10033 【后端】仙树升级系统及砍树产出规则(仙桃货币类型改为41)
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| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("Type", c_ubyte), # 0-开始升级(请求扣除消耗,开始升级倒计时);1-执行升级(倒计时时间到后发送该类型)
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| | | ("Type", c_ubyte), # 0-开始升级(请求扣除消耗,开始升级倒计时);1-执行升级(前端自行倒计时,时间到后发送该类型)
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| | | ]
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| | | def __init__(self):
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| | |
| | | TYPE_Price_JiYuan = 37 # 机缘币
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| | | TYPE_Price_BTGMYuE = 38 # GM余额
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| | | TYPE_Price_SuccessSocre = 39 # 成就积分
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| | | TYPE_Price_Xiantao = 40 # 仙桃
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| | | TYPE_Price_FamilyFlagWarPoint = 40 # 万界积分
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| | | TYPE_Price_Xiantao = 41 # 仙桃
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| | | TYPE_Price_PayCoin = 99 # 代币
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| | |
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| | | #key可用于遍历所有货币,value仅GM相关会用到
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| | |
| | | 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
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| | | 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
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| | | 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
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| | | 39:"成就积分", 40:"仙桃", 99:"代币"
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| | | 39:"成就积分", 41:"仙桃", 99:"代币"
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| | | }
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| | |
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| | | #以下是旧的金钱类型
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("Type", c_ubyte), # 0-开始升级(请求扣除消耗,开始升级倒计时);1-执行升级(倒计时时间到后发送该类型)
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| | | ("Type", c_ubyte), # 0-开始升级(请求扣除消耗,开始升级倒计时);1-执行升级(前端自行倒计时,时间到后发送该类型)
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| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | TYPE_Price_JiYuan = 37 # 机缘币
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| | | TYPE_Price_BTGMYuE = 38 # GM余额
|
| | | TYPE_Price_SuccessSocre = 39 # 成就积分
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| | | TYPE_Price_Xiantao = 40 # 仙桃
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| | | TYPE_Price_FamilyFlagWarPoint = 40 # 万界积分
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| | | TYPE_Price_Xiantao = 41 # 仙桃
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| | | TYPE_Price_PayCoin = 99 # 代币
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| | |
|
| | | #key可用于遍历所有货币,value仅GM相关会用到
|
| | |
| | | 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
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| | | 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
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| | | 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
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| | | 39:"成就积分", 40:"仙桃", 99:"代币"
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| | | 39:"成就积分", 41:"仙桃", 99:"代币"
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| | | }
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| | |
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| | | #以下是旧的金钱类型
|