ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -451,6 +451,8 @@ curPlayer.Sync_TimeTick(ChConfig.tttPickupItem, 0, ChConfig.Def_FBPickupItemTime, True) else: leaveTick = PlayerControl.GetPlayerLeaveServerTick(playerID) if not leaveTick: continue if tick - leaveTick > ChConfig.Def_PlayerOfflineProtectTime: #离线超过3分钟的不给奖励 continue