hxp
2020-01-03 5425e5bc402a10039c254b6af3b3e8cf087bbf28
8358 【主干】【后端】坐骑修改(刷阶属性修改)
1个文件已修改
11 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -357,12 +357,15 @@
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    for index in xrange(ipyDataMgr.GetHorseLVUpCount()):
        horseIpyData = ipyDataMgr.GetHorseLVUpByIndex(index)
        if horseIpyData.GetHorseLV() >= horseLV:
            totalItemCount += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserEatItemCount)
        dataHorseLV = horseIpyData.GetHorseLV()
        if dataHorseLV > horseLV:
            break
        elif dataHorseLV == horseLV:
            totalItemCount += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserEatItemCount)
        else:
            totalItemCount += horseIpyData.GetNeedEatCount()
        # 等阶额外属性
        totalItemCount += horseIpyData.GetNeedEatCount()
        lvAttrTypeList = horseIpyData.GetLVAttrType()
        lvAttrValueList = horseIpyData.GetLVAttrValue()
        for i, attrID in enumerate(lvAttrTypeList):