10261 【越南】【砍树】【英文】【tqxbqy】头像框,头像(补充通知:C001、C005、B207; 0320宗门扫荡结算助战玩家头像信息; A003王者仙盟徽章;)
| | |
| | | NameLen = 0 #(BYTE NameLen)
|
| | | PlayerName = "" #(String PlayerName)
|
| | | Job = 0 #(BYTE Job)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)
|
| | | RealmLV = 0 #(WORD RealmLV)
|
| | | PKScore = 0 #(DWORD PKScore)
|
| | |
| | | self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.NameLen = 0
|
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.RealmLV = 0
|
| | | self.PKScore = 0
|
| | |
| | | length += len(self.PlayerName)
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += 4
|
| | | length += 1
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.NameLen)
|
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.PKScore)
|
| | |
| | | NameLen:%d,
|
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | RealmLV:%d,
|
| | | PKScore:%d,
|
| | |
| | | self.NameLen,
|
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.RealmLV,
|
| | | self.PKScore,
|
| | |
| | | PlayerName = "" #(String PlayerName)// 跨服名字
|
| | | Job = 0 #(BYTE Job)
|
| | | LV = 0 #(WORD LV)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分
|
| | | MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分
|
| | | MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾
|
| | |
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.LV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MaxHP = 0
|
| | | self.MaxHPEx = 0
|
| | | self.MaxProDef = 0
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHP)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHPEx)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxProDef)
|
| | |
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | LV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MaxHP:%d,
|
| | | MaxHPEx:%d,
|
| | | MaxProDef:%d
|
| | |
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.LV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MaxHP,
|
| | | self.MaxHPEx,
|
| | | self.MaxProDef
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)// 玩家战力
|
| | | Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
|
| | | IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.Relation = 0
|
| | | self.IsNeedGold = 0
|
| | |
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteBYTE(data, self.Relation)
|
| | | data = CommFunc.WriteBYTE(data, self.IsNeedGold)
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | Relation:%d,
|
| | | IsNeedGold:%d
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.Relation,
|
| | | self.IsNeedGold
|
| | |
| | | self.playerName = ""
|
| | | self.playerJob = 0
|
| | | self.playerLV = 0
|
| | | self.face = 0
|
| | | self.facePic = 0
|
| | | self.maxHP = 0
|
| | | self.maxProDef = 0
|
| | | self.fightPower = 0
|
| | |
| | | billboardList = billboardList[:len(syncBillboardList)] # 直接用本服以后的排行数据实例clear后覆盖更新,不足的创建新实例
|
| | | orderDict = {} # 排行信息重新更新
|
| | | for i, syncData in enumerate(syncBillboardList):
|
| | | playerID, playerName, job, fightPower, realmLV, pkScore, danLV, billTime, order = syncData
|
| | | playerID, playerName, job, face, facePic, fightPower, realmLV, pkScore, danLV, billTime, order = syncData
|
| | | if i < len(billboardList):
|
| | | billboardData = billboardList[i]
|
| | | billboardData.clear()
|
| | |
| | | billboardData.PlayerID = playerID
|
| | | billboardData.PlayerName = playerName
|
| | | billboardData.Job = job
|
| | | billboardData.Face = face
|
| | | billboardData.FacePic = facePic
|
| | | billboardData.FightPower = fightPower
|
| | | billboardData.RealmLV = realmLV
|
| | | billboardData.PKScore = pkScore
|
| | |
| | | billboardData.PlayerID = playerID
|
| | | billboardData.PlayerName = pkPlayer.playerName
|
| | | billboardData.Job = pkPlayer.playerJob
|
| | | billboardData.Face = pkPlayer.face
|
| | | billboardData.FacePic = pkPlayer.facePic
|
| | | billboardData.FightPower = pkPlayer.fightPower
|
| | | billboardData.RealmLV = pkPlayer.realmLV
|
| | | billboardData.PKScore = pkPlayer.pkScore
|
| | |
| | | playerID = billboardData.PlayerID
|
| | | playerName = billboardData.PlayerName
|
| | | job = billboardData.Job
|
| | | face = billboardData.Face
|
| | | facePic = billboardData.FacePic
|
| | | fightPower = billboardData.FightPower
|
| | | realmLV = billboardData.RealmLV
|
| | | pkScore = billboardData.PKScore
|
| | | danLV = billboardData.DanLV
|
| | | billTime = billboardData.Time
|
| | | order = orderDict.get(playerID, 0)
|
| | | syncBillboardList.append([playerID, playerName, job, fightPower, realmLV, pkScore, danLV, billTime, order])
|
| | | syncBillboardList.append([playerID, playerName, job, face, facePic, fightPower, realmLV, pkScore, danLV, billTime, order])
|
| | |
|
| | | syncInfo = [zoneID, seasonID, syncBillboardList, exData, isFinalBillboardData]
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKSyncBillboard, syncInfo, serverGroupIDList)
|
| | |
| | | billboardInfoData.PlayerName = billboardData.PlayerName
|
| | | billboardInfoData.NameLen = len(billboardInfoData.PlayerName)
|
| | | billboardInfoData.Job = billboardData.Job
|
| | | billboardInfoData.Face = billboardData.Face
|
| | | billboardInfoData.FacePic = billboardData.FacePic
|
| | | billboardInfoData.FightPower = billboardData.FightPower
|
| | | billboardInfoData.RealmLV = billboardData.RealmLV
|
| | | billboardInfoData.PKScore = billboardData.PKScore
|
| | |
| | | playerID = playerInfoDict["playerID"] # 角色ID
|
| | | playerName = playerInfoDict["playerName"] # 玩家名
|
| | | job = playerInfoDict["playerJob"] # ְҵ
|
| | | face = playerInfoDict["face"]
|
| | | facePic = playerInfoDict["facePic"]
|
| | | playerLV = playerInfoDict["playerLV"] # ְҵ
|
| | | maxHP = playerInfoDict["maxHP"] # ְҵ
|
| | | maxProDef = playerInfoDict["maxProDef"] # 护盾
|
| | |
| | | pkPlayer.playerName = playerName
|
| | | pkPlayer.playerJob = job
|
| | | pkPlayer.playerLV = playerLV
|
| | | pkPlayer.face = face
|
| | | pkPlayer.facePic = facePic
|
| | | pkPlayer.maxHP = maxHP
|
| | | pkPlayer.maxProDef = maxProDef
|
| | | pkPlayer.pkScore = pkScore
|
| | |
| | | pkZoneID = roomPlayer.pkZoneID
|
| | | roomGroupIDList.append(roomPlayer.serverGroupID)
|
| | | readyMemberDict[roomPlayerID] = {"ServerGroupID":roomPlayer.serverGroupID, "Name":roomPlayer.playerName, "Number":num,
|
| | | "Job":roomPlayer.playerJob, "LV":roomPlayer.playerLV, "MaxHP":roomPlayer.maxHP, "MaxProDef":roomPlayer.maxProDef}
|
| | | "Job":roomPlayer.playerJob, "Face":roomPlayer.face, "FacePic":roomPlayer.facePic, "LV":roomPlayer.playerLV, "MaxHP":roomPlayer.maxHP, "MaxProDef":roomPlayer.maxProDef}
|
| | |
|
| | | if not isAllReady:
|
| | | continue
|
| | |
| | | playerID = playerInfoDict["playerID"]
|
| | | playerName = playerInfoDict["playerName"]
|
| | | playerJob = playerInfoDict["playerJob"]
|
| | | face = playerInfoDict.get("face", 0)
|
| | | facePic = playerInfoDict.get("facePic", 0)
|
| | | fightPower = playerInfoDict["fightPower"]
|
| | | realmLV = playerInfoDict["realmLV"]
|
| | | pkScore = playerInfoDict["pkScore"]
|
| | |
| | | pkPlayer.playerID = playerID
|
| | | pkPlayer.playerName = playerName
|
| | | pkPlayer.playerJob = playerJob
|
| | | pkPlayer.face = face
|
| | | pkPlayer.facePic = facePic
|
| | | pkPlayer.pkScore = pkScore
|
| | | pkPlayer.danLV = danLV
|
| | | pkPlayer.fightPower = fightPower
|
| | |
| | | matchPlayer.NameLen = len(matchPlayer.PlayerName)
|
| | | matchPlayer.Job = readyPlayerInfo["Job"]
|
| | | matchPlayer.LV = readyPlayerInfo["LV"]
|
| | | matchPlayer.Face = readyPlayerInfo["Face"]
|
| | | matchPlayer.FacePic = readyPlayerInfo["FacePic"]
|
| | | matchPlayer.MaxHP = readyPlayerInfo["MaxHP"] % ShareDefine.Def_PerPointValue
|
| | | matchPlayer.MaxHPEx = readyPlayerInfo["MaxHP"] / ShareDefine.Def_PerPointValue
|
| | | matchPlayer.MaxProDef = readyPlayerInfo["MaxProDef"]
|
| | |
| | | value4 已分配到的连胜次数
|
| | | value5 终结连胜的奖励次数, 只能获得这一次的连胜奖励,有值才显示,分配后设置为0, 优先分配
|
| | | strValue1 仙盟名
|
| | | strValue2 仙盟徽章
|
| | | '''
|
| | | def GetFWChampionFamilyID(championRecData): return championRecData.GetValue1()
|
| | | def SetFWChampionFamilyID(championRecData, familyID): return championRecData.SetValue1(familyID)
|
| | |
| | | def SetFWChampionEndWinCount(championRecData, endWinCount): return championRecData.SetValue5(endWinCount)
|
| | | def GetFWChampionFamilyName(championRecData): return championRecData.GetStrValue1()
|
| | | def SetFWChampionFamilyName(championRecData, familyName): return championRecData.SetStrValue1(familyName)
|
| | | def SetFWChampionFamilyEmblemID(championRecData, emblemID): return championRecData.SetStrValue2(str(emblemID))
|
| | |
|
| | | ''' 参赛人员 Def_UniversalGameRecType_FamilyWarMember
|
| | | value1 玩家ID
|
| | |
| | | championFamilyName = family.GetName()
|
| | | SetFWChampionLeaderID(championRecData, family.GetLeaderID())
|
| | | SetFWChampionFamilyName(championRecData, championFamilyName)
|
| | | SetFWChampionFamilyEmblemID(championRecData, PlayerFamily.GetFamilyEmblemID(family))
|
| | | else:
|
| | | GameWorld.Log(" 冠军仙盟不存在或已经解散了!")
|
| | |
|
| | |
| | | def __init__(self, playerID):
|
| | | self.playerID = playerID
|
| | | self.job = 0
|
| | | self.face = 0
|
| | | self.facePic = 0
|
| | | self.playerName = ""
|
| | | self.playerLV = 0
|
| | | self.realmLV = 0
|
| | |
| | | helpBattlePlayer.realmLV = int(str(value5)[-3:-1])
|
| | | helpBattlePlayer.job = value5 % 10
|
| | | helpBattlePlayer.playerName = recData.GetStrValue1()
|
| | | strValue2 = recData.GetStrValue2()
|
| | | strValue2List = strValue2.split("|")
|
| | | helpBattlePlayer.face = GameWorld.ToIntDef(strValue2List[0] if len(strValue2List) > 0 else "0", 0)
|
| | | helpBattlePlayer.facePic = GameWorld.ToIntDef(strValue2List[1] if len(strValue2List) > 1 else "0", 0)
|
| | | strValue3 = recData.GetStrValue3()
|
| | | strValue3List = strValue3.split("|")
|
| | | helpCountDictStr = strValue3List[0] if len(strValue3List) > 0 else "{}"
|
| | |
| | | recData.SetValue4(checkInPlayer.checkInCount)
|
| | | recData.SetValue5(int("%d%02d%02d%d" % (checkInPlayer.playerLV, checkInPlayer.vipLV, checkInPlayer.realmLV, checkInPlayer.job)))
|
| | | recData.SetStrValue1(checkInPlayer.playerName)
|
| | | recData.SetStrValue2("%s|%s" % (checkInPlayer.face, checkInPlayer.facePic))
|
| | | strValue3 = "%s|%s" % (str(checkInPlayer.todayHelpCountDict).replace(" ", ""),
|
| | | str(checkInPlayer.getThanksGiftCountDict).replace(" ", ""))
|
| | | recData.SetStrValue3(strValue3)
|
| | |
| | | helpBattlePlayer.playerName = curPlayer.GetName()
|
| | | helpBattlePlayer.playerLV = curPlayer.GetLV()
|
| | | helpBattlePlayer.job = curPlayer.GetJob()
|
| | | helpBattlePlayer.face = curPlayer.GetFace()
|
| | | helpBattlePlayer.facePic = curPlayer.GetFacePic()
|
| | | helpBattlePlayer.realmLV = curPlayer.GetOfficialRank()
|
| | | helpBattlePlayer.fightPower = fightPower
|
| | | helpBattlePlayer.familyID = curPlayer.GetFamilyID()
|
| | |
| | | helpBattlePlayer.playerLV = value
|
| | | elif refreshType == IPY_GameServer.CDBPlayerRefresh_VIPLv:
|
| | | helpBattlePlayer.vipLV = value
|
| | | elif refreshType == IPY_GameServer.CDBPlayerRefresh_Face:
|
| | | helpBattlePlayer.face = value
|
| | | elif refreshType == IPY_GameServer.CDBPlayerRefresh_HairColor:
|
| | | helpBattlePlayer.facePic = value
|
| | | else:
|
| | | return
|
| | | GameWorld.DebugLog("更新助战玩家信息: refreshType=%s,value=%s" % (refreshType, value), playerID)
|
| | |
| | | helpPlayerDict["Name"] = helpBattlePlayer.playerName
|
| | | helpPlayerDict["LV"] = helpBattlePlayer.playerLV
|
| | | #helpPlayerDict["Job"] = helpBattlePlayer.job
|
| | | helpPlayerDict["Face"] = helpBattlePlayer.face
|
| | | helpPlayerDict["FacePic"] = helpBattlePlayer.facePic
|
| | | helpPlayerDict["RealmLV"] = helpBattlePlayer.realmLV
|
| | | helpPlayerDict["FightPower"] = helpBattlePlayer.fightPower
|
| | | helpPlayerDict["Relation"] = relation
|
| | |
| | | continue
|
| | | helpBattlePlayer = PyGameData.g_fbHelpBattleCheckInPlayerDict[assistPlayerID]
|
| | | assistPlayerDict[assistPlayerID] = {"PlayerName":helpBattlePlayer.playerName, "Job":helpBattlePlayer.job,
|
| | | "Face":helpBattlePlayer.face, "FacePic":helpBattlePlayer.facePic,
|
| | | "LV":helpBattlePlayer.playerLV, "RealmLV":helpBattlePlayer.realmLV,
|
| | | "TodayGiftCount":helpBattlePlayer.getThanksGiftCountDict.get(liheItemID, 0)}
|
| | |
|
| | |
| | | ('PKScore', ctypes.c_ulong),
|
| | | ('DanLV', ctypes.c_ubyte),
|
| | | ('Time', ctypes.c_ulong),
|
| | | ('Face', ctypes.c_ulong),
|
| | | ('FacePic', ctypes.c_ulong),
|
| | | ('ADOResult', ctypes.c_ulong),
|
| | | ]
|
| | |
|
| | |
| | | self.PKScore, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.DanLV, pos = CommFunc.ReadBYTE(buf, pos)
|
| | | self.Time, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.Face, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | self.FacePic, pos = CommFunc.ReadDWORD(buf, pos)
|
| | | return self.getLength()
|
| | |
|
| | |
|
| | |
| | | PKScore = %s,
|
| | | DanLV = %s,
|
| | | Time = %s,
|
| | | Face = %s,
|
| | | FacePic = %s,
|
| | | ADOResult = %s,
|
| | | '''%(
|
| | | self.ZoneID,
|
| | |
| | | self.PKScore,
|
| | | self.DanLV,
|
| | | self.Time,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.ADOResult,
|
| | | )
|
| | | return output
|
| | |
| | | NameLen = 0 #(BYTE NameLen)
|
| | | PlayerName = "" #(String PlayerName)
|
| | | Job = 0 #(BYTE Job)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)
|
| | | RealmLV = 0 #(WORD RealmLV)
|
| | | PKScore = 0 #(DWORD PKScore)
|
| | |
| | | self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.NameLen = 0
|
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.RealmLV = 0
|
| | | self.PKScore = 0
|
| | |
| | | length += len(self.PlayerName)
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += 4
|
| | | length += 1
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.NameLen)
|
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.PKScore)
|
| | |
| | | NameLen:%d,
|
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | RealmLV:%d,
|
| | | PKScore:%d,
|
| | |
| | | self.NameLen,
|
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.RealmLV,
|
| | | self.PKScore,
|
| | |
| | | PlayerName = "" #(String PlayerName)// 跨服名字
|
| | | Job = 0 #(BYTE Job)
|
| | | LV = 0 #(WORD LV)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分
|
| | | MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分
|
| | | MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾
|
| | |
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.LV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MaxHP = 0
|
| | | self.MaxHPEx = 0
|
| | | self.MaxProDef = 0
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHP)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHPEx)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxProDef)
|
| | |
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | LV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MaxHP:%d,
|
| | | MaxHPEx:%d,
|
| | | MaxProDef:%d
|
| | |
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.LV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MaxHP,
|
| | | self.MaxHPEx,
|
| | | self.MaxProDef
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)// 玩家战力
|
| | | Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
|
| | | IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.Relation = 0
|
| | | self.IsNeedGold = 0
|
| | |
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteBYTE(data, self.Relation)
|
| | | data = CommFunc.WriteBYTE(data, self.IsNeedGold)
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | Relation:%d,
|
| | | IsNeedGold:%d
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.Relation,
|
| | | self.IsNeedGold
|
| | |
| | | helpPlayer.Name = helpPlayerInfoDict["Name"]
|
| | | helpPlayer.NameLen = len(helpPlayer.Name)
|
| | | helpPlayer.LV = helpPlayerInfoDict["LV"]
|
| | | helpPlayer.Face = helpPlayerInfoDict["Face"]
|
| | | helpPlayer.FacePic = helpPlayerInfoDict["FacePic"]
|
| | | helpPlayer.RealmLV = helpPlayerInfoDict["RealmLV"]
|
| | | helpPlayer.FightPower = helpPlayerInfoDict["FightPower"]
|
| | | helpPlayer.Relation = helpPlayerInfoDict.get("Relation", 0)
|
| | |
| | | "playerID":curPlayer.GetPlayerID(),
|
| | | "playerName":CrossRealmPlayer.GetCrossPlayerName(curPlayer),
|
| | | "playerJob":curPlayer.GetJob(),
|
| | | "face":curPlayer.GetFace(),
|
| | | "facePic":curPlayer.GetFacePic(),
|
| | | "fightPower":PlayerControl.GetFightPower(curPlayer),
|
| | | "realmLV":curPlayer.GetOfficialRank(),
|
| | | "ondayScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore),
|
| | |
| | | "playerName":CrossRealmPlayer.GetCrossPlayerName(curPlayer),
|
| | | "playerJob":curPlayer.GetJob(),
|
| | | "playerLV":curPlayer.GetLV(),
|
| | | "face":curPlayer.GetFace(),
|
| | | "facePic":curPlayer.GetFacePic(),
|
| | | "maxHP":GameObj.GetMaxHP(curPlayer),
|
| | | "maxProDef":PlayerControl.GetMaxProDef(curPlayer),
|
| | | "fightPower":PlayerControl.GetFightPower(curPlayer),
|