| | |
| | | continue
|
| | | if family.GetLV() < joinFamilyLVLimit:
|
| | | GameWorld.Log("仙盟等级不足,无法参与联赛!familyID=%s,LV=%s,joinFamilyLVLimit=%s" % (familyID, family.GetLV(), joinFamilyLVLimit))
|
| | | continue
|
| | | else:
|
| | | groupFamilyList.append(family)
|
| | |
|
| | | # 添加参赛仙盟及成员名单
|
| | |
| | |
|
| | | GameWorld.Log(" PyGameData.g_familyWarFamilyIDList: %s" % PyGameData.g_familyWarFamilyIDList)
|
| | | GameWorld.Log(" PyGameData.g_familyWarMemDict: %s" % PyGameData.g_familyWarMemDict)
|
| | | GameWorld.Log(" 通用记录对战家族数: %s" % warBatRecList.Count())
|
| | | GameWorld.Log(" 通用记录参与玩家数: %s" % warMemRecList.Count())
|
| | | GameWorld.Log(" 仙盟联赛首轮比赛分组确认完毕!")
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FamilyWar_Round, FamilyWarRound_First) # 设置已处理过的轮次
|
| | | return
|