xdh
2018-08-27 531ef1778441b79979e3d5c9367a53f407a0c604
fix:#1721 【BUG】娲皇遗迹,未获得奖励时,副本时间到,扣了次数
1个文件已修改
2 ■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -510,7 +510,7 @@
        updRewardLine = lineID + 1
        gameFB.SetPlayerGameFBDict(playerID, FBPKey_RewardLine, updRewardLine)
        
        if not rewardLine and not isHelpFight:
        if isPass and not rewardLine and not isHelpFight:
            isInFBOnDay = gameFB.GetPlayerGameFBDictByKey(playerID, FBPKey_IsInFBOnDay)
            if not isInFBOnDay:
                GameWorld.DebugLog("首次结算奖励,增加挑战次数!", playerID)