ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/AddLegendAttr.py
@@ -41,7 +41,7 @@ GameWorld.DebugAnswer(curPlayer, "非装备无法获得传奇属性!") return if curItem.GetIsBind(): if ItemControler.GetIsAuctionItem(curItem): GameWorld.DebugAnswer(curPlayer, "拍品无法生成传奇属性!") return ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -30,6 +30,7 @@ import EventReport import PlayerFamily import PlayerActivity import ItemControler import PlayerSuccess import GameFuncComm import PyGameData @@ -601,7 +602,7 @@ continue itemDict['ItemID'] = itemInfo.GetItemTypeID() itemDict['Count'] = itemInfo.GetCount() itemDict['IsAuctionItem'] = itemInfo.GetIsBind() itemDict['IsAuctionItem'] = ItemControler.GetIsAuctionItem(itemInfo) #itemDict['IsSuite'] = int(itemInfo.GetIsSuite()) itemDict['UserData'] = itemInfo.GetUserData() jsonItemList.append(itemDict) ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
@@ -70,7 +70,7 @@ return False playerItemControl = ItemControler.PlayerItemControler(curPlayer) if curItem.GetIsBind(): if ItemControler.GetIsAuctionItem(curItem): GameWorld.DebugLog("拍品无法穿戴!") return False ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -1531,7 +1531,7 @@ return # 使用拍品 if curItem.GetIsBind(): if ItemControler.GetIsAuctionItem(curItem): GameWorld.DebugLog("玩家使用拍品: itemID=%s" % (curItem.GetItemTypeID()), curPlayer.GetPlayerID()) ItemControler.SetIsAuctionItem(curItem, False, curPlayer) return ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -1124,7 +1124,7 @@ packIndex = ChConfig.GetItemPackType(curItemData.GetType(), packIndex) tagItemCount = GetItemCount(tagItem) isAuctionItem = tagItem.GetIsBind() isAuctionItem = GetIsAuctionItem(tagItem) if not self.CanPutInItem(packIndex, tagItem.GetItemTypeID(), tagItemCount, isAuctionItem, defaultPile): GameWorld.DebugLog("背包满,不能放入物品 count = %d"%GetItemCount(tagItem)) tagItem.Clear() @@ -1552,7 +1552,7 @@ #curItemGUID = curItem.GetGUID() curItemCount = curItem.GetCount() #curItemIsBind = curItem.GetIsBind() isAuctionItem = curItem.GetIsBind() isAuctionItem = GetIsAuctionItem(curItem) #toPackIndex = ChConfig.GetItemPackType(curItem.GetType(), toPackIndex) # 常规物品转移到虚拟符印背包 @@ -2409,7 +2409,7 @@ '''获取生成到装备上的传奇属性 @return: None 或者 [[传奇属性效果ID列表], [属性值列表]] ''' if curItem.GetIsBind(): if GetIsAuctionItem(curItem): #GameWorld.DebugLog("拍品无法生成传奇属性!") return itemID = curItem.GetItemTypeID() ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -42,7 +42,7 @@ curItem = playerPack.GetAt(itemIndex) if curItem.IsEmpty(): return if not curItem.GetIsBind(): if not ItemControler.GetIsAuctionItem(curItem): GameWorld.Log("非拍品,绑定无法上架!", playerID) return itemGUID = curItem.GetGUID() @@ -127,7 +127,7 @@ curItem = playerPack.GetAt(itemIndex) if curItem.IsEmpty(): return if not curItem.GetIsBind(): if not ItemControler.GetIsAuctionItem(curItem): GameWorld.Log("非拍品,无法上架!", playerID) return curItemGUID = curItem.GetGUID() @@ -184,7 +184,7 @@ if curPlayer and not familyID: ItemCommon.DelItem(curPlayer, curItem, curItem.GetCount()) else: if not curItem.GetIsBind(): if not ItemControler.GetIsAuctionItem(curItem): GameWorld.Log("非拍品,绑定无法上架!", playerID) curItem.Clear() continue