ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -697,6 +697,8 @@ else: isIn = False for itemInfo in PyGameData.g_fbPickUpItemDict[playerID]: if not isinstance(itemInfo, dict): continue if itemInfo["ItemID"] == jsonItem["ItemID"] and itemInfo.get("IsBind") == jsonItem.get("IsBind"): itemInfo["Count"] = itemInfo.get("Count", 1)+ jsonItem.get("Count", 1) isIn = True