5104 【1.3】新增记录玩家战力下降前后战力记录流向,有下降生成流向,涨战力不记录
1个文件已修改
2 ■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -66,7 +66,7 @@
    # 设置成功后才能刷技能
    PassiveBuffEffMng.PlayerDogzSkill(curPlayer)
    if not isFight:
        DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Title, {'dogzID':dogzID})
        DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Dogz, {'dogzID':dogzID})
    return