6603 【后端】【2.0】增加新版的sp和被动技能  -- 切地图印记消失通知客户端
2个文件已修改
6 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerYinji.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -118,6 +118,7 @@
import PlayerQuDaoDoubleBill
import PlayerFB
import SkillShell
import PlayerYinji
import datetime
import time
@@ -1608,6 +1609,7 @@
        GameWorld.DebugLog("进入地图强制切换PK模式: %s" % initAttackModel)
    
    PassiveBuffEffMng.OnLoadMapGFPassive(curPlayer)
    PlayerYinji.OnLoadMap(curPlayer)
    ItemControler.PlayerItemControler(curPlayer).RefreshStartEquipCount()   # 刷新装备珍品星级
    
    #EndLoadMap需放在最后
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerYinji.py
@@ -61,6 +61,10 @@
    NetPackCommon.SendFakePack(curPlayer, pack)
    
    
def OnLoadMap(curPlayer):
    PlayerControl.SetYinjiCnt(curPlayer, 0)
    return
#===============================================================================
# // B4 0D 战斗印记 #tagCMYinji