | | # 设置本次合服时的开服天数
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| | | # 设置本次合服时的开服天数、世界等级
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| | | serverDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay, serverDay)
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| | | GameWorld.Log(" 合服首次启动加载成功!")
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| | | worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerWorldLV, worldLV)
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| | | GameWorld.Log(" 合服首次启动加载成功! serverDay=%s,worldLV=%s" % (serverDay, worldLV))
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| | | return
|
| | |
|
| | | def __DelOutofdayRecData(universalRecMgr):
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| | |
| | | #上次合服时的开服天数
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| | | Def_LastMixServerDay = 'LastMixServerDay'
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| | |
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| | | #上次合服时的世界等级
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| | | Def_LastMixServerWorldLV = 'LastMixServerWorldLV'
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| | |
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| | | #首次开服时间,注意不要用该日期做开服天相关的功能逻辑,如果要用开服天,请用 Def_ServerDay
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| | | ''' 原因:
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| | | 因为目前开服天的逻辑大部分是用 Def_ServerDay,当出现服务器宕机超过24小时时,就会导致 Def_ServerDay 与 Def_InitOpenServerTime 不对应
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| | |
| | | def GetCurWeekMissionMoney(curFamily): return curFamily.GetExtra2()
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| | | def SetCurWeekMissionMoney(curFamily, value): return curFamily.SetExtra2(min(value, ChConfig.Def_UpperLimit_DWord))
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| | |
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| | | # 仙盟上次处理的合服天
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| | | def GetFamilyMixServerDay(curFamily): return curFamily.GetExtra1()
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| | | def SetFamilyMixServerDay(curFamily, value): return curFamily.SetExtra1(value)
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| | | ## ------------------ 成员 ----------------------
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| | | def GetMemberFightPower(curMember): return curMember.GetExattr3()
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| | | def SetMemberFightPower(curMember, fightPower): return curMember.SetExattr3(fightPower)
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| | |
| | | curFamily.SetLV(1)
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| | | curFamily.SetAcceptJoin(ShareDefine.FamilyAcceptJoin_Agree) #设置收人方式为直接通过申请
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| | | PyDataManager.GetFamilyStoreItemManager().DelFamilyStoreItemAll(curFamily.GetID())
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| | | |
| | | #新创建的仙盟默认设置已处理过合服
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| | | SetFamilyMixServerDay(curFamily, PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay))
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| | |
|
| | | #-设置家族成员属性
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| | | DoPlayerJionFamily(curFamily, curPlayer, IPY_GameServer.fmlLeader)
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| | |
| | | PlayerRefresh(curPlayer, tick)
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| | |
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| | | GameWorldFamilyWar.OnPlayerLogin(curFamily, curPlayer)
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| | | |
| | | # 盟主上线处理
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| | | if curMember.GetFamilyLV() == IPY_GameServer.fmlLeader:
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| | | OnFamilyLeaderLogin(curPlayer, curFamily)
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| | | return
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| | |
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| | | def OnFamilyLeaderLogin(curPlayer, curFamily):
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| | | ## 盟主登录处理
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| | | __DoFamilyMixServerLogicOnLeaderLogin(curPlayer, curFamily)
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| | | return
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| | |
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| | | def __DoFamilyMixServerLogicOnLeaderLogin(curPlayer, curFamily):
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| | | ## 合服仙盟盟主登录处理
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| | | |
| | | isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer)
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| | | if not isMixServer:
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| | | return
|
| | | lastMixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay)
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| | | familyID = curFamily.GetID()
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| | | familyMixServerDay = GetFamilyMixServerDay(curFamily)
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| | | if familyMixServerDay == lastMixServerDay:
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| | | GameWorld.DebugLog("已经处理过仙盟盟主合服登录逻辑! lastMixServerDay=%s" % (lastMixServerDay), familyID)
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| | | return
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| | | SetFamilyMixServerDay(curFamily, lastMixServerDay)
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| | | GameWorld.Log("处理合服仙盟盟主登录! lastMixServerDay=%s" % (lastMixServerDay), familyID)
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| | | |
| | | mailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 4)
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| | | playerID = curPlayer.GetPlayerID()
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| | | detailDict = {}
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| | | GameWorld.Log(" 发送合服盟主专属补偿邮件! familyID=%s,mailItemList=%s" % (familyID, mailItemList), playerID)
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| | | PlayerCompensation.SendMailByKey("MixServer2", [playerID], mailItemList, detail=detailDict)
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| | | return
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| | | #---------------------------------------------------------------------
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| | | ## 玩家下线家族刷新逻辑
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| | |
| | | Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器
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| | | Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数
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| | | Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数
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| | | Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级
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| | | Def_Notify_WorldKey_OnDayEx = 'OnDayEx' # 特殊时间点凌晨X点过天
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| | | Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx' # 特殊时间点凌晨X点过周
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| | | Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx' # 特殊时间点凌晨X点过月
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| | |
| | |
|
| | | Def_PDict_LoginClientType = "LoginClientType" # 客户端登录类型
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| | |
|
| | | Def_PDict_MSFirstLogin_UpdBillboard = "MSFirstLogin_UpdBillboard" # 合服首登同步排行榜信息
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| | | Def_PDict_MixLoginDay = "MixLoginDay" # 合服首登处理标记
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| | | Def_PDict_MixLoginDay = "MixLoginDay" # 合服首登处理标记天
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| | |
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| | | Def_PDict_ExcActionItemCnt = "ExcI_%s_%s" # 活动兑换物品已兑换次数,参数(活动key,兑换物品对应次数编号标识)
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| | |
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| | |
| | | elif onEventType == ShareDefine.Def_OnEventTypeEx:
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| | | refreshType = [4]
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| | | openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)
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| | | if openServerDay % 3 == 0:
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| | | refreshType = [4,7]
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| | | isMixServer = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_IsMixServer)
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| | | if isMixServer:
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| | | mixServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay)
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| | | if mixServerDay % 3 == 0:
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| | | refreshType.append(7)
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| | | elif openServerDay % 3 == 0:
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| | | refreshType.append(7)
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| | | else:
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| | | return
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| | | __ResetShopItemBuyCount(curPlayer, refreshType)
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| | | ResetShopItemBuyCount(curPlayer, refreshType)
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| | | return
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| | |
|
| | | ##商店物品OnWeek
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| | | # @param curPlayer 玩家实例
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| | | # @return
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| | | def ShopItemOnWeek(curPlayer, onEventType):
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| | | __ResetShopItemBuyCount(curPlayer, [onEventType])
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| | | if onEventType == ShareDefine.Def_OnEventType:
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| | | refreshType = [1]
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| | | elif onEventType == ShareDefine.Def_OnEventTypeEx:
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| | | refreshType = [2]
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| | | else:
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| | | return
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| | | ResetShopItemBuyCount(curPlayer, refreshType)
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| | | return
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| | |
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| | | ##商店物品OnMonth
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| | |
| | | refreshType = 6
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| | | else:
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| | | return
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| | | __ResetShopItemBuyCount(curPlayer, [refreshType])
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| | | ResetShopItemBuyCount(curPlayer, [refreshType])
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| | | return
|
| | |
|
| | | def ShopItemOnCrossPKSeasonChange(curPlayer):
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| | | ## 按跨服PK赛季重置
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| | | refreshType = 8
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| | | __ResetShopItemBuyCount(curPlayer, [refreshType])
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| | | ResetShopItemBuyCount(curPlayer, [refreshType])
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| | | return
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| | |
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| | | def __ResetShopItemBuyCount(curPlayer, onEventTypeList):
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| | | def ResetShopItemBuyCount(curPlayer, onEventTypeList=[]):
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| | | #@param onEventTypeList: 需要重置的类型列表,为空时重置所有类型
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| | | #重置商店物品购买次数 1:周一0点刷新 2:周一5点刷新 3:每日0点刷新 4:每日5点刷新 5每月0点 6每月5点 7每3天5点 8每赛季
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| | | syncIndexList = []
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| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
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| | |
| | | shopItem = ipyDataMgr.GetStoreByIndex(i)
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| | | if not shopItem.GetLimitCnt():
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| | | continue
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| | | if shopItem.GetRefreshType() not in onEventTypeList:
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| | | if onEventTypeList and shopItem.GetRefreshType() not in onEventTypeList:
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| | | continue
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| | | dayBuyCntKey = ChConfig.Def_PDict_ShopItemDayBuyCnt % shopItem.GetID()
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| | | curDayBuyCnt = curPlayer.NomalDictGetProperty(dayBuyCntKey)
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| | |
| | | if not isMixServer:
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| | | return
|
| | |
|
| | | lastMixServerDayKey = ShareDefine.Def_Notify_WorldKey_LastMixServerDay
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| | | lastMixServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(lastMixServerDayKey)
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| | | GameWorld.DebugLog("合服首登处理lastMixServerDay=%s" % lastMixServerDay, curPlayer.GetPlayerID())
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| | | playerID = curPlayer.GetPlayerID()
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| | | lastMixServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_LastMixServerDay)
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| | |
|
| | | playerDay = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MixLoginDay)
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| | |
|
| | | if playerDay == lastMixServerDay:
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| | | GameWorld.DebugLog("本次合服已经登录过.")
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| | | GameWorld.DebugLog("本次合服已经登录过. lastMixServerDay=%s" % (lastMixServerDay), playerID)
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| | | return
|
| | |
|
| | | mixServerWorldLV = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_LastMixServerWorldLV) # 合服时的世界等级
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| | | GameWorld.Log("玩家合服首登处理! lastMixServerDay=%s,mixServerWorldLV=%s" % (lastMixServerDay, mixServerWorldLV), playerID) |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MixLoginDay, lastMixServerDay)
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| | |
|
| | | # 重置首充双倍
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| | | PlayerCoin.DoResetCTGCount(curPlayer, "MixServer")
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| | | |
| | | # 重置商店购买次数
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| | | FunctionNPCCommon.ResetShopItemBuyCount(curPlayer)
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| | | |
| | | # 合服邮件,盟主专属邮件在GameServer处理
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| | | mailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 1)
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| | | worldLVMailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 2)
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| | | mailMoneyList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 3)
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| | | goldPaper, silver = mailMoneyList
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| | | worldLVItemList = []
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| | | for itemID, itemCount, isBind in worldLVMailItemList:
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| | | itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
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| | | if not itemData:
|
| | | continue
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| | | curEff = itemData.GetEffectByIndex(0)
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| | | curEffID = curEff.GetEffectID()
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| | | if curEffID != ChConfig.Def_Effect_ItemAddLV:
|
| | | continue
|
| | | lvLimit = curEff.GetEffectValue(1)
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| | | if not lvLimit:
|
| | | continue
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| | | if lvLimit <= mixServerWorldLV:
|
| | | worldLVItemList = [[itemID, itemCount, isBind]]
|
| | | else:
|
| | | break
|
| | | detailDict = {"MixServerWorldLV":mixServerWorldLV, "LastMixServerDay":lastMixServerDay}
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| | | addItemList = mailItemList + worldLVItemList
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| | | PlayerControl.SendMailByKey("MixServer1", [playerID], addItemList, goldPaper=goldPaper, silver=silver, detail=detailDict)
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| | | GameWorld.Log(" 发送合服补偿邮件: addItemList=%s" % (addItemList), playerID)
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| | | |
| | | # 同步排行榜
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| | | PlayerBillboard.UpdBillboardOnMixServerFirstLogin(curPlayer, lastMixServerDay)
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| | | PlayerBillboard.UpdatePlayerBillboardOnLeaveServer(curPlayer, isAll=True)
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| | |
|
| | | # 重置玩家改名次数
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| | | UpdatePlayerName.ResetChangeNameCnt(curPlayer)
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| | | #UpdatePlayerName.ResetChangeNameCnt(curPlayer)
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| | | return
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | |
| | | UpdatePlayerBillboardOnLeaveServer(curPlayer) #排行榜已实时更新,故上线不再同步
|
| | | return
|
| | |
|
| | | ##合服首次上线强制更新一次排行榜
|
| | | # @param curPlayer 玩家实例
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| | | # @param lastMixServerDay 合服时的开服天
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| | | # @return
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| | | def UpdBillboardOnMixServerFirstLogin(curPlayer, lastMixServerDay):
|
| | | |
| | | updBillboardDay = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MSFirstLogin_UpdBillboard)
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| | | |
| | | if lastMixServerDay == updBillboardDay:
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| | | GameWorld.DebugLog("合服首登同步排行榜已处理过!lastMixServerDay=%s,updBillboardDay=%s" |
| | | % (lastMixServerDay, updBillboardDay))
|
| | | return
|
| | | |
| | | GameWorld.DebugLog("合服首登同步排行榜...")
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| | | UpdatePlayerBillboardOnLeaveServer(curPlayer)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MSFirstLogin_UpdBillboard, lastMixServerDay)
|
| | | GameWorld.DebugLog(" 合服首登同步排行榜OK!!!")
|
| | | return
|
| | |
|
| | | ## 更新当前镖车信息
|
| | | # @param playerID: 玩家ID
|
| | | # @param playerName: 玩家名字
|
| | |
| | | def GetCoinRate(): return IpyGameDataPY.GetFuncCfg("PayRMB")
|
| | |
|
| | | def OnLogin(curPlayer):
|
| | | DoResetCTGCount(curPlayer) |
| | | Sync_CoinToGoldCountInfo(curPlayer)
|
| | | if not DoResetCTGCountByTime(curPlayer):
|
| | | Sync_CoinToGoldCountInfo(curPlayer)
|
| | | return
|
| | |
|
| | | def DoResetCTGCount(curPlayer):
|
| | | def DoResetCTGCountByTime(curPlayer):
|
| | | # 重置充值次数
|
| | | ctgResetTimeYMD = IpyGameDataPY.GetFuncCfg("CTG", 1)
|
| | | if not ctgResetTimeYMD:
|
| | |
| | | GameWorld.ErrLog("充值重置时间配置必须是数值格式,不能包含符号!")
|
| | | return
|
| | | curTime = int(time.time())
|
| | | playerID = curPlayer.GetPlayerID()
|
| | | #playerID = curPlayer.GetPlayerID()
|
| | | resetTime = GameWorld.ChangeTimeStrToNum(str(ctgResetTimeYMD), "%Y%m%d")
|
| | | if curTime < resetTime:
|
| | | #GameWorld.DebugLog("还未到达充值充值次数时间!curTime=%s < resetTime=%s" % (curTime, resetTime), playerID)
|
| | |
| | | return
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGCountResetTime, resetTime)
|
| | |
|
| | | DoResetCTGCount(curPlayer, ctgResetTimeYMD)
|
| | | return True
|
| | |
|
| | | def DoResetCTGCount(curPlayer, resetEvent):
|
| | | # 重置充值次数
|
| | | |
| | | playerID = curPlayer.GetPlayerID()
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | for i in xrange(ipyDataMgr.GetCTGCount()):
|
| | | ipyData = ipyDataMgr.GetCTGByIndex(i)
|
| | |
| | | continue
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, 0)
|
| | | drDict = {"PlayerID":curPlayer.GetPlayerID(),"AccID":curPlayer.GetAccID(), "ResetTimeYMD":ctgResetTimeYMD,
|
| | | drDict = {"PlayerID":curPlayer.GetPlayerID(),"AccID":curPlayer.GetAccID(), "ResetEvent":resetEvent,
|
| | | "totalBuyCount":totalBuyCount, "todayBuyCount":todayBuyCount, "recordID":recordID}
|
| | | DataRecordPack.SendEventPack("ResetCTGCount", drDict, curPlayer)
|
| | | GameWorld.Log("重置充值次数: ResetTimeYMD=%s,recordID=%s,totalBuyCount=%s,todayBuyCount=%s" |
| | | % (ctgResetTimeYMD, recordID, totalBuyCount, todayBuyCount), playerID)
|
| | | GameWorld.Log("重置充值次数: resetEvent=%s,recordID=%s,totalBuyCount=%s,todayBuyCount=%s" |
| | | % (resetEvent, recordID, totalBuyCount, todayBuyCount), playerID)
|
| | | Sync_CoinToGoldCountInfo(curPlayer)
|
| | | return
|
| | |
|
| | |
|
| | |
| | | Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器
|
| | | Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数
|
| | | Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数
|
| | | Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级
|
| | | Def_Notify_WorldKey_OnDayEx = 'OnDayEx' # 特殊时间点凌晨X点过天
|
| | | Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx' # 特殊时间点凌晨X点过周
|
| | | Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx' # 特殊时间点凌晨X点过月
|