ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -137,8 +137,10 @@ gameFB = GameWorld.GetGameFB() fbStep = gameFB.GetFBStep() curStar = gameFB.GetGameFBDictByKey(FBDict_FBStar) if curStar != Def_MaxStar and fbStep == FB_State_FreeTime: FBCommon.UpdateFBEnterTick(curPlayer) hasPass = gameFB.GetGameFBDictByKey(FBDict_HasPass) if fbStep == FB_State_FreeTime: #失败或非S通关需要加cd if curStar != Def_MaxStar or not hasPass: FBCommon.UpdateFBEnterTick(curPlayer) return ##副本玩家进入点